Most open-world games suffer from oversaturation and needless bloat in the form of maps bursting with endless clusters of objective markers, and Rise of the Ronin is entirely guilty of this. While the open-world objectives become cumbersome, the undeniably stylish combat and gameplay do a lot of legwork to smooth over the bloating issues.
Yasuke's Armor Set boasts powerful defense, especially if you're able to obtain it in the early game of Rise of the Ronin.
Team Ninja released Rise of the Ronin update 1.04 last night, the patch notes for which have now been revealed.
PlayStation Stars members now have the opportunity to use reward points to claim free copies of Helldivers 2 and Rise of the Ronin.
the best deal i got on PlayStation stars was getting a 10 dollar PSN card with points and getting Assassin creed black flag with it for free this was a month ago and have finished the game {one of the best Assassin creed games for sure}
Doing the calculations you would save 10$ plus tax on helldivers 2 with the points over using them on psn credit. At least in canada.
Problem is i doubt i will ever get to 10k points. I got 2k points and i will probably use 1250 to get 5 off the FXVI DLC.
Every time I get enough points to buy a $5 credit to my wallet, that's what I do. 1,250 points for $5.
I don't think I'd save up that many points.
I mean, technically you have to spend enough money on the PSN store to acquire the points, but yea once you have enough you cash them in for these so it is free in that sense.
Sony should offer coupons that offer discounts, maybe pay a fee for like 2 or 3 more coupons to use for that month on whatever you wana buy like 50% off coupons, idk something lol
I didn't see they complain about the non-existent story in Zelda and Mario games. But when it comes to others, the story must be top notch and excellent or they will deduct points. Typical!
I'm glad reviewers are starting to crack down on bloat.
Also, copious map markers with explained objectives/activities really take away any sense of adventure and wonder, turning games into banal to-do lists. Games are so much more fulfilling and interesting without them.
A developer builds a gameplay mechanism of “A”. And also includes “B”. When one game does a lot of “A” and less of “B”, people bitch. Then another game comes along and does more of ”B” and people bitch. There’s no winning, people are never happy. As long as whatever mechanic you’re complaining about is optional then enjoy everything else.
This site gave Redfall a barely functional rushed out game a 70 (average was 50) that needed a sticker on the box to warn people the promised 60 fps mode wouldn't be in the game and wouldn't be released for nearly six months later.
I spent way too much time looking at their reviews on Metacritic for this gen and they have over 10 points higher than the average for Microsoft games and a 10 lower than average for Sony exclusives.
I haven't played this game yet, but I am certain it's better than Redfall.
I feel like this all fits an unfortunate pattern.