Digital Foundry : Kena Bridge of Spirits from Ember Labs finally released this week, initially capturing our attention at the PlayStation 5 gameplay reveal event last year thanks to a visually fresh, appealing presentation. Based on Unreal Engine 4, Kena shines through the artistic accomplishments of the developer, backed by a solid game design and mostly solid performance. However, underlying issues with UE4 do peek through - and they're especially evident on the PC version of the game.
There's been plenty of news about Xbox games moving over to PlayStation recently, but how about one coming the other way? Well, 2021's Kena: Bridge of Spirits has just been ESRB rated for an upcoming Xbox Series X|S release
Kena is owned,developed & published by Ember Labs studios & it was a "limited" PS console exclusive. PS having it as a console exclusive for 3 years is enough time to pass it on to another console platform.
what's that one Sony did before Kena that was like Ninetndo's pikimin, I forget, I missed that and it looked fun, might try to grab on sale, it would be my second ONLY ever digital purchase, (as I don't think it was ever physical as its a small game)
Amongst all the new PlayStation 5 releases, it's easy to miss some gems. Here's Chit Hot's picks for the seven most underrated games on PS5.
Returnal: such a great game that got some weird misinformation in the press. Like, if you don't know why lie?
Returnal: Yes.
Destruction AllStars: Hell no.
List lost all credibility right there.
Massive flop.
Returnal is still my favourite PS5 game. A really interesting concept and a fun as hell roguelike.
Gamesindustry writes: "Ember Lab has been around since 2009, starting out as a company specialising in commercial animation and digital content. But a decade later it would make its mark in video games with the release of Kena: Bridge of Spirits.
So how did its co-founders, COO Josh Grier and chief creative Michael Grier, go from wanting to become filmmakers to making a game that would catch the attention of Sony just as it was preparing to unveil PlayStation 5?
Speaking to the two softly spoken brothers at Develop, the difference between media matters less than being able to tell a story with original content."
Loved the game!
Wish there was a sequel or something new coming from them!
Been really quiet for a long time now!
He nit picked the shit out of this game
Haha
Wow
Almost feel like this dude played a completely different game than I did
I think he contradict himself at the beginning of the video, he start mentioning not too much tech to be seen here, and then he goes into talking of lots of new details for this game that sets is apart from other Unreal Engine games, so yeah not too much tech to be seen here right?, just Pixar quality realtime gameplay that's all 😄
UE4 always had some issues with stutter and it has shit AA, TAA is terrible but on PC you can disable that in the engine.ini settings, and use reshades SMAA. Looks the best on PC as always.
I'm playing it now at 1080p 360hz (wish it hit 360fps 😁) everything maxed using dx11 with reshade and getting fps in the 100s with some dips in the 90s cause of the engine, using a 3070 + 5950x overall the game is fun so far😁
The game looks really nice, but the controls are not that good on PC.
Might look fine in PC but without the full Dualsense integration it's missing a key element.