Sony have stated unequivocally that the beleaguered and currently AWOL The Last Guardian “will ship”. Although they also add the caveats, “when it’s absolutely ready”, and, “at sometime”.
(PS3, Sony, The Last Guardian)
Or perhaps release right at the start of the next gen? Could this be a PS4 launch game? Would they overlook the lower user base? Or wait even another year for the PS4 to get more owners.
I think they may not be experiencing difficult dev time from Hell/... It could be they have gone into a revamp or overhaul working alongside Sony Santa Monica/ Looking to get even more out of this potential system seller.
They could see the release so close to the PS4 that they said lets go all out and have even more head room and create this gem for the PS4.
It's all a guessing game as of now, but one thing is for sure I am in great anticipation for this game as I have been for many years now.
if the game comes out for ps4 then they better up the visuals, maybe thats why we haven't seen it, maybe they're making it on the ps4 and it looks so good now that everyone would know it was a ps4 game.
by the by i think the game looks real good i was just saying if its for ps4 it better look even better
Such a long time in the making, if Shadow of the Colossus was released on October 18, 2005, then THG has been almost 8 years in the making and still no release date, seriously wanting to play this game though. Come on Team Ico, make it happen this gen.
This was the primary reason that I bought my ps3 two years ago. I read on eurogamer that the developer was experience technical difficulty and that was the reason for the game's delay. Come on. Team Ico is a first party developer writing an exclusive game for Sony. Other first party developers for Sony release very very impressive games and it didn't take them 8 years to do it either. Get some guys and gals from gurella and naughty dog to help out and release this freaking game.
Dont get me wrong Guerrilla and Naughty Dog are great but Team Ico is in a whole different league... Ico may not have been the most well received game when it came out but the story and development of characters were amazing... Shadow of Colossus had you pull for a character who you had very little back round knowledge and helped him kill Colossi(who you dont know if they are good or evil) to save someone who could have been evil(just for love)... you get two amazing stories without talking or very little narration... I rather have Team Ico complete another masterpiece without anyone else trying to change what they do sooo well... besides Guerrilla and Naughty Dog have other games they need to finish... as long as it gets completed before the PS4 comes out they can take all the time they want
It took GG 4-5 years to make Killzone 2. Killzone 3 was released 2 years after Killzone 3 and it really shows. Naughty Dog does produce some fine games in a timely fashion but look at The Last of Us, that game started right after Uncharted 2 and is still unreleased.
Of course, The Last Guardian is much longer than that but that is because (like Kojima), the director has a vision that must be realized and anything less won't fly. It's better this way.
super small development has just recently started to receive some assistance from SCEJ, expect to see a new trailer later this year, with a mid 2013 release date, IMO
I've wanted to play this game ever since I heard about it, as I LOVE Ico and SotC.
But I honestly don't have a problem with them taking as long as they need in order to get it right. Sony's devs don't seem to disappoint when it comes to that, and it's not like they don't have a proven track record besides.
Enough about this game. I'm not hating on it, just tired of hearing "nothing" updates. If and when the game is ready, they'll show us something. Enough of the empty announcements and teasers of announcements.
I remember hearing similar things about a certain long term Duke Nuke'em game. At some point, long dev cycles begin to hurt and kill a game...lets hope Sony can fix whatever needed fixing and get this game out sooner rather than 10yrs later.
The Last Guardian is not Duke Nukem. It hasn't changed developer hands multiple times or anything of the sort.
To be honest, I think we need longer dev cycles in gaming. All this "developer A releases a game every 8 months" is flooding the market with average, samey titles that we still have to pay full price for, despite the game lasting 6 hours and having virtually no replay value outside of a semi-competent multiplayer. Let developers work for titles on longer, and we'll have fewer first day patches, less and less expensive DLC, more content already in the game, and other bonuses.
I agree, it isn't the same situation at this point. I also think 2-3 yr cycles would be good as a standard ... beyond that and it gets a bit dicey. I do hope Last Guardian lives up to its potential.
The fact that SONY hasn't even cancelled the project: Means there was enough showcasing in the game that is worth keeping. Even SONY knows when a project simply can't be pursued. Plus, if they want to stick to the "mature, artistic" mantra they've been going about since E3, cancelling it or moving it to the next phase betrays their premise. So far we know that the Ai is independent of the player and I believe this is what's causing the delays. Don't forget, SoTC has pushed technology that wasn't even available on the PS2 so to criticize them for being impotent is severe injustice. Not to mention they are working on AAA title with only 35+ people. That is the size you develop for INDIE titles.
Heck, it'll probably release right at the end of this console's generation.
I think they may not be experiencing difficult dev time from Hell/... It could be they have gone into a revamp or overhaul working alongside Sony Santa Monica/ Looking to get even more out of this potential system seller.
They could see the release so close to the PS4 that they said lets go all out and have even more head room and create this gem for the PS4.
It's all a guessing game as of now, but one thing is for sure I am in great anticipation for this game as I have been for many years now.
by the by i think the game looks real good i was just saying if its for ps4 it better look even better
Of course, The Last Guardian is much longer than that but that is because (like Kojima), the director has a vision that must be realized and anything less won't fly. It's better this way.
On the next console.
release date, IMO
I just hope it's everything we've come to expect, and more.
But I honestly don't have a problem with them taking as long as they need in order to get it right. Sony's devs don't seem to disappoint when it comes to that, and it's not like they don't have a proven track record besides.
To be honest, I think we need longer dev cycles in gaming. All this "developer A releases a game every 8 months" is flooding the market with average, samey titles that we still have to pay full price for, despite the game lasting 6 hours and having virtually no replay value outside of a semi-competent multiplayer. Let developers work for titles on longer, and we'll have fewer first day patches, less and less expensive DLC, more content already in the game, and other bonuses.
Means there was enough showcasing in the game that is worth keeping. Even SONY knows when a project simply can't be pursued. Plus, if they want to stick to the "mature, artistic" mantra they've been going about since E3, cancelling it or moving it to the next phase betrays their premise. So far we know that the Ai is independent of the player and I believe this is what's causing the delays. Don't forget, SoTC has pushed technology that wasn't even available on the PS2 so to criticize them for being impotent is severe injustice. Not to mention they are working on AAA title with only 35+ people. That is the size you develop for INDIE titles.