190°

Stellar Blade PC vs. PS5 Pro Comparison Shows Clear Visual Improvements On PC

A detailed comparison of Stellar Blade reveals the PC version offers superior visuals and performance over the PS5 Pro.

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twistedvoxel.com
anast4d ago

Another $2k PC vs $700 console comparison...

RaiderNation4d ago

Wow, it seems like a lot of people hate the truth, lol.

Babadook74d ago (Edited 4d ago )

You're right about that.

And at 1:52 I think the shadows actually look better on the console. It's got distance corrected softening.

Overall this isn't a big win for PC it's a little sharper on far more pricy hardware.

Eonjay4d ago

Im really struggling to see tangible clear improvement to visuals on either version. They look identical to me.

Stevonidas4d ago

More like a $900 PC vs $700 console. Sony ports arrive already optimized for low-end hardware.

Babadook74d ago

Nope. They are using a brand new rig with a 5090.

anast4d ago

$900 will get you Fortnite and a few CRPGs and maybe GTAV.

Shiore2u4d ago (Edited 4d ago )

@Babadook7 They used multiple configurations, but the 5060 Ti is the standout of the comparison. You don't need a 5090 to max this game.

"The PC version of Stellar Blade demonstrates outstanding optimization, delivering buttery-smooth performance even at max settings. Its implementation of multi-frame generation technology shines particularly bright on NVIDIA’s RTX 50 series – a GeForce RTX 5060 Ti can push frame rates beyond 150 FPS with all graphical bells and whistles enabled. This not only highlights the developers’ technical mastery but also showcases the game engine’s impressive scalability across PC hardware configurations."

And right in the video description:

"Thanks to this technology, we can run Stellar Blade at over 150fps with maximum settings on a 5060Ti."

Babadook74d ago (Edited 4d ago )

@Shiore

They don’t say they use a 5060TI anywhere but the comparison with other cards. Fake frames are not as good as real ones. So for a 5060TI this would likely run at well under the native FPS used by the ps5 pro. Why would you choose to accept that hit in latency?They most likely compared the 5090 in each comparison that wasn’t labeled otherwise.

Shiore2u4d ago (Edited 4d ago )

@Babadook7 In the video you can see the performance with the configuration listing, which showcases the 5060 Ti. So yes they used it. Doesn't matter if it's throughout. The game is being maxed out on the 5060 Ti, at those settings there is no visual difference between it and 5090 as both are at the "setting ceiling".

Saying “fake frames are not as good as real ones” misses the point of what frame generation is actually doing. The GPU still renders the core frames like normal, but frame generation intelligently adds inbetween frames using motion data, which makes everything look much smoother, especially at high framerates, The 5060 Ti; a middle card in the 50 series line up handles above 150 frames in this game, so it's utilized well in part with it's native optimization. You can check what the recommended requirements are for this game for 1440p 60, we're talking hardware from almost ten years ago.

You can make an argument for competitive games where latency and Nvidia Reflex can only do so much currently, but not for slower paced single-player, cinematic stuff where frame gen legitimately improves the experience past a performance threshold, such as shown in the benchmark.

CrimsonIdol3d ago

Forget about it dude it's impossible to convince these guys a PS5 Pro is equivalent to an entry-to-mid level new PC and not some $2000 machine. They don't want to hear it. Still stuck in covid/crypto boom price mentality or something.

Babadook73d ago (Edited 3d ago )

@Shiore

You didn't contradict any of my points. This is most likely using the 5090, not the 5070TI. No evidence to the contrary exists and so you couldn't produce any. Settings aren't the problem, activating is. As for the 5070TI it would be running at about 37.5 FPS and that makes a game like this worse than on the Pro due to poor latency.

Shiore2u3d ago (Edited 3d ago )

@Babadook7 You don't have any points, your "most likely" is based on nothing. You're the one with no evidence to the contrary. I however have what's in front of me that's already comparable to other existing benchmarks, and so there's no reasonable doubt on their part to have to lie. You can quite literally go on youtube and search "Stellar Blade 5060 Ti" and pick your poison. This isn't hidden information.

Babadook73d ago (Edited 3d ago )

Great. You can run it at max settings on a GTX 5060TI at 37.5 FPS. Or smooth out the frames but not the latency and introduce extra artifacts. Well played.

CrimsonIdol3d ago (Edited 3d ago )

It's wild what you'll go to to cope here. Taking that "beyond 150FPS" number and dividing it by 4 to get your magic 37.5FPS number kind of shows how little you know about any of this, and your dishonesty to try and reach a figure that supports your bias. The PS5 Pro game looks fine, you don't need warp reality to defend it, but the fact is a 5060ti in pure performance metrics is about 40% faster than the PS5 Pro's GPU. PC's going to have some overhead but not that much.

Shiore2u3d ago (Edited 3d ago )

@Babadook7 Lmao. There is no such things as "GTX 5060TI " The GTX line hasn't been a thing since the 20 series introduced RTX. There is no artifacting with a game like this at these settings, nor at that framerate.

https://youtu.be/z98CCoFe30...
Here, you can kindly stop regurgitating nonense now. You really need to educate yourself on what you think you know what you're talking about. Even if it's to troll, improve your ability at it. You're not even being entertaining.

Babadook73d ago (Edited 3d ago )

NAH, it’s the usual PC elitists who are reaching on this one. I’m far closer to reality by my math than you guys trying to claim that 150 FPS is an accurate comparison to native FPS. Totally ignoring the documented latency it creates. Oh and $2000 was accurate sorry guys.

Babadook73d ago (Edited 3d ago )

Regarding RTX vs GTX I stand corrected.

Your video however is of terrible quality and isn’t proof of anything. Actual analysis shows there is plenty of artifacts for current frame gen.

Here for example.
https://www.techradar.com/c...

“Once again, I found that Elder Scrolls IV: Oblivion Remastered is another game that the Nvidia RTX 5090 can play at 8K – but with a lot of help from DLSS and Multi Frame Generation.

However, maybe because of underlying technology or the fact that the game hasn't been out (in remastered form) long enough for major patches or drivers, the visual artefacts that are introduced using these features were particularly obvious – and distracting.”

Also the 4x frame gen will indeed be significantly worse in terms of latency than the 60 fps version on PS5 (and pro).

CrimsonIdol3d ago

*facepalm*. I think you need to do some actual research dude. I'd try and educate you a little more but it's pretty clear you "don't want to hear it"

+ Show (11) more repliesLast reply 3d ago
thorstein4d ago

You just triggered a ton of people. The video shows such little difference. You just destroyed their worldview.

PanicMechanic14h ago

There is a MASSIVE difference between 60-80 fps variable vs a locked 165 fps. You’re very cocky for someone who has no idea what they’re talking about

Obscure_Observer4d ago

It´s a $500 5060Ti vs $700 PS5 Pro console! All it takes is to read the damn video description on Youtube.

"It is one of the games that best use multi frame generation for the RTX 50 series. Thanks to this technology, we can run Stellar Blade at over 150fps with maximum settings on a 5060Ti."

You´ll never gonna admit that the PS5 Pro is nothing but a huge scam!

BlueDaBaDee4d ago (Edited 4d ago )

Moreover, if you're using a CPU released within the last decade such as the recommended i5-8400 you'd still be fine upgrading to a 5060ti, the bottleneck would be negligible to performance.

+ Show (1) more replyLast reply 14h ago
4d ago Replies(1)
robtion4d ago

To be fair it looks great on a base ps5 too.

All games look better on a high end PC that is just stating the obvious. This article is just click bait trying to get people arguing.

PRIMORDUS4d ago

You don't need a 5090 to show improvements, even a 4070 can have better results, especially if you use reshade, come on PC people you need to use reshade in most PC games.😂

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70°

Review: So, How Does Stellar Blade Run On A 9-year Old PC? – Entertainium

Stellar Blade arrives on PC and the results are, well, stellar.

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entertainium.co
anast2h ago

The 3060 RTX Phoenix is still $430.

210°

Shift Up, 'Stellar Blade' Switch 2 Version Development Being Considered

Following the success of PS5 and PC, Shift Up are also targeting new platforms.

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www-playforum-net.translate.goog
Sonyslave31d 16h ago

Not shocking it was announce as a multiplatform game before Sony threw money at them.

I thankful for PearlAbyss(korean dev) rejected sony cash for CrimsonDesert, so everyone can enjoy their game.

neutralgamer19921d 12h ago

They rejected their money so much yet they allowed them to publish the game on steam?

Please it's the year 2025 enjoy gaming without becoming attached to a box

VenomUK1d 12h ago

‘PS5’s Stellar Blade is reportedly coming to Nintendo Switch 2’

And Xbox?

NotoriousWhiz1d 5h ago (Edited 1d 5h ago )

Xbox maybe 2 or 3 years after they release on Switch 2 when they can collect some game pass money cause no one on Xbox will be buying it. We see what happened with FF16.

CrashMania1d 8h ago

They helped a lot with development to shape the game it became, it's not your typical MS throw money at the wall and hope it sticks type of deal that usually doesn't work out.

The fact it isn't being considered for Xbox should tell you all you need to know.

1d 16h ago
Elda1d 15h ago

It's a Shift Up game so they can put it wherever they want once the PS5 exclusivity is up.

darthv721d 14h ago

....like xbox, you know since it was first announced that way.

Elda1d 11h ago

Sony spent money & got first dibs, maybe XB should have leaped first or is it possible that had no interest.

CantThinkOfAUsername1d 10h ago

PlayStation is still the publisher of the game on PC.

ABizzel11d 15h ago

Makes sense, a Nintendo release will help with sales in JP and at worse add a few hundred thousand sales globally.

720p@60fps medium-low upscaled to 1440p DLSS docked
&
540p@60fps medium-low upscaled to 1080p DLSS handheld

Should be possible without any issues.

Notsofast1d 14h ago

probably get the game to 5-6 million copies sold if its on the switch 2

andy851d 14h ago

Given the steam version is already in the millions the switch 2 version should easily do that

Profchaos1d 13h ago

Dlss is magic after playing street fighter 6 on switch 2 it's impressive

fsfsxii18h ago

Impressive input lag you mean

Profchaos17h ago(Edited 17h ago)

@fsfsxli they have approved sf6 on switch 2 for competitions if the input lag was actually a problem they would not have approved it

Hereandthere1d 13h ago

Good, another 3rd party game sony paid to keep xbox players from playing. Lets hope the xbox port is not far off after switch.

Scissorman1d 12h ago (Edited 1d 12h ago )

this partnership was so much more than sony paying to keep xbox players from playing it:

https://twistedvoxel.com/st...

the game wouldn't have become what it is today without sony's support.

darthv721d 12h ago

you know... we have been told that before, plenty of times. That excuse does not work anymore.

BLow1d 6h ago (Edited 1d 6h ago )

Don't worry the delusion is real with these fanboys. Not one person is this comment section mentioned that Tencent bought a 20% stake in Shift Up. Where's the outrage in that? Sony pays for and funds a game to be exclusive and to help develop. Bring out the pitch forks.

MS buys 2 publishers, one of them being the biggest in the industry, crickets. The math ain't mathin. Shift Up is a 3rd party company and they can do what they want. It's always been that way. I have no sympathy for the richest company in the world.

No disagrees from me. There is no point lol.

tay870118h ago(Edited 18h ago)

After the pathetic sales of FF16 on xbox, shift up probably isnt all that keen on making a port for xbox.

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110°

Stellar Blade Story Is Weak Admits Shift Up ; Planned Story DLC Shifted to Sequel

Even Shift Up admits Stellar Blade's story isn't the best, and also confirmed the in-development story DLC has now been shifted to the sequel.

Rangerman12082d ago (Edited 2d ago )

Good to see the devs acknowledge it. Thoguht the gameplay was fun but I could really care less for Eve or any of the characters. Hopefully the sequel will give Eve actual personality.

AnonymousG10h ago

How could you hate Eve? She is literally the main character of the game!

jznrpg2d ago

I thought it was a decent enough but there is room for improvement for sure. There were a few good side quest stories hidden in there, so hopefully they add more of those in the next game.

I like devs who are self critical. That means they want to be better so they can make a better game and that’s music to my ears. .

raWfodog2d ago

Somehow I don’t think the majority of players were buying the game for the story.

IAMRealHooman1d 15h ago

i thought plot was the sound her ass makes when she walks

Armaggedon1d 17h ago

Maybe thats true, but thats okay. Strength exists because of weakness, and vice versa.

1d 16h ago
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