150°
9.5

Hi-Fi Rush Review (PS5) – New Home, Same Awesome Experience | Noisy Pixel

Noisy Pixel writes: "Lastly, it’s no exaggeration to say that despite greeting the PlayStation 5 over a year after its initial release, Hi-Fi Rush feels at home here, primarily thanks to the DualSense controller. This carry-over functionality from the PC version of the title provides haptic feedback and adaptive trigger support that, when coupled with the timed rhythmic attacks, instills indescribable levels of immersion. Moreover, the controller’s speaker is utilized for various sound cues, including picking up upgrades discovered throughout stages; a minor appreciated touch of polish."

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noisypixel.net
blackblades40d ago

Why is it getting a review when it already have a review on Xbox. All the 3rd party games get review it counts for both platforms.

S2Killinit40d ago

Not necessarily. Usually they have different reviews for each platform. This is why the same game generally scores slightly lower on PlayStation because there are more reviewers doing PlayStation game reviews than on xbox for whatever reason.

Asplundh40d ago

Games don't always perform the same on every system.

Shane Kim40d ago

If the game isnt completly broken the why bother? We dont care about 3 frames difference.

blackblades40d ago

This gen about all the 3rd party games run and play the same with a few frame difference or resolution difference. Only one obsessed with that is DF. Switch and pc I understand cause 1 is pc the other an handheld. Overall theres nothing major of a difference

FinalFantasyFanatic40d ago

It would be good to know if it's a decent port, imagine how p*ssed people would be if they bought the game on PS5, and it ran like garbage (remember Cyberpunk on last gen consoles?).

Obelisk9240d ago

1. That's not true, multiplatform games have reviews on both consoles even when they launch simultaneously. The platform of choice depends from the reviewer.
2. When a game is ported to another platform afterwards, it could perform differently or contain different content, so it makes sense to review it a second time.
3. Playstation is the more popular console, so game journalists are interested in writing reviews for more clicks.

Skuletor40d ago

You don't even have to click through to the article to see, the review mentions how the controller makes a difference compared to the Xbox version, console specific differences deserve console specific reviews.

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ApocalypseShadow40d ago

I'd bet that there was already a version being made before the Microsoft purchase. But now, finally has a chance to sell beyond a subscription.

FernDiggidy40d ago

This game is fucking FIIIIIIIIIREEEEEEE

rlow140d ago

Not surprised, it’s a damn good game.

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50°

Hi-Fi Rush And Beat Slayer Show The Untapped Potential Of The Rhythm-Action Genre

"First Hi-Fi Rush and now Beat Slayer, I'm convinced the rhythm-action genre has a ton of potential just waiting to be explored," writes Hanzala from eXputer.

60°
9.6

Hi-Fi Rush review - ChristCenteredGamer

CCG writes - "Hi-Fi Rush Rush is a well-polished game and my game of the year so far. The only nitpick I have is that there are some timed quick time events. Other than that, it was a joy to play. "

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christcenteredgamer.com
190°

Hi-Fi Rush on PS5 and the Xbox multi-platform story so far

Eurogamer: "Hi-Fi Rush has arrived on PlayStation 5 and it's an excellent port of the original Xbox Series X and PC games... with slightly improved shadows. Tom Morgan reminds us of how great this game is, and examines Xbox's multi-platform record so far. From Ghostwire: Tokyo's Xbox issues to Pentiment receiving 120Hz support on PS5 first, surely Microsoft's flagship console should automatically be the best place to play its games and the first platform to receive new features? Great games get a wider audience now and that's a great thing - but Xbox needs to dot all the Is and cross all the Ts a little more carefully."

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eurogamer.net
purple10128d ago

THEY ARE SHOWING HI-FI RUSH RUNS BETTER ON PS5, wow

darthv7228d ago

Shadows are a bit higher res on 5, but they run pretty much the same. MS said recently there is a patch to address some weird glitch when set to 120hz even though the game doesn't even run at 120fps. It was thanks to the 5 that they are fixing the PC/ XB version.

Eonjay28d ago

I really dislike how DF is actually like Microsoft killed someone's cat by not having the best version on X ox. This doesn't even make sense given all their games are available on PC as well. There are always gonna be games that run faster on a PS5. Simply because it's clocked faster.

OptimusDK28d ago

@eonjsy
Omfg. Did you just ssy the ps5 is better than Xbox because of higher clocks. I hope you know there is a lot more to it than that. Xbox is without doubt the strongest console that’s why they are puzzled

StormSnooper28d ago (Edited 28d ago )

@optimusDK
DF is puzzled because they are a MS mouthpiece. There are a ton of games that run better on PS5, so whether series X is stronger or not, it doesn’t really matter when the multiplats games can perform better on PS5 and the PS5 first party are consistently better looking than Xbox’s. DF shouldn’t be “puzzled”at all unless they been sleeping under a rock.

We’re not going to even talk about the Dualsense features on PS5 btw. DF should be mention those if they really want to pretend to be objective, but I have a feeling they omitted that.

Babadook727d ago (Edited 27d ago )

@Optius

You are kind of misconstruing Eonjay. He said there will always be [some] games that run better due to the higher clock rate. He's right of course. You are saying SX is without a doubt the strongest console. It has the advantage of higher TFLops. But that's not without a doubt stronger as that's one metric only and a slight improvement even with that. There are bandwidth advantages in PS5s favour, clock advantages give you many other advantages in other performance metrics. The faster IO is often a factor as well. All of this is made clear with PS5 having a better record in performance.

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repsahj28d ago

As usual DF will say the outcome is mystery or weird if PS5 version runs better.

S2Killinit28d ago

Yup. They are paid for by MS.

PhillyDonJawn27d ago

Yeah cause the Xbox is more powerful soo you do the math

repsahj27d ago

...so why compare the 2 if in paper XSX should always win?

badz14928d ago

Maybe...just maybe...the PS5 is easier to develop for and its OS is lighter on the resources than what MS has on the Series consoles. If Windows is used as reference, you would understand why. Windows is notorious for being a resource hog and that might impact game performance. It usually does on PC.

Abear2127d ago

They show many other games running better on PS5 too btw.

It’s click bait, but Xbox fans should be happy they are pointing it out, maybe M$ will do something about it for their Gamepass machine.

+ Show (1) more replyLast reply 27d ago
Profchaos28d ago

An extra year of Dev time let them polish it more the results are garunteed to be back ported to the Xbox.
Let's try not to blow this one out of proportion

TheTony31628d ago

Ghostwire Tokyo had an extra year for the Xbox port and it still looks and performs worse on Xbox.

repsahj28d ago

Honestly, you didn't watch all of the video.

Profchaos28d ago

I actually did watch it there was more speculation as to why the qa was poor more than any theory on why this game has better shadows on ps5.
I believe this was down to extra dev time

TheTony31628d ago

Better shadows are nice but what makes the PS5 version trully superior are the Dualsense features. A rythm game like this works great with haptic feedback.

Barlos28d ago

The DualSense is one of the best things about PS5. For me it's one of the best controllers ever made.

S2Killinit28d ago

Yeah. The new tech in the Dualsense is a game changer.

anast28d ago

The game got a player count boost as it was doing poorly on PC and Xbox.

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