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Submitted by SeekDev 331d ago | video

A Postmortem - or an Autopsy - on Steel Battalion’s Failures

Kirk Hamilton, the Kotaku features editor, appeared with Anthony Carboni on revision3's New Challenger to discuss the shambling pile of fail that is Steel Battalion: Heavy Armor, why scathing reviews differed so much from optimistic previews, and what this means for core games development on Kinect. (Steel Battalion: Heavy Armor, Xbox 360)

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SITH  +   330d ago
Froma veteran VT driver of Jarallacs, I can tell you this game sucks! Steel battalion should have a steep learning curve, it should have complex controls, but this versions weapons are not reliable, the VTs are not unique and none of the originals required more than one operator/pilot. I hate what it has become. I would gladly shell out two hundred bucks to buy the game and a large controller with pedals again. And so would every veteran I know. The only kinect feature that should have been used in my opinion is voice detection, one of kinects strong points. Saying engine on, lights on, oxygen on, and so on would have been an asset in the old steel battalion.

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