220°

PS5 Creators: How Forspoken harnesses PS5’s power

Luminous Productions developer explains how Forspoken’s combat, visual effects, and fast travel are made possible by PS5.

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blog.playstation.com
MIDGETonSTILTS17439d ago

It’s great to hear that the ps5 is so easy to dev for, but then shouldn’t this game have looked better after 6-7 years in production? That’s among the longer dev times I’ve seen….

Jin_Sakai439d ago

Horizon: Frobidden West puts this game to shame graphically. I’d never use this game as a showpiece for PS5 hardware.

Eidolon439d ago

Is this demo for Forsaken pretty close to the release version, graphically? I am actually curious to compare and check out the gameplay, think it will be a while before I rent it. H:FW/GoW:R were developed with PS4 in mind, and I do believe devs have said something along the lines that GoW:R at its base, is a PS4 game, and I feel it could be the same for H:FW.

andy85439d ago

Demo isn't close for me. There's some really beautiful areas in the game. I wish I could share my screenshots here to be honest. Obviously it's not at the level of Ragnarok or Forbidden West. But what is?

MrNinosan439d ago

@Eidolon
Nope, the demo ain't giving the game justice at all.
Forspoken is great looking, but Forbidden West still looks better.

_SilverHawk_439d ago

Forspoken is amazing and hopefully a lot of people get to try this game and not miss out an amazing experience

Lexreborn2439d ago

I disagree simply on what the games are trying to achieve. If horizon had even a fraction of the traversal mechanics Forspoken has. And considering the rate it loads on ps5 and PC is insane to horizons it is a proper showcase to next gen game settings.

The fact on PC digital foundry suggested a 3080 and up plus a proper NVmE to take full advantage is a showcase to how much this new tech transforms a game. Crysis used to be this gold standard of “can it run it” as a huge CPU hog. And now Forspoken is the can your PC run it properly based on your GPU, SSD and processor.

All I have to say is this A. If you haven’t played the final result of this game or any game. Stop commenting on it, you don’t have a card to play in the game.
B. If you are still hating on this game for dialogue again. Stop talking you made your stance, you aren’t playing it so you are literally going off of 1. False insight 2.someone else’s opinion 3.a demo that truly does not represent the final product.

The only gripe I have towards Forspoken is the game has an asset rendering leak somewhere. A patch will easily address that issue and didn’t stop me from putting 50+ hours into it to be the first steam game I’m going to get a 100% of achievements on.

+ Show (2) more repliesLast reply 439d ago
andy85439d ago (Edited 439d ago )

I don't care what the reviews say I'm really liking it. It's the best traversal I've experienced in an open world game, so fluid. The magic is great fun to use. And the graphics really arent bad at all. Love the humour betwern Frey and Cuff too. The demo and compressed videos online do it no justice. Negatives I'd say perhaps world design it's a little samey, dungeons seem to be too similar. But also I haven't seen the Full map yet as I'm only 25 hours in. I feel like this will be another like Days Gone that people only appreciate later on when it's on PS Plus. Nowhere near a 66 rating for me. Solid 8/8.5.

Elda439d ago

I agree. I just started the 12th chapter. The game looks great. I'm enjoying the gameplay & the story. I give the game a 8.5 as well.

Lexreborn2439d ago

I would give is a solid 8.5 as well, the game is super good I’ve actually cleared the entire map and just great level design at times. Some times it was generic but I didn’t have this high expectation for a first entry title. The future of this franchise can be truly something special.

And Freys ending character result payed off for me in the end.

antikbaka439d ago

I'm glad that you are found your niche and satisfied with being a low quality-consumer

Crows90439d ago

Better than being a low quality individual ^

andy85438d ago

I've just come off Platinuming Ragnarok so that would be a no. Imagine someone enjoying something different to you 🙃🤣

Orchard439d ago

Oof, is it April 1st? How does a blog post like this pass PR review given what we know?

It hits 720p. On a PS5.

andy85439d ago

It's 1440 with some minor drops to 720 in full performance mode. I'm playing in quality mode. It tops out at 4K and with 120hz mode on you get the higher frame rates like Ratchet and Clank and Ragnarok. It's really nice to look at and plays well.

Orchard439d ago

Yep, but I don't expect games on my PS5 to dip to 720p, especially something that visually looks like Forspoken does. Games like GoW, HFW and Ratchet which you so rightfully mentioned, look 10x better than Forspoken and still perform better.

Luminous did a terrible job optimizing this game.

andy85439d ago

It's visually not even bad either Orchard. Compressed videos aren't doing it any justice. The magic effects are awesome. I won't say it couldn't be better but it certainly could be worse

Nismo458439d ago (Edited 439d ago )

Not exactly, performance mode has an aggressive dynamic resolution scaling enabled which ranges from 1440p to 720p. This mode also runs at lower than 1080p for the most part of the gameplay but then upscales this to 1440p through AMD FSR 2.0. The Quality mode runs at a dynamic resolution of 4K to 1080p. "twistedvoxel"

439d ago Replies(8)
Traecy439d ago (Edited 439d ago )

In quality mode the game is in 4k & looks stunning on the PS5.

Nismo458439d ago (Edited 439d ago )

Not exactly, The Quality mode runs at a dynamic resolution of 4K to 1080p. AMD FSR 2.0 is used here as well to achieve the target 4K resolution while the game runs at 30 FPS. In the ray tracing quality mode, the game drops the resolution between 1620p to 828p. "twistedvoxel"

andy85439d ago

Doesn't paint the full picture. My quality mode isn't running at 30 fps.

Binarycode439d ago

How can anyone disagree with Orchid.

The graphics are bland, they are using a terrible ambient occlusion that looks awful, it looks like many of the models have no texture. it's overbright. There's tons wrong with it. resolution is terrible as well. The engine isn't very good tbh.

Spiderman
Horizon Forbidden west, heck even the first game looks better.lol
God of war + Ragnarock

I'd say the only thing going for it are fast travel speed and particles.

jwillj2k4439d ago

“ they are using a terrible ambient occlusion that looks awful”

Feels good to regurgitate DF doesn’t it? By all means don’t let me stop you continue on jr.

IanTH439d ago

Not sure I get this. I mean, the AO in this game really is quite poor. We have plenty of examples of it done right, it doesn't require DF to tell you what your eyes can see, and them having said it doesn't invalidate the fact.

If you enjoy the way the game looks, no shame there. Enjoy it! But that doesn't change the fact that the game has some visual issues. Both can be true.

Binarycode438d ago

You are correct as I knew it did not look correct, but I have watched it and they know exactly what Ambient occlusion method is being used because they can just reach out to certain devs. As far as I know it's an AMD version.

Another problem with games is FSR or the xess version of upsampling. It isn't as good as DLSS and I doubt it will be until there's other ways of doing so. If upsamping is so important as it seems to be now. Then better hardware needs to be made to help the GPU offload.

But there's nothing wrong with learning from others.

The game looks as bland asf, the cutscenes look awful and the amount of swearing in the game is just pointless. I've seen enough reviews to see this game is rushed.

nommers439d ago

For starters you're using some of the least important weighted criteria to judge a game.

Limitedtimestruggle439d ago

Well the game still blows, so theres that.

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60°

Stellar Blade X NieR: Yoko Taro and Hyung-Tae Kim on How Their Blockbusters Inspire One Another

IGN: "We talk to Yoko Taro and Hyung-Tae Kim about the ways that Stellar Blade is inspired by NieR: Automata, comparisons between EVE and 2B, and much more."

320°

Final Fantasy 7 Remake Part 3 Expected to Release Around 2027, Says Square Enix

It's fairly common knowledge that Final Fantasy 7 Rebirth enjoyed a relatively smooth development cycle, owing to the fact that Final Fantasy 7 Remake's team was largely kept intact, and the first game had obviously laid the foundations in terms of visuals and gameplay systems. It took Square Enix around three years to craft Rebirth, and it expects the same kind of timeline when it comes to the third (and final) title in the trilogy.

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pushsquare.com
lucian2293d ago

Soooo long. Sigh lmao gonna be a long long wait.

Cacabunga3d ago

Yes but better they take their time with such game. A good argument to get PS5 Pro

Sonic18812d ago

The PS6 might be out by then

Cacabunga2d ago (Edited 2d ago )

In 2,5 years? No way .. Pro will be around for at least 2 years..

RaidenBlack3d ago

Might be an unpopular opinion here, but I wish the remake was a 2-parter not a 3-parter.
Die-hard fans will disagree and I get it but ... I think they're stretching the project abit too much imho.

lucian2292d ago

considering how much story is in the original, i think it's fine. Everything is very well elaborated and the connection to those characters are much greater thanks to it. Like, i like seeing tifa and aerith as best friends for example. the fact the first 2 games in this trilogy basically only covered the first disc of the original is kinda crazy tho lol

Becuzisaid2d ago

@lucian That first disc was a whopper though. I don't remember the second being as long, and the third is basically just the final dungeon.

I'm glad they did 3 games. The first 2 have been absolutely phenomenal. Looking forward to the Weapons (the real ones) waking up and attacking, the underwater exploration (they set that up pretty good with the lore of Under Junon), and finally Cloud's big reveal. It'll be real interesting to see how they handle the repercussions of Cloud's behavior from Rebirth and what he's going to do in Part 3. Like the party should realistically just abandon him for being such an a-hole, and after what he did to a Tifa. They really played up the whole Sephiroth mind control thing in Rebirth. They really need to nail the emotional payoff to that. Hope it's not just swept under the rug by the party and just move on post Lifestream.

-Foxtrot2d ago

Also 3 games and then a Crisis core remaster

Then god knows what else

It’s overkill

I’d under the trilogy if they lived up to their excuse about it being about expanding the lore. Like they said the first game would heavily expand the lore of Midgar through side missions but the side missions didn’t do that at all, they were all pretty generic. Felt like a bad excuse to justify 3 games.

-Foxtrot2d ago

Least we have a potential date

Although now I’m just thinking

“Damn 3-4 years to see if we’ll ever get a FFVIII remake next”

VersusDMC2d ago

Apparently there is a IX remake getting made. You need that to come out and be successful before a VIII remake is even possibly green lit.

But if you're thinking the FF7REMAKE team is making a FFVIII remake after part 3...that is not happening. They are definitely making a new FF after.

-Foxtrot2d ago

Well apparently IX is coming first because the VIII team are working on the VII remakes

So if they get finished then hopefully they will work on VIII next

You say it won’t but I’m hoping they will…just something less ambitious

TheEroica2d ago

Yikes.... Sales are already lower than expected for the sequel. Third game is gonna be lower....

+ Show (1) more replyLast reply 2d ago
GoodGuy093d ago (Edited 3d ago )

I really think it should've been just one game or two at most, kept to the simple turn based combat, and no crazy changes to the story. But it's whatever. I liked rebirth but man was it bloated with so much unnecessary and repetitive stuff. Square is really betting their money on the remakes. I do admit the remakes have been the only mainline ff games Ive actually quite liked since probably 10 lol.

Lexreborn22d ago

I don’t feel like it’s bloated, it’s more or less all the same content that was in the original for mini games but they expanded everyone’s narrative better.

I am glad they expanded even on the characters that came in later games that wasn’t in the original. It’s a weird position we keep putting devs in when one moment we say give us a complete game with tons of content. They deliver said content and then we treat it like it’s overwhelming or to much.

Crazy part is you could just focus on the story and do none of the “bloat”. Gamers really seem to never be happy when you look online forums

rambot892d ago

Wouldn’t make sense financially. 1 game would involve a mammoth amount of development time and a gamble to say the least. Making one part of the game and seeing if it makes $$$ gives reason to justify making a part 2 and 3 and make more money too.

OtterX3d ago

That's pretty crazy if you think about the 2005 PS3 tech demo that started this all! I'm not sure if they ever intended to remake the game at that time, but the fan outcry for it was so incredible that it eventually became a reality! Now imagine all of the fans who have died waiting for this. :\

GamerRN2d ago

That's how you turn an 80$ game into a $240 game

jambola2d ago (Edited 2d ago )

Which game is 240?
You must've bought from a bad scalper because I got both games for normal price each

GamerRN2d ago

How much did each part cost?

Lionsguard3d ago

I mean not too surprised, they already have most of all the assets already made. I just hope it's UE5 and they crank it to 11 and finish strong. I also hope they go back and upgrade Remake and Rebirth to UE5 too. BUY THE DAMN GAME PEOPLE!!

franwex3d ago (Edited 3d ago )

For all the complaints about GAAS and same thing getting released every year. It’s almost dumb that gamers here don’t support a game like Rebirth.

MrNinosan3d ago

Rebirth is selling great and is supported. Don't worry.

MrNinosan3d ago

It won't be UE5.
If that wad the case, we wouldn't play it in 3 years.

Becuzisaid2d ago

And it would likely play like trash compared to the first 2, at least on PS5.

Show all comments (58)
90°

Josh Sawyer, Pentiment Director, Comments on Industry Burnout Issues

Josh Sawyer tweets: "I believe burnout has already replaced crunch as the primary hazard of the game industry. Managers are setting teams up to fail and devs are getting ground up as collateral damage. I have suffered from burnout myself. It's no joke. Thanks to @thewritegame and @Eeoor for the talk.

As with crunch, it's likely that managers may acknowledge creating the circumstances leading to burnout but will not take the necessary steps to change them. It's important that devs continue to talk to and support each other and to apply pressure until change is effected."

anast4d ago

Typically burnout comes from abusive management.

N3mzor3d ago

"Flood has replaced the faulty dam as the primary hazard of the valley"