Starfield Xbox Series X|S exclusivity is a good thing.
"We were finally at a state in the project where we could play through the whole [game]. And it became very clear that we were missing the large final location that was going to tie the story together and have a satisfying action-filled payoff," Shen said. "I was both implementing the main quest and leading the quest design team, so I had absolutely no time. The entire quest design team was already overbooked."
Part of the issue, Shen said, was the sheer size of the team working on Starfield. Skyrim's development team was around 100 people, which made collaboration between different departments easier. That team size grew to about 150 for Fallout 4, then over 350 for Fallout 76, and 500+ for Starfield. That's not just Bethesda Game Studios but outside developers like Machine Games, Nobody Studios, Arkane, Snowed In, and The Forge Interactive.
7 years of development time according to this over 500 people working in the game to give us this "story".
I think starfield is the worst to come out of bethdesda main i still can not finish the main campaign its so boring then the temple power crap.
To think we went from 150 fallout 4 to this and fallout 4 had 6 dlcs in the same time frame starfield got a photo mode expansion hazahh.
Edit:
Just remembered they delayed starfield from 2022 release imagine what it was like then
https://www.bloomberg.com/n...
The more they team grew, the quality dropped
100 / 150 for Skyrim and Fallout 4
350 / 500+ for Fallout 76 and Starfield
That’s insane
So AI will be writing Bethesda stories from now on?
This is the same as saying Bethesda grossly mismanaged the production of this game and therefore shouldn’t be trusted with a budget that size.
They should have delayed it again and made the wrong decision there too.
Smaller teams take more accountability and produce much better experiences. It’s wild how many games have come out from large development teams that lack focus and control
Many slacker in that company, eh? With 500 people and the amount of time it was developed, we should have gotten Red Dead Redemption 2 levels of quality in Starfield.
A new update for Starfield has been launched in Beta on Steam, and it comes light on features but with the "largest number of fixes and improvements yet"
A new DLC/expansion for Microsoft and Bethesda Game Studios' action role-playing game, Starfield, may be set for release in the near future.
I'm not either, at least not yet, and i don't own a series x/s. I mean so far all we've seen is a fairly uninspired trailer of "in-engine" footage, which i'm not impressed by after Fallout 76's "in-engine" footage with "17 times the detail". Bethesda hasn't developed anything i really loved since Oblivion and Fallout 3, ever since then things have gotten increasingly buggy and shallow. If it really turns out great i'll grab it on PC, but Skyrim was the last "worth it" Bethesda developed game i purchased, so i don't see that happening without a surprising turnaround.
"Starfield Xbox Series X|S exclusivity is a good thing."
...It's not exclusive though. It's also on PC.
Of course not! It’s what Xbox needed to make their platform more enticing.
I dunno bro. As an adult, just buy both systems lol.
All this crying is so, unnecessary.