Submitted by -Mezzo- 1123d ago | article

What Went Wrong with Kinect?

EuroGamer - It's almost three years now since Digital Foundry first went "hands-off" with Microsoft's seemingly magical depth camera technology, and out of all the things creative director Kudo Tsunoda said at that initial presentation, this one quote is perhaps the most interesting in pinpointing exactly what went wrong with Kinect. Seemingly devised as a device to break down barriers to gaming while at the same time improving the quality of the core game experience, it's safe to say that the fastest-selling consumer electronics launch of all time only achieved some of its goals. (Kinect, Xbox 360)

-Mezzo-  +   1123d ago
Software,......... Software went wrong with Kinect.
ALLWRONG  +   1123d ago
Kinect has only failed the core 360 audience. It's successful, but better for non gaming applications. The real money is post 360 and industrial. The games failed not the software.
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-Mezzo-  +   1123d ago
Games are Software as well, When i said 'Software' i was actually talking about Games. Guess i should have made it more clear.
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ALLWRONG  +   1123d ago
I use mine for anti collision testing. Would love to point at crap in my house and turn it on :P
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dboyc310  +   1123d ago
Saying what went wrong with kinect is like saying what went wrong with the wii. From a core perspective software went wrong but both were successful by selling a lot.
CommonSense  +   1123d ago
needed another year of R&D.

though...i still wouldn't have bought it.
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edonus   1123d ago | Spam
Qrphe  +   1123d ago
The technology isn't good enough either, but a any start is a good start. Kinect 2 better be close to Leap Motion or screw it, I won't consider it.
asmith2306  +   1123d ago
The problem with Kinect is that it's extremely limited. You can't move around a 3D world in any feasible way with a device like Kinect. Because of that it's best games will more than likely be stuck on rails or be something along the lines of dancing games which work great; that's not enough though. In this day and age that's never gonna please a core gamer. Other than that it can provide 'traditional' controller based games with a few additions such as voice commands but that even wears thin after a while. For core games, you are never going to beat a controller.
LightofDarkness  +   1123d ago
People simply jumped the gun. People assumed myriad great applications for it in gaming without thinking about it pragmatically. Hence we have still yet to see this technology achieve decent FPS controls, despite many developers and pundits stating to the contrary on the lead-up to release, amongst numerous other complaints. And it probably never will.

Basically, the idea was half-baked, and was a pretty clever cash-in on MS's part. People were so wrapped up in imagining the possibilities of "controller-less" gameplay and supposedly superior motion controls that they didn't stop to think of how that might actually work for anything other than dancing and "sports" mini-games.
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a_adji  +   1123d ago
The Kinnect clearly was right to be rejected by both Nintendo and Sony.

It's just not the one but kids love it I suppose.
ALLWRONG  +   1123d ago
So you're saying Nintendo and Sony reject success and money?
asmith2306  +   1123d ago
For starters they wouldn't have had the cash to pump into marketing it in the first place. If it wasn't for that half a billion push by Microsoft I would say Kinect would be in a similar position to the Move sales wise. So on that assumption is safe to say that they don't "reject success and money" but that they steer clear of very risky product ideas when they don't have the financial clout to back it up in the first place. Keep in mind that PlayStation had the EyeToy and dipped into the 'hands free' experience before. They learned from that and that's why they added the Move controller to the experience.
Apocalypse Shadow  +   1123d ago
not sure what you mean.nintendo rejected it and made tons of profit and are leading in overall console sales without kinect.

if fooling the public is a success,then microsoft definitely wins.
InTheLab  +   1123d ago
Interesting thread. Never heard of the phrase "core fanboys" till now. Hilarious.

Also, core titles for Kinect do seem to take a beating, but somehow, gaming media still loves Kinect. I remember reading about how some critics hadn't turned their Kinect on in 6 months but they still recommend it to friends and family.

So MS succeeded in convincing Kinect owners to simply wait for the innovation (that will never come) and they do. They wait for Dance Central 4,5,6, and maybe Fruit Ninja, and you RARELY see a serious article like this that points out that there is a problem with Kinect.

That's a success in my book. MS polished a turd and many bought that turd. MS told you you'll love it and many did. There's even "hardcore gamers" in this thread that are trying to convince us that Steel Battalion is a good game...lol.

I'm totally convinced that Kinect is a tiny Reaper with it's indoctrination abilities....
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stuna1  +   1123d ago
I think a killer game for kinects would be the ios game "Temple Run".
_Aarix_  +   1123d ago
Or avatar (the last airbender)
Yumi-Yumi4urTummy  +   1123d ago
Well, I have mine since it started, have no problems at all. Many players with too high expectations. Nothing is perfect, not even your article.
KMCROC54  +   1123d ago
Delvelopers have no balls & Kudo Tsunoda taking his Fing time getting it to work correctly.
StreetsofRage  +   1122d ago
Kinect is a wildly successful device. I seen kids go crazy for that Kinectimals and all those other kid's games. What's wrong with having games catered for kids? Just because you don't like it, doesn't mean the kids wont.

I own it and the Dance games are great fun!!!

My thing is that Kinect's graphics are usually a huge step backwards. I'm betting Kinect 2.0 will correct this.

In saying that, I don't want my favorite games using Kinect in any way. Fable Journey's looks like ass. First Fable I won't be buying.
cstyle  +   1122d ago
The only thing wrong with kinect is that sony couldn't accomplish it.I had to laugh at the title of the articele though. I could say the same thing about move. Hardly no games have been developed outside of the launch games which weren't that great. Some of kinect games may not be great but at least the device is getting support with games as well as integration with with xbox live. And before all you fanboys start talking about games you can use with move...i'm not talking about move supported games . I'm talking about games designed for the device. People didn't buy the device to play games they can already play with the DS3. At least kinect has titles that have sold over millions of copies. Move doesn't have one.
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smashcrashbash  +   1122d ago
Microsoft spent more time telling you it was good and spending money to tell you was good instead of actually making it good. Simple as that.

@ cstyle. Kinect has lots of games that didn't sell well and/or bombed. Only it's defenders try to pretend it isn't that bad.Recently the game that was supposed to 'bring the hardcore' Steel Battalion. Why? Because anything outside dance games and simplistic mini games don't work. BTW We core never said that Kinect was for us. It was Microsoft who lied and said that it would be for us too and the games would be more then just gimmicks. We were promised core games that would work well and work just as good as a controller. Don't attack us because we were lied to.
cstyle  +   1122d ago
"Recently the game that was supposed to 'bring the hardcore' Steel Battalion"

Same thing was said about Sorcery and look what happened. At least Kinect has successful titles and is still used by 360 gamers regardless of how that game turned out. Move is basically dead because its getting no support from 1st or 3rd party devs. Kinect is still getting used in titles like Madden, Fifa and the upcoming Ryse. Kinect future is still bright while move is just fading away and never really took off. Besides, the next version of kinect will definitely solve all those minor issues that this one has. What has sony got? Nothing, because they probably will just try and copy what mS did with kinect. Thats really all they can do at this point.
Shadonic  +   1114d ago
The CTO for the studio producing epic mickey 2 answered. this question accurately.

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