430°

PS6 Graphics – Can it Approach Photorealism?

If the PS5 Pro leaks are accurate, the eventual PS6 is slated to be one powerful console. But if modern GPUs still lag behind true photorealism, can the PS6 get there?

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gamingbolt.com
Hugodastrevas34d ago

I hate to be "that guy", but we have go ask ourselves do the industry need photorealistic graphics at this point or actually good games, good content, less anti-consumer practices?
This graphical obsession has brought nothing but years upon years of waiting for a game to launch with huge detailed empty worlds, bad stories and predictable gameplay and (micro)transactions everywhere. Sorry for the rant.

MrGameAndWatch34d ago

Same. I really don't want to be in an interactive film and, to me photorealism is not needed for immersion.

RaidenBlack33d ago

Why always target photorealism?
Why not use the extra horsepower for better, complex & diverse AI?
Why not target more interactable world? Why not use the new performance headroom for more physics effects?
Player choices that drastically affect and changes the game world?

Cacabunga33d ago (Edited 33d ago )

Let’s first see what PS5 graphics look like.. we’ve seen nothing yet

RaidenBlack33d ago

@Cacabunga
For that, first Naughty Dog's PS5 single-player exclusive, then Guerilla's PS5 single-player exclusive

OtterX34d ago (Edited 34d ago )

If anything, the massive layoffs in the industry right now are showing that investors are pulling out and not wanting to invest as much as they are right now into AAAs. Much less push for even higher detail, unless many parts of it are automated by AI for a cheaper price. Not saying I support people's jobs being replaced by AI, just stating a reality of what the money people want.

DarXyde34d ago (Edited 34d ago )

Photorealism should be reserved for games like Gran Turismo. It costs far too much to incorporate that level of detail.

Even then, if it comes at the cost of physics calculations or frame rate given the shared resources of consoles, I'd scale it back in favor of a smoother experience.

Nintendo was quite smart to never pigeonhole themselves into that. Great foresight on their part, I'd say.

8bitAssassin33d ago

But they've gotten very lazy on their games. I still like their approach don't just make game play your biggest innovation.

DarXyde33d ago (Edited 33d ago )

8bitAssassin,

I assume you're talking about Nintendo.

I think it works for them. I'm honestly glad that it's nothing like PlayStation or Xbox. It's a great reason to own one.

8bitAssassin33d ago

Yup!! I am. Yes it works for them and I love it. I want them to have better than average old tech so the scope of some of their games can drop jaws. I'm not talking about counting pixels either.

anast33d ago

I think we need both. Why lower the standard? A photorealistic Bloodborne or Elden Ring game would be insane.

isarai33d ago

Nah im with you on that, like visually games look fine, maybe up the resolution on average but i would much rather resources be spent on things that actually make the game FEEL good to play at this point.

shinoff218333d ago

Don't forget about the budgets.

ROCKY2833d ago

agreed - stop with the expensive photo realism and just create amazing games that are less expensive that are not a risk to create an original game within 2-3 years and not 7 years of development - like the OG PS2/Xbox era !

WolfSeed33d ago

There are individual goals for individual parameters. Graphics, gameplay, scale, geometry, AI Sophistication, etc.

This article touches one of them. No need to cancel the conversation because you care more about other things.

Amplitude33d ago (Edited 33d ago )

Some photorealism is much cheaper to produce than what devs are currently forced to do.
If all games could have path tracing, there would be no need for developers to manually map ambient occlusion, shadowmaps, reflection probes, etc. It's a huge undertaking that's making games cost way more to produce on account of the rather pathetic-for-2024 RT and general performance of the current gen consoles.

As much as i hate to say it, we need new consoles as soon as feasibly possible. These consoles launched at the absolute worst possible time, right before RT/DLSS2.0/3.0 were able to quickly skyrocket games in quality on the PC side of things, leaving a ridiculously large gap between PC and console almost immediately after launch and preventing things like CyberPunk Pathtracing Mode in other games. They're holding everything back and making games take longer to produce.

I think Microsoft may be smart if they end up adopting a model where multiple companies (including NVidia) can release multiple spec variant "PC" boxes with the XBox OS. One console every decade doesn't cut it with how quick technology moves in this new era we're in.

smolinsk33d ago

I would love the Next step in graphic to be massive but it always turns out that it takes a long time so the ps6 graphics are gonna be like the best we have now Just with 60fps in every game. World love to se the big ass large worlds with fantastic graphics and depth. Gta 6 are gonna bring that for sure.

just_looken33d ago

@hugo

100% agree but it also made the use of upscale tech the norm which made games worse and the fact console now are just tablets we need a console with a real gpu real cpu real ram setup.

It would be so amazing to see a game like you said made like the ps2/ps3 era using today's pc parts pushing the hardware.

There are titles out there that make my pc run like its still on the desktop

Barlos33d ago

Agreed. For me at least, games are escapism. I don't want them mimicking real life. Graphics don't have to be photorealistic to be impressive. As with you, I'm more about the story, and I would prefer innovation in other ways. The PS5 did it with the DualSense. This it more important to me than just shinier graphics.

+ Show (10) more repliesLast reply 33d ago
Zenzuu34d ago

Personally for me, graphics have already gotten to the point where I don't really feel the need to see having it to make anymore realistic or better.

At this point, I rather game developers focus on quality/engaging stories, gameplay, & contents. Also not every every single game needs to opened world just for the sake of it.

anast33d ago

I'd rather they focus on both. It's a trillion dollar industry. They should be able to do both.

neutralgamer199233d ago

Zenzuu

Believe it or not when it comes to consoles and games graphics are still the biggest factor. Why do you think we still see CHI trailers or in engine footage. The first impression is very important. Not for us core gamers but for millions of casuals who are quite easily impressed with wow factor graphics

TiredGamer33d ago

"More, more, more!!! I don't care what it takes - I deserve more! And I won't PAY a dollar more!"

That's the mindset of some people out there.

JEECE33d ago

I mean, can we still say that's the case even when casuals flock to mediocre looking battle royales? PUBG became huge among casuals, and it looks like a PS3 era shooter with textures that didn't load properly. And casuals have embraced the cartoon aesthetic (Fortnite is the easy example here, but there are others). What is the recent graphics focused game casuals have flocked to? Are you counting COD for that?

anast33d ago

@1992 Candy Crush and Monopoly Go

@Tired Like I said. It's a trillion dollar industry. They could definitely do more. Customers are paying a ton of money.

WolfSeed33d ago

There are individual goals for individual parameters. Graphics, gameplay, scale, geometry, AI Sophistication, etc. No need to cancel the conversation because you care more about other things.

smolinsk33d ago

Graphics are the biggest selling point and will always be.

neutralgamer199233d ago

Agreed especially for those who aren’t hardcore gamers. We core gamers look at everything through core gamers POV. But there is a much bigger casual market who likes looking at pretty things

+ Show (1) more replyLast reply 33d ago
andy8534d ago

Honestly with UC4 I thought we were close but things don't really seem to have improved much in 8 years. Hellblade 2 seems to have raised the bar a bit though

MrBaskerville34d ago

I don't think publishers have the money to make that happen. They can barely sustain the current level of fidelity.

Sciurus_vulgaris33d ago

The goal post for what photorealistic graphics are has always been moving. I remember some 360/PS3 sports games being called photorealistic way back in the mid 2000s.

bRuud8334d ago

Simply, no! Graphics wise there is barely any difference between the PS4 and PS5 just a little more particle effects and very minimal use of ray tracing. I expect even less diffence between PS5 and PS6. Just better implementation of Ray Tracing.

purple10133d ago

you are correct, but there ram has doubled, and now we have ssd not a spinning disk drive, I think we have not yet scratched the surface of next gen personally,

Show all comments (99)
40°

Unravel a complex conspiracy in Greed 3: Old Enemies Returning

On Xbox, PlayStation and Switch - a first foray onto console following a 2019 PC release, Greed 3: Old Enemies Returning sees the return of Sara.

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thexboxhub.com
130°

Xbox Has a Great Lineup for Fall and Spring, Is Beginning to Hit Its Stride, Says Matt Booty

Xbox Game Content and Studios president Matt Booty said Microsoft has a great lineup for Fall and Spring, having finally hit its stride.

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wccftech.com
gold_drake21h ago

please, we've heard that so many times.

cod might be a success but literally anything else that is exclusive is a big question mark, as always.

ApocalypseShadow5h ago

I know right. We've heard it all before. With Microsoft, it isn't that there isn't good content coming. It's that it's coming too late for most gamers to care.

For years gamers were asking Microsoft to increase their output of games instead of selling hype and dangling carrots. While Sony and Nintendo did what gamers expected from them, which is to make great games, Microsoft was making promises and not following through even though they have the most money.

It's like Sega. I loved Old Sega. But Sega concentrated on pumping out hardware instead of just making games and getting the development community onboard what they were selling. Then, when they were firing on all cylinders with Dreamcast and Getting Soul Calibur, DOA, Sonic, Ready 2 Rumble, Skies of Arcadia, Phantasy Star Online, Jet Set Radio, etc, it was too late. Gamers and developers were burned already from 32X, Sega CD, Saturn, etc.

Microsoft has released multiple hardware configurations, multiple, MULTIPLE controllers, Kinect, Xbox One, S, X, etc when gamers were asking for games at the output of Sony and Nintendo. Actually, more so because now they are worth 3 TRILLION dollars. Leaving them with no excuses.

But it's at a time where Xbox sells at an all time low, games are releasing day one cross platform and on the competition's devices, game pass killing sales to the point that all this new effort will mean nothing at all because who's going to buy these games to return the investment? Not only that, but no one trusts Microsoft's Xbox executives. They lie and mislead, misdirect to the point that most gamers, almost most countries, don't care what Microsoft is cooking. We see the sales.

They can say they are finally hitting their stride after buying up a big part of the industry. But, they are still in third place and still getting their ass kicked by the competition who's taking their sweet time pulling out the big guns. What happens when the big guns show up from Nintendo and Sony? It'll be another public as beating for all to see. Their stride is still running from a belt.

purple10118h ago

"Is Beginning to Hit Its Stride". I'm sure I've heard that somewhere before

https://www.ign.com/article...

Lightning7716h ago

That was back in 2015 when they had some third party exclusives games. Back when it was bad to have third party exclusives. Third party will always dry up unless that's they did (360 days)

Difference is they have their own exclusives now.

purple10114h ago

how about this gem

"Starfield doesn’t deserve this added pressure but it will be the first full-price game that has a chance to change minds about what Xbox is capable of. Initially, in 2021, it felt like Xbox had hit its stride"

DavidsonSave10h ago

The real question is - when will Sony finally hit its stride!?

ocelot0741m ago

I believe Sony hit there stride in 1996 and haven't stopped.

DavidsonSave5m ago

This is a stride? They don’t even develop games anymore 💀

Terry_B59m ago

lol. Just like in the last 10 years...rite? ;)

MasterSyfu35m ago

What about the non existent line up from Jan - August this year? we just gonna brush that under the rug as usual lol

50°
7.0

The Elder Scrolls Online: Gold Road Review – Scribing a New Path | MP1st

The Elder Scrolls Online: Gold Road Review - While not peak work of this MMORPG, it remains an interesting road to explore.