850°

Senua's Saga: Hellblade II - Gameplay reveal

Debuted at The Game Awards 2021, watch the Senua’s Saga: Hellblade II gameplay reveal. Coming exclusively to Xbox and Windows PC from Ninja Theory.

Jin_Sakai905d ago (Edited 905d ago )

Looks amazing! The graphics are incredible.

LOGICWINS905d ago

I remember when the in-engine trailer premiered at the VGAs and people were saying "there's no way that's gameplay". Xbox just shut them up.

Terry_B905d ago

except that 80% of the trailer looked like its just a cutscene with some pretty basic gameplay elements.

Don't get me wrong..it looked awesome..but on the gameplay side it looked damn shallow.

arkard905d ago

The first game was the same way, so not surprising. Not a big deal since I still loved the game.

Levii_92905d ago

This is just a pretty walking sim you know that ?

Lightning77905d ago

DF even said that the game was running on a working engine. With some CG effects yes but the game was generally in engine.

Again DF confirmed this 2 years back. So they were right.

dbcoops905d ago

They didn't shut anyone up because if you think more than five to maybe ten percent of that tops was actual gameplay then you are kidding yourself. Very nice looking cut scene though.

darthv72905d ago

Damn.... thats impressive.

ABizzel1905d ago

It's all definitely "in-engine" there is aliasing and shimmering, and likely running on PC currently.

The game looks amazing, and we know games are going to get a huge leap in fidelity starting next-year as more and more "next-gen" only games release. This clip is extremely heavy on in-engine, instead of giving off a slice of gameplay, which makes me think once again this is 2023 at the earliest.

Kyizen904d ago

Ryse looked good also when it launched haha.

IRetrouk904d ago (Edited 904d ago )

It looks fantastic, but it does not match that original reveal trailer, not sure how this proved the in engine reveal as gameplay though, kinda confused me, how did any of that prove the original footage as gameplay? Infact if we look at the main characters face from both, there's a clear difference in quality.

Flewid638904d ago

I dunno why people thought it was unbelievable. Photorealistic art styles arent new.

isarai904d ago

Not really, doesn't look nearly as good

904d ago
dcbronco904d ago

Levii-92 Since when has a walking Sim been a problem for Playstation fans.

rakentaja904d ago

to Terry_B:
God Of War boss fights are no exception, very little gameplay...basically one big in-game cutscene with QTE's.

PrinterMan904d ago

Lol. It's not that great. I think the first one, in PC had a much better atmosphere. I will get it as the first one was excellent but I'm not stoked about the feel of this one.

Xbox hasn't shut anyone up.

+ Show (14) more repliesLast reply 904d ago
LordoftheCritics905d ago (Edited 905d ago )

Oh shit, looked like we are finally playing some king of cgi.

Great work.

Lightning77905d ago

So how is it that games like Uncharted and The Last Of us can all be rendered in game but this game can't, or maybe because it's a Xbox only game?

It's using Unreal 5 only on X and S and if you saw their blog they did photogrametry real time video footage of Iceland just like Forza did with Mexico. So why are you denying this is what the game looks like? This isn't CG its in engine. You know other publishers can create beautifully rendered crafted story narrative games. Sony doesn't own the genre.

LordoftheCritics905d ago

@Lightning77

You may have misunderstood my comment.

abstractel905d ago

Weird how this is getting so much hate, not directed at you LordoftheCritics. Looks amazing and a quality level we will hopefully see more of once cross-gen is gone and new-gen rules the land.

Storm23905d ago

Yeah, very impressive visuals for sure. Doesn't look like something I would want to play just from this trailer but very nice looking.

TheDoomedGuy904d ago

Wow
Well if this doesn't look like something you'd want to play not sure any game can reach your standards.

Storm23904d ago

It just didn’t look fun to me. It was absolutely gorgeous so I guess it would be cool to look at on my new TV, but it doesn’t jump out at me as something that would be fun. But I said it was just based on this trailer. Another trailer could change my mind and I am definitely open to that.

outsider1624905d ago

I forgot it was gameplay. Looks so good.

904d ago
Obscure_Observer905d ago ShowReplies(2)
dcbronco904d ago

If people can't even acknowledge the game looks amazing they might as well dig a hole to spend the rest of their lives in. These people no longer have any value to add to society because they aren't capable of being objective. That makes them effectively stupid.

CaptainHenry916904d ago (Edited 904d ago )

Hellblade always looked great especially on PC. No one's not denying that. The first game was definitely a looker

NeoGamer232904d ago

It does look amazing, but the Matrix looked awesome too.

This shows us the difference of targeting only current gen platforms vs also targeting last gen platforms.

CaptainHenry916903d ago (Edited 903d ago )

Hopefully it's not 70% a walking simulator just like the first game 😬

+ Show (5) more repliesLast reply 903d ago
RaidenBlack904d ago

Textures look really good.
But some particle effects, like the water splash when the Giant enter the cavern was juddery 15fps.
Seems pretty early in development stage ... so will get fixed eventually.
Feels like a late 2023 release if not 2024.
Still ... Kudos Ninja Theory.

MellauxGMNG904d ago

You didn't do a very good job disguising the downplay in this comment

RaidenBlack904d ago

@MellauxGMNG
Yea my wording skill has seen better days ... But
What if I told you I am not into console-battle and you'll seldom see me there?
When you have presentation of such high production values, these certain minor imperfections stand out.
And what I pointed out, you can genuinely see its there. But its minor and happens during development.
But you know what? When the game'll release in 2023, all those'll be ironed out.

904d ago
senorfartcushion904d ago

That’s a good thing, though, it is still a video game.

Just means that it was gameplay and not a fake cgi vertical slice.

+ Show (1) more replyLast reply 904d ago
CaptainHenry916905d ago (Edited 905d ago )

Was that just a cut scene?

Sonyslave3905d ago

Nope geoff said that all gameplay footage

RedDevils904d ago

Is gameplay meaning you just staring at the screen, I'm impress.

KingofBandits904d ago

Dorito King said it was gameplay, incredibly limited gameplay but real time none the less.

904d ago
Godmars290905d ago

Looked like a cut scene that's using in game assets.

If gameplay there was no indication of control or heavily scripted.

Killer73nova905d ago

You never played the first game did you

cartoonx1904d ago

that is how the first one is, heavily scripted.

Zeref904d ago

There was literally gameplay, if you played the first one you would know how Hellblade gameplay looks.

904d ago
darthv72904d ago (Edited 904d ago )

i wondered why there was no aiming reticle but then i figured they can simply turn that off so the focus is on what you see on screen as a whole. the detail, motion blur the scale and how seamless it jumps between cinematic and control. If you look close, you can see the subtle shift from player control to computer control (cinematic) and back.

As far as scripted goes, no different than the LoU2 and the demo reveal or any of the other gameplay reveals where it switches from player control to cinematic for dramatic effect. Just no on screen hud to distract.

senorfartcushion904d ago

I’d say as artists the devs have the right to give themselves a pat on the back simply because people are confused as to whether or not the video was a cutscene or not.

Bruh904d ago

@Killer73nova

Let me save you a lot of time, N4G is flooded with PS fanboys that cannot fathom the Series X/S hardware can produce something like this because apparently only Sony studios can produce visually breathtaking visuals and no one else lmfao

Godmars290904d ago

@Bruh:
You're saying "this is the power of Series X" while talking about something playable on everything from XB1 to PC. This "demo" could have been the PC version for all anyone knows.

Wait for a tech breakdown, not that MS ever does those, before praising them for whatever this is.

+ Show (5) more repliesLast reply 904d ago
Chevalier905d ago

Unreal Engine looking really good between this and Matrix. The way the scene unfolds with the camera makes me think of God of War a bit.

904d ago
UnSelf904d ago

Comparing a game that’s not out to games that are? Nice.

Let me try. Last of Us 3 looks better than Hellblade or any Xbox game

Chevalier904d ago (Edited 904d ago )

@Unself

"Comparing a game that’s not out to games that are? Nice."

Wtf are you talking about? Why is it not okay to compare Matrix demo from the Awards show that's playable now to what we saw from Hellblade? They're BOTH using Unreal 5 engine. The visuals look very good for Unreal 5 engine.

As for what I meant is the way the game angled the camera while Senua and her group left the cave seems similar to the way God of War was in a continuous shot. How is that a negative?! All I was saying was They're using a similar technique. What does the technique used have anything to do with it being out or not?

+ Show (1) more replyLast reply 904d ago
alb1899905d ago

It was in engine and it was really amazing.

Jin_Sakai905d ago

It wasn’t in engine it was gameplay as Geoff stated.

Godmars290905d ago

But where's indication of control or player input?

dbcoops905d ago

Gameplay implies someone actually playing. Outside of maybe pressing a button one or twice to throw a spear the rest of that was a cut scene.

oldenjon905d ago (Edited 905d ago )

smh.... gameplay is in engine dork

oldenjon905d ago (Edited 905d ago )

OMG that someone actually disagreed with me and 13 people agreed with @Jin_Sakai is really concerning haha. You can't have out of engine gameplay

Imalwaysright904d ago (Edited 904d ago )

So it was in-engine running in real time meaning that it was running gameplay assets. Pre-rendered in-engine cutscenes are the ones that often don't use gameplay assets and as result look like a graphical upgrade when compared with gameplay portions of games.

oldenjon904d ago (Edited 904d ago )

@Imalwaysright Geoff probably only called it 'gameplay' to make the distinction that it's not pre-rendered. Obviously there is much actual gameplay to speak of. You're only seeing Senua running to trigger an in-engine story event / cutscene, and besides some basic combat that's all she really did in Hellblade 1 anyways.

+ Show (3) more repliesLast reply 904d ago
4Sh0w904d ago (Edited 904d ago )

Wow, visually that is stunning but personally I need more actual gameplay mechanics/ interaction. My same problem with the first one.

EmperorDalek905d ago

This looks incredible. I'm sure the combat and puzzles will be fine, the first game was fairly good in those departments.

Show all comments (229)
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Can FSR 3 frame generation deliver the 120fps dream on PS5 and Xbox?

Frame generation technology has arrived on consoles, amplifying frame-rates and potentially transforming experiences.

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purple1011d 14h ago

adds between 8.3-15.3 milliseconds of latency on the game they tested, - no thanks

darksky20h ago

Base latency is 130.8ms and frame gen takes that up to 139.1ms. A 7% increase in latency is hardly a deal breaker.

Zenzuu20h ago

That's hardly a deal breaker and not really noticeable. Even the folks at Digital Foundry said so as well.

darthv721d 14h ago

Impressive results... sadly I don't have a 120hz display. I was thinking this technique could increase fps on any game that supports it regardless of the display.

purple1011d 14h ago (Edited 1d 14h ago )

I have a vrr telly in the lounge,

On another point, what if it were the other way around where the developer aims for higher fps, then used something like pssr to make the resolution higher, that might be better?

Any which way, PS5 pro sure looks interesting now, being they have already doubled frame rate, with JUST just this fsr3.0

sagapo19h ago

It’s up to dev’s to implement FSR 3 support tho but most probably will I guess (hope).

Eonjay5h ago

Yes it would increase the framerate but it would add more noticeable latency. The impact of latency goes down the more natural frames produced. So a monitor that can push bast 60 will naturally allow the game to operate much smoother. Add VRR to this and now you have a much more enjoyable experience.

BlackDoomAx21h ago

Can it deliver the 60fps dream?

purple10111h ago(Edited 11h ago)

no, it delivers approx 80fps.

which is why I say why not target 60fps with this new tech and use the upscaling pssr, (Sonys version of Nvidia's DLSS, that seems so popular in the pc realm)

then we have best of both, better believe ps5pro will be doing all the above.

andy8520h ago

Now I've extensively tried it I'm not too fussed about 120 fps. Give me a locked 60 and more details and I'm more than happy

anast15h ago(Edited 15h ago)

120 is a bit slow. My eyes can't look at anything less than 260fps.

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