XMNR: Much of the focus in the console war between the PS4 and Xbox One has been the perceived power advantage Sony's console has over Microsoft's. Following a published interview with Rev3Games Thursday, Microsoft Director of Product Planning Albert Penello explained why there's no way the company is willing to give the competition a huge performance advantage.
“April was an indie-heavy month and it was hard to pick the best games but here we go! Hope you have fun and see something you like.” - A.J. Maciejewski from Video Chums.
BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.
Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."
Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.
Games Asylum: "It seems reasonable to suggest most people have a preferred takeaway establishment. The one that you always find yourself coming back to, much to your waistline’s despair. Should that takeaway temporarily close, you’ll doubtlessly have to expand horizons and go elsewhere. Sure, the food from a second choice might be palatable, but it’s never the same, lacking in zest. This analogy can be applied to the 3D Realms published WRATH. It’s powered by a modified version of the Quake engine, and even plays like ID’s masterful shooter at times, but it’s lacking that all important crunchiness. It isn’t completely soggy, but there’s not much bite either."
"Penello then brought up similar instances where Sony and fans of the Playstation proclaimed superior performance with the PS2 and PS3 before concluding that, "in the end, games on our system looked the same or better."
Haha, four words: The Last of Us.
So glad im getting both, can't wait to see what the 1st party devs manage do with each of their respective consoles.
It more like 40% or even more.
PS4 :
1x Memory pool, no add. mambojumbo inside the box
Xbox :
2x Memory pools, 15 add. co-processors, 4 Move Engines, 1x High End Audio Chip (for multi stream), extra? gpgpu chip and what not...
PS4 more powerful, less complicated and cheaper.
Xbox less powerful, more complicated and 100$ more expensive.
it doesn't really matter for years down the line. No one knows how to push the limits of either system.
My money is on Sony. Hardware is about juggling what power and affordability. The kinect is pricey, think that is why they are using things like the older ram type and stuff.
ps4 is more powerful than the xbox one. fact.