MMGN: With the next generation of consoles surely imminent within the next 1-2 years, the big three console manufacturers in Microsoft, Nintendo and Sony could be forgiven for becoming a little complacent with their current-generation efforts. However, that's far from the case with Sony, who have managed to stay relevant through a variety of new additions to the PlayStation experience, on top of the many features they've continually built upon. Microsoft, on the other hand, seem to be placing more of an emphasis on the 'entertainment' side of things, rather than gaming (which is all well and good if that floats your boat) - here's five ways Sony can teach Microsoft a thing or two about the industry:
“I thoroughly enjoy retro-style games and with that, Magic Orbz modernises the classic brick breaking formula and it has held up beautifully.” - A.J. Maciejewski from Video Chums.
BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.
Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."
Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.
Days gone! By the end of the game I couldn't drop it down! I went around so many hours killing zombies! It was addictive by the end.
Richard writes: "Now was the right time to release the Fallout 4 Xbox Series X|S update. It just could have been more."
They aren't going to give more. We are talking about a company that has rereleased an 13 year old game at least 5 times.
Microsoft could learn alot of things from Sony, like How to actually contribute something to an industry that you claim to be closely tied to, instead of abusing people's sheer stupidity and sucking all the money you can out. That, and if you're going to market a product to a more casual audience, try not sh*tting all over the audience that made you popular to begin with. These things are just a start.
How to make games instead of relying on timed-exclusive third party DLC.
This goes both ways. Sony could learn a lot from MS too you know. Such as how to have better security...
Fanboys gonna fanboy though...
why so much hate on 360 i love mine :) always on it