Kirk Hamilton, the Kotaku features editor, appeared with Anthony Carboni on revision3's New Challenger to discuss the shambling pile of fail that is Steel Battalion: Heavy Armor, why scathing reviews differed so much from optimistic previews, and what this means for core games development on Kinect.
Eurogamer:
"Heavy Armor might be the perfect Kinect game, or at least, the most honest, because it reveals how interesting life can be when technology gets in your way. Green-lighted way back when Kinect was known as Project Natal, the game posits a near-future in which a silicon-guzzling microbe has devoured every computer on the planet, setting back the science of combat to roundabouts the close of the first world war. Deprived of GPS, drones and other decadent trappings of 21st century warfare, the Earth's nations are obliged to duke it out in gas-powered mechs or "vertical tanks" that handle as elegantly as elephants in high heels."
And the reason that it was one of From Soft's worst games is that it was tied to poor game accessory.
As much as I like From's Souls games, I'm hoping they release another Armored Core at some point.
...just had to throw that out there
It always seems like the video game industry can’t go a single week without handling death threats of some sort. At this point, they almost come with the territory for game developers, critics, or anyone else a select few people don’t like. However, the only way a person who receives death threats can combat them is by doing absolutely nothing.
MWEB GameZone writes: "The things that you love the most, are also the things that can hurt you the most. Which is just an unnecessarily complicated way of saying that there are really, really bad video games out there and they'll make you feel bad.
We've compiled a list of these aberrations so that you don't ever have to play them yourself."
I really thought the picture of the horse was a real game. Not even sure why I'm disappointed it isn't ;/ Also, Survivor? What's the real aim of the game? Survive the opening credits?
duke nukem forever should of made the list, a game 10yrs in developement and ended up looking like a 2000 title.
Froma veteran VT driver of Jarallacs, I can tell you this game sucks! Steel battalion should have a steep learning curve, it should have complex controls, but this versions weapons are not reliable, the VTs are not unique and none of the originals required more than one operator/pilot. I hate what it has become. I would gladly shell out two hundred bucks to buy the game and a large controller with pedals again. And so would every veteran I know. The only kinect feature that should have been used in my opinion is voice detection, one of kinects strong points. Saying engine on, lights on, oxygen on, and so on would have been an asset in the old steel battalion.