With the Xbox One Scorpio due out next year, it is an exciting time to be following the console gaming market, no matter which side of the divide you fall on- whether you're a customer or a developer o video games, the Scorpio is something that you want to keep your eyes on.
Starfield has crossed the 14 million player milestone and will get annual story expansions. Shattered Space takes place on a single planet.
These numbers are difficult to parse without context. How do we compare nunbers played on Game Pass with actual sales of games like Skyrim and Cyberpunk 2077? A good start would be achievement data. If we know how many players kept playing past the first few missions, we would have a good idea of how many players considered the game a value addition for Game Pass.
Ahead of Test Drive Unlimited Solar Crown's release in September, Game Director, Guillaume Guinet spoke to Traxion. Covered is why it's an always-online MMO, the work that needs to be done between the demo and the release and plans for end-of-life.
Super Smash Bros creator Masahiro Sakurai has finished recording his YouTube video series amidst rumors of a new entry in the series.
No concerns for me. I don't expect the same level of mass production for the Scorpio as with the regular Xbox One. It's more for enthusiasts that don't mind paying for the best performance on consoles.
Framerate over Resolution any day please!1080p@60fps with all the bells over 4k@30fps any day!1080p@60fps should be the target until next generation better hardware.
I can't wait until the games start coming out where Neo/Scorpio users have a demonstrable advantage in multiplayer matches because the game is running better than on the vanilla systems, and everyone finally realizes how stupid these upgraded systems are.
And yes, I know people play multiplayer on PC where hardware is unequal, but on PC you can alter settings to get a game to run better on a weaker system. Not to mention that equality of hardware is one of the major benefits for console play.
Naturally if Scorpio ends up being just the same performance but with 4k, this wont won't be a concern, so hopefully that is the direction they go.