The Outerhaven writes: We go hands-on with Dying Light: The Beast at Summer Game Fest 2025. New gameplay, Beast Mode, weather system, and more revealed in our full preview.
Dying Light: The Beast doesn’t just bring back the undead—it resurrects everything fans loved about the original, now with sharper claws and a deeper bite.
Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.
Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.
Dying Light: The Beast expands on the series' zombie-slashing melee action with the addition of guns and Hulk-like super strength, producing some admirably textured combat encounters.