"At E3 2013, Sony put a major ass whooping on Microsoft and it was a unanimous conclusion. Microsoft doomed itself with DRM, which has since been revoked, and also removed a lot of cool features that many gamers were excited about — mainly not needing a disc after install. However, there are some other key things Microsoft can implement that will help them further stay neck-to-neck with Sony, otherwise they’re going to be left in the dust come launch." - Stealthy Box
“April was an indie-heavy month and it was hard to pick the best games but here we go! Hope you have fun and see something you like.” - A.J. Maciejewski from Video Chums.
BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.
Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."
Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.
Games Asylum: "It seems reasonable to suggest most people have a preferred takeaway establishment. The one that you always find yourself coming back to, much to your waistline’s despair. Should that takeaway temporarily close, you’ll doubtlessly have to expand horizons and go elsewhere. Sure, the food from a second choice might be palatable, but it’s never the same, lacking in zest. This analogy can be applied to the 3D Realms published WRATH. It’s powered by a modified version of the Quake engine, and even plays like ID’s masterful shooter at times, but it’s lacking that all important crunchiness. It isn’t completely soggy, but there’s not much bite either."
They pretty much need awesome first party prospects.
I'll say the same thing I said at the beginning of this gen when the PS3 was quite a bit behind in sales to the 360 and Wii......the console business (race)it's not a sprint, it's a long distant race.
They could do well to not focus so much on redundant fps games. They have some talented devs that should be allowed to use their talents in new and imaginitive ways so the gamers experience something completely new.
Tie people to a chair and make them see Titanfall.
Conversation over.