310°

IGN- Hands-on: Is the Xbox One Controller Good for Shooters?

IGN:Our first impressions of Microsoft's new gamepad with a fast-paced competitive first-person shooter.

first1NFANTRY3914d ago (Edited 3914d ago )

Well you would hope it is seeing as it's very shooter centric. Anything is better than the original xbox controller. that thing was a brick in the form of a game pad.

darthv723914d ago (Edited 3914d ago )

if by "original xbox controller" you mean the duke then yes every xbox controller since that one has been an improvement.

The controller S was the basis for the 360 design and that one is a very practical controller. The new xb1 looks to be taking the good from the 360 and making it better.

Better d-pad
Better button layout
Better stick response
Better triggers
and most importantly (to me anyway)
Better comfort.

Personally, i didnt have an issue with the 360 d-pad but i understand others who did find it to be less than satisfying. The xb1 is trying to be transparent to the user with a better overall design and function. Meaning that the more natural it feels and responds the less likely it is to break the user connection to the game.

that is the ultimate goal of any controller really...to keep the player centered on the game rather than the controller and any imperfections they may experience.

HammadTheBeast3914d ago

The problem with the d-pad on Xbox controllers is that it makes fighting games completely unplayable for me.

3914d ago
darthv723914d ago

@gman...it looks like sony went back to the original dual analog controller for a few ideas on improving the DS4. Most notable are the longer hand grips and the concave thumbsticks.

Both of which are geared to improving the comfort of holding it. Many only know about the non twin stick PS controller and then the dual shock.

Sony made their first twin thumbstick controller very early on and it is quite a comfortable controller to use. It lacked the "shock" effect when release outside of JP but when they revised it to include it (to now be known as the dual shock), they made some changes that have been consistent ever since.

It may not have been around for as long as the dual shock but it is still a collectable piece of PS history. It is SCPH-1180 and anyone who is really into the playstation should have one.

redwin3914d ago

@gman I agree. I don't like the ps controllers weight but I like the 360s controller weight and to make it better I have added the keyboard pad on the bottom. Plus, small controllers gives me carpal tuner pains. I guess that's why they made the new ps controller bigger, I guess Sony agrees w me.

nukeitall3914d ago

@Gman0173:

I hope the PS4 controller also feels better, because the PS3 controller is a cramp fest every time.

For me the Xbox 360 controller only had a d-pad problem and I rarely had issues, since I don't generally play games that use it. Glad it is fixed tbough!

TomShoe3914d ago

It might just be me, but the asymmetrical sticks feel awkward for me.

+ Show (3) more repliesLast reply 3914d ago
tigertom533914d ago

I also like the improved bandwidth of 20x

golding893914d ago

I hope it actually lives up to what they promise. It sure is looking that way

LackTrue4K3914d ago

"I hope it actually lives up to what they promise....."
What was promise...? And when, cuz after E3 there hold system is different now.

XboxFun3914d ago (Edited 3914d ago )

"This week's demo solidified that the era of the Xbox 360's loose, imprecise disc-based d-pad will soon be a distant memory."

Best controller ever confirmed!

"With Sony making FPS-centric improvements for the DualShock"

Looks like this gen will be focused on FPS's too.

@iamsuperman
I can't open your link due to some "referral denied" error. But I can imagine it's one of those pretend controllers with the million of buttons. If so i'll just post my "lol" now.

iamnsuperman3914d ago (Edited 3914d ago )

Urm you forgot this one

http://ia.media-imdb.com/im...

It does a lot more (you didn't say it had to be real)

OT: Making the controllers FPS orientated is just to appeal to the ever massive BF/COD crowd.

darthv723914d ago

xboxfun...while your enthusiasm is understandable.

The "best controller EVER" is actually one that the user forgets they are holding because the connection between the game and player is seamless.

check out this vid for more information:
http://youtu.be/Si_KpqBAUUc

negative3914d ago

I can't wait to feel every inch of this controller in my man hands.

No_Limit3914d ago

Hey, MS spent over a $100 million developing this sucker so no doubt it will be great.

The only bad thing about the X360 controller was the D-Pad and the sole purpose that I get most of my Fighting games on the PS3, now that is fixed, this controller will no doubt be great for all genre.

LOL, you'll know the haters will bring in the AA battery BS and try to downplay this bit of pro XB news any moment now.

thrust3914d ago

And it's not very often good news about the Xbox one / MS make it on this site.

Lots of all good news about the playstation.

Sony will win next gen, but it is good to have competition!

3914d ago
hazardman3914d ago

Theres good news, fanboys either downplay or overlook it. Or y'all just BLIND!!!

JunioRS1013914d ago

Do you know how much they invested making the original controller? How about for the 360? How much did they spend making Kinect? What about the WiiMote?

It's all relative. How much money they spent on development is irrelevant unless you know for a fact that they invested more this time around than ever before.

vigilante_man3914d ago

Hey, I just spent $100 developing this new car. It is great but you still have to wind it up at the front to start. I bet people will moan about that little fact!

Joking aside I am so excited about using the DS4 especially as developers seem to be raving about it. And now we know how much MS spent on upgrading their controller there can be no more complaints about controllers.

Show all comments (64)
50°

Indie Game of the Month Awards April 2024

“April was an indie-heavy month and it was hard to pick the best games but here we go! Hope you have fun and see something you like.” - A.J. Maciejewski from Video Chums.

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videochums.com
190°

Games That Were Bad on Release, But Are Now Great

BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.

Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."

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bosslevelgamer.com
Terry_B6h ago

Good list..hoped to see Street Fighter 5 there..and it is.

Vits5h ago(Edited 5h ago)

Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.

darthv723h ago

Several years ago, i submitted an idea to Rare that would change up the mechanics of battling opponents in the game. whereby if you died in battle, you turned into a skeleton warrior and had to fight your way back to the land of the living. It was an interesting twist on respawning and would allow the player to experience both sides of a battle.

I keep hoping to see something like that get added to the game.

Kaii5h ago

They consider FO 76 & ME Andromeda to be great now 🤭

anast2h ago

Every game in the last 2 decades...

60°
6.0

WRATH: Aeon of Ruin review - Games Asylum

Games Asylum: "It seems reasonable to suggest most people have a preferred takeaway establishment. The one that you always find yourself coming back to, much to your waistline’s despair. Should that takeaway temporarily close, you’ll doubtlessly have to expand horizons and go elsewhere. Sure, the food from a second choice might be palatable, but it’s never the same, lacking in zest. This analogy can be applied to the 3D Realms published WRATH. It’s powered by a modified version of the Quake engine, and even plays like ID’s masterful shooter at times, but it’s lacking that all important crunchiness. It isn’t completely soggy, but there’s not much bite either."

Read Full Story >>
gamesasylum.com