180°

Would It Have Even Mattered If Redfall Were Good?

Even if Redfall were a good game, the closure of Hi-Fi Rush proves even that doesn't matter in the industry.

Read Full Story >>
thegamer.com
Profchaos133d ago

Yeah it would have mattered especially since their huge game that year wasn't all that it was cracked up to be remember redfail was almost heavily promoted and hyped not to the level of starfield but still more promoted than the average game.

There was still a decent marketing campaign behind the game I'm sure millions were spent advertising it on websites and I saw a few billboards and bus stop signs in real life

darthv72132d ago

their biggest mistake was showcasing it as being a 60fps game only to release it at 30. That really soured the taste so that when the real 60fps mode was released, many still didnt want to give it a taste. i tierd it at 30... it was okay, but playing it at 60 is a much better experience and a better overall game. Its really not that bad once you get past the drama surrounding its initial release and just play it for what it is. It has some pretty decent aspects but nothing groundbreaking. It feels like a typical fps from the ps360 days... of which there were many.

jwillj2k4133d ago

No it wouldn’t matter it wouldn’t bring in enough profit to offset their 100 billion dollar acquisition. It would maybe delay the inevitable by some months.

Profchaos132d ago

Pretty much no game in Bethesda stables makes cod numbers instantly even fallout 4 Bethesda's best selling game sold 12 million at launch and over the next 10 years climbed to over 32 which cod would do rapidly

CrimsonWing69133d ago

I would f*cking think so. Good games are what draws people to your platform. It’s why I adored the 360 era with Gears of War being one of the highlights for me. You make sh*t games and it just makes your platform that much worse and you start gobbling up studios I like and then killing them off it also makes me hate your platform as well… just sayin’

franwex133d ago

Unless the game would’ve been War Zone, or Fortnite level. No. Maybe even Hell divers 2 I doubt would’ve been enough.

Eonjay132d ago

Helldivers 2 realistically has earned about half a billion which is definitely a success considering it probably cost Sony $50 million to make.

However you would still need 140 releases to at least be that successful to break even on a ACT purchase.

This is how you know the goal for Microsoft was to reach those crazy subscribers numbers. Without them the whole plan falls apart.

Exvalos133d ago

No it would not have, the ABK deal was great for Microsoft but horrible for Xbox. Over 100 billion dollars in acquisitions. That money has to be made back. That ABK deal essentially destroyed Xbox as we know it.

Show all comments (38)
130°

Capcom Is Updating Several GFWL Games To Bring Them Back On Steam

Capcom is updating Games For Windows Live (GFWL) titles on Steam to once again make them available for purchase on the digital storefront.

Read Full Story >>
twistedvoxel.com
TheColbertinator1h ago

Awesome. GFWL was a joke and we are happy to be rid of it forever.

60°

Rockstar Needs To Take A Break From The Series After GTA 6

In a time when Rockstar has forgotten everything else except GTA and RDR, it's about time the developer got back to some of its gems.

Read Full Story >>
tech4gamers.com
RaidenBlack4d ago

Wonder what happened to the leaked medieval game that they were working on ... hope that's still on going and gets released sometime after GTA VI

gold_drake4d ago

eh wat?

its been on "break" for 11 years now ha 5 came out literally 11 years ago

isarai4d ago

Seeing as how it's been like 12yrs between releases, i don't think taking even more time is a good decision for the series

TheNamelessOne4d ago

So GTA 7 in around 2045 or 2050 lol

Mr_cheese2d ago

So make one GTA every human generation instead of every other console generation?

Come on...

Show all comments (7)
110°

'Don't think Hi-Fi Rush 2 is going to make us money' Krafton: Tango GW acquisition is about legacy

Krafton CEO : 'It's a team that should be encouraged to create something new and continue their journey.'
Original title : 'We don't think Hi-Fi Rush 2 is going to make us money:' Krafton CEO says Tango Gameworks acquisition is about legacy

Read Full Story >>
gamedeveloper.com
darthv723d ago

Well I really hope they make some $$ AND make a HFR2 in the process.

Sciurus_vulgaris3d ago (Edited 3d ago )

I’m wonder if Microsoft fully sold the Hi-Fi Rush IP. They kept the publishing rights of the original game. I don’t even understand why the IP was sold. MS could have had another of its menagerie of studios do another Hi-Fi game, despite such a thing being unlikely.

mandf2d ago

It was given for free on gamepass. It didn’t sell well. Look at starfield it only sold 2.5 million because of gamepass

Sciurus_vulgaris2d ago

Starfield did $235 million in revenue on Steam alone from Sept-December 2023. So I’m sure it sold considerably more than 2.5 million copies.

https://www.gamingbible.com...

ZwVw2d ago

Yes, it did sell well. GP version has a fraction of the reviews that the Deluxe Edition (more expensive purchase version of original) has. If anything, it shows that more people actually bought the Deluxe version than played the GP version, on Xbox at least.

LucasRuinedChildhood3d ago

Hi-Fi Rush on the Switch 2 at launch would probably sell a good amount.