Both games dive into intense combat, refreshing stories, and extreme visuals, but only one of them end up leaving a more lasting impression.
If you’ve just got yourself a shiny new PlayStation 5, or are just looking for something to hoover up all your spare time like THQ Nordic hoovering up bad business decisions, here are the best PS5 games that you should check out.
no.1 is Elden ring,
and there Is no ghost of tushima on the list,
I fear this man hasn't played ghost of Tsushima, hehe
The Souls-like genre remains popular, along with FromSoftware's classics there are many contenders. But which are the best Souls-like games?
Hmm... In my opinion, the 7 best are the 6 made by FromSoftware (DeS, DS1, DS2, DS3, BB and ER), then Lies of P. But each to their own.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
One of them has a compelling narrative and the other is just a Boss rush mode turned into a game.
Um. Theyre nothing alike. Different cuts entirely of the same gaming passion.
While I agree, they're very different games to the point there's room for both in any gamer's collection.
In my opinion, both are must haves. GOW runs beautifully though and is incredibly polished. It's pretty amazing on all fronts.
I enjoyed God of War more than Elden Ring. But Elden Ring is a great game too
"Only one of them end up with a more lasting impression" - You what? God of War only came out a week ago, how could you be sure of that?
I would argue Elden Ring is miles better. The exploration is the biggest gap between them. The amount of invisible walls blocking Kratos from otherwise clearly accessable chests in order to enable puzzles feels ancient now. It works well enough, sure, but in comparison to Elden Ring's exploration? No contest.
Elden Ring's platforming added a new dimension to the Souls formula. The older God of War games were better than the new ones in my opinion, and the removal of real platforming is a big part of that.
The combat in the newer God of War games is also inferior to the older ones if you ask me. It works well when fighting a single boss, but having to deal with minor enemies when they're coming up from behind isn't fun. I'm not a fan of having to rely on hearing "behind you!" or paying attention to the indicator when in combat. Having it all on screen was better. Didn't have that problem with any of the Souls games, and the amount of buildcrafting puts Elden Ring far ahead in terms of combat.
If God of War wins game of the year, it'll be yet another case where cutscenes and graphics prove more important than anything else.