Atari founder Nolan Bushnell bullish on Xbox 720, saying Microsoft's "strong software tools" will allow devs to make compelling software faster than on PS4.
Atari founder Nolan Bushnell has chosen Microsoft to emerge victorious against Sony in the next-generation console race. Speaking on GameTrailers' Rollin' With Nolan, the industry veteran claimed Sony will be held back by "lame" and difficult-to-understand software tools.
BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.
Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."
Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.
The long-rumored Gears of War collection is looking ripe for a 2024 release, and a possible Xbox showcase reveal alongside Gears 6 could not be more perfect.
Even though the games are easily available on Game Pass, a remaster of the original titles would be cool. I believe only the first got that treatment back in the Xbox One's days. As for Gears 6, honestly, it's not that Gears 4 and 5 are bad, far from it. But at this point, I feel just like Halo, it could really take its time, 4 years is already a lot but I feel a couple more would do well for this series.
Maybe if they're given the same treatment as the MCC. I wouldn't buy it cause I've never liked the series, but I do really like collections when they have all games, and touch up the old ones.
I still don't understand why anybody would want this over a new game. I'll be pretty annoyed if it comes before Gears6 .
Games Asylum: "It seems reasonable to suggest most people have a preferred takeaway establishment. The one that you always find yourself coming back to, much to your waistline’s despair. Should that takeaway temporarily close, you’ll doubtlessly have to expand horizons and go elsewhere. Sure, the food from a second choice might be palatable, but it’s never the same, lacking in zest. This analogy can be applied to the 3D Realms published WRATH. It’s powered by a modified version of the Quake engine, and even plays like ID’s masterful shooter at times, but it’s lacking that all important crunchiness. It isn’t completely soggy, but there’s not much bite either."
So he's pretty much putting it on good faith, since Sony with all three consoles have made tools that are much easier for Japanese than American developers to follow.
Isn't that in a way kind of a very tiny factor to base who will "win" next gen? I mean looking at this and last gen, studios still developed for both platform. I understand that the PS3 had development issues, but sounds like the PS4 is a walk in the park in comparison.
Software tools will be easy to learn after the first year, heck even today the PS3 isn't called doubt as much by developers for tough development as it was before.
@Below
I said as much, I remember left and right we had stories of developers saying how bad it was to develop for.
The xbox 720 will have a PC structure, least it should. My comment was only pointing out that easier development tools shouldn't really matter this time around, it'll have a small effect if anything. Multiplatform devs will still develop multiplat games.
Basically he's trying to suggest that the American sales markets equals the world. Like nothing else matters, not even bringing up the fact that Microsoft have never done well in Japan.
If MS don't unveil anything this month and Sony has that full unveil press conference guess what? MS is going to be in bigger trouble by E3.
Disagree all you want but it's the truth