Franchises on hurt gaming when they take away from what made them great in the first place. In morrowind I could create magic spells that would rival absolutely anything in skyrim. Werewolves could leap high and were extremely powerful. In skyrim they are weak and can barely jump a few feet.
Franchises are best when the innovation is strong and growing with each title. Improving on the last is what makes a good franchise. But like the article says, some are out for money. And to those, I will not commit a dime to.
They also hurt gaming when they do what COD did. COD4's success made it a base for many games, but later on COD became crap so any game with a slight resemblance to COD gameplay is more inclined to be considered crap.
Franchises are best when the innovation is strong and growing with each title. Improving on the last is what makes a good franchise. But like the article says, some are out for money. And to those, I will not commit a dime to.