When Sony first announced the PlayStation 4, they revealed that the next-gen console will support 4K videos, but not 4K gaming. Now Sony’s Mark Cerny, the lead architect on the PlayStation 4 hardware, explains why 4K gaming isn’t feasible just yet.
Speaking to the Japanese press about the PlayStation 4 hardware, Cerny said that he’s “personally very interested in 4K”, but that the technology is still new and requires lots of horsepwer to run.
“April was an indie-heavy month and it was hard to pick the best games but here we go! Hope you have fun and see something you like.” - A.J. Maciejewski from Video Chums.
BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.
Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."
Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.
Games Asylum: "It seems reasonable to suggest most people have a preferred takeaway establishment. The one that you always find yourself coming back to, much to your waistline’s despair. Should that takeaway temporarily close, you’ll doubtlessly have to expand horizons and go elsewhere. Sure, the food from a second choice might be palatable, but it’s never the same, lacking in zest. This analogy can be applied to the 3D Realms published WRATH. It’s powered by a modified version of the Quake engine, and even plays like ID’s masterful shooter at times, but it’s lacking that all important crunchiness. It isn’t completely soggy, but there’s not much bite either."
Makes sense. I think aiming for 1080P 60FPS is good enough for now.
I swear ive already seen a similar article on n4g??
lets just nail the 1080 and 60fps, before we start to think about 2k, 4k, 8k, eat cake, what ever k
if we attempt 4k in gaming well go back to the low fps screen tearing, letz stay with the comfortable fullhd/60
and evolutive less demanding AA and well be all glad, the evolution to 4k will be far more demanding than the sd to hd, believe me,
now lets see if voting me down is the national sport
I just want 1080P 60FPS on console.
It is way to early for 4K gaming. It's a hardware and content barrier right now.
Devs will not devlope games with 4K resolution because they know the hardware is not there yet for mass market.
As such Sony should not waste too much time on this. Not yet a least. Another 2 years then this should be revisited.
In the meantime 1080p 60fps or GTFO. We were promised 1080P 60FPS 7 years ago on console. It's time they make good on that promise and make it standard.
I know i sound a bit harsh but my eyes are use to it because of PC.