What Went Wrong with Kinect?

EuroGamer - It's almost three years now since Digital Foundry first went "hands-off" with Microsoft's seemingly magical depth camera technology, and out of all the things creative director Kudo Tsunoda said at that initial presentation, this one quote is perhaps the most interesting in pinpointing exactly what went wrong with Kinect. Seemingly devised as a device to break down barriers to gaming while at the same time improving the quality of the core game experience, it's safe to say that the fastest-selling consumer electronics launch of all time only achieved some of its goals.

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-Mezzo-2148d ago

Software,......... Software went wrong with Kinect.

ALLWRONG2148d ago (Edited 2148d ago )

Kinect has only failed the core 360 audience. It's successful, but better for non gaming applications. The real money is post 360 and industrial. The games failed not the software.

-Mezzo-2148d ago (Edited 2148d ago )

Games are Software as well, When i said 'Software' i was actually talking about Games. Guess i should have made it more clear.

ALLWRONG2148d ago (Edited 2148d ago )

I use mine for anti collision testing. Would love to point at crap in my house and turn it on :P

Thatguy-3102148d ago

Saying what went wrong with kinect is like saying what went wrong with the wii. From a core perspective software went wrong but both were successful by selling a lot.

CommonSense2148d ago (Edited 2148d ago )

needed another year of R&D.

though...i still wouldn't have bought it.

2148d ago Replies(5)
Qrphe2148d ago

The technology isn't good enough either, but a any start is a good start. Kinect 2 better be close to Leap Motion or screw it, I won't consider it.

asmith23062148d ago

The problem with Kinect is that it's extremely limited. You can't move around a 3D world in any feasible way with a device like Kinect. Because of that it's best games will more than likely be stuck on rails or be something along the lines of dancing games which work great; that's not enough though. In this day and age that's never gonna please a core gamer. Other than that it can provide 'traditional' controller based games with a few additions such as voice commands but that even wears thin after a while. For core games, you are never going to beat a controller.

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