"Most of the developers will be aiming for 30 fps and 1080P for the PS4 but there is a noticeable difference between the two. We expect that developers will making 60 fps as standard, atleast for certain genres like racing and sports games. Whether this will turn out true for complex genres like role playing or open world games, remains to be seen."
“April was an indie-heavy month and it was hard to pick the best games but here we go! Hope you have fun and see something you like.” - A.J. Maciejewski from Video Chums.
BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.
Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."
Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.
Games Asylum: "It seems reasonable to suggest most people have a preferred takeaway establishment. The one that you always find yourself coming back to, much to your waistline’s despair. Should that takeaway temporarily close, you’ll doubtlessly have to expand horizons and go elsewhere. Sure, the food from a second choice might be palatable, but it’s never the same, lacking in zest. This analogy can be applied to the 3D Realms published WRATH. It’s powered by a modified version of the Quake engine, and even plays like ID’s masterful shooter at times, but it’s lacking that all important crunchiness. It isn’t completely soggy, but there’s not much bite either."
It depends on the type of game more than anything. If every games was 60fps it would be nice, but it's not an issue at all.
They look identical to me ... lol
60fps is awesome indeed, but not necessary for every game, i'm pretty sure it will be more common next gen, but how common i have no clue
Yeah it really depends on the type of game. I can really see 60fps standard on action games, racing games & the odd shooter. However 60fps on something like Disgaea or a turn based RPG would be nice but not necessary.
Next gen, there will be choices and factors to take into account.
Good graphics with minimum descent physics equals 720p/60fps
Better graphics with better physics equals 1080p/30fps
Those are the basic choice devs will need to make before they begin on a project.