110°

Stellar Blade Story Is Weak Admits Shift Up ; Planned Story DLC Shifted to Sequel

Even Shift Up admits Stellar Blade's story isn't the best, and also confirmed the in-development story DLC has now been shifted to the sequel.

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Community13d ago
Rangerman120813d ago (Edited 13d ago )

Good to see the devs acknowledge it. Thoguht the gameplay was fun but I could really care less for Eve or any of the characters. Hopefully the sequel will give Eve actual personality.

AnonymousG11d ago

How could you hate Eve? She is literally the main character of the game!

jznrpg12d ago

I thought it was a decent enough but there is room for improvement for sure. There were a few good side quest stories hidden in there, so hopefully they add more of those in the next game.

I like devs who are self critical. That means they want to be better so they can make a better game and that’s music to my ears. .

raWfodog12d ago

Somehow I don’t think the majority of players were buying the game for the story.

IAMRealHooman12d ago

i thought plot was the sound her ass makes when she walks

Armaggedon12d ago

Maybe thats true, but thats okay. Strength exists because of weakness, and vice versa.

12d ago
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130°
9.1

Stellar Blade Review (PC) | NoobFeed

Zahra from NoobFeed writes- In an era of risk-averse AAA development, Stellar Blade dares to embrace style, difficulty, and identity in equal measure. It delivers everything a premium title should for action RPG fans. And for SHIFT UP Corporation, they established the studio not as a curious newcomer but as a rising force in the genre. A dazzling hack-and-slash reinvention that shines brighter on PC.

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70°

Review: So, How Does Stellar Blade Run On A 9-year Old PC? – Entertainium

Stellar Blade arrives on PC and the results are, well, stellar.

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anast11d ago

The 3060 RTX Phoenix is still $430.

edureboucas10d ago

Yes, components are expensive.

anast10d ago

Yes, they are. It's probably why their PC runs this game so well...

edureboucas10d ago

Yes it is, do you want me to send you my dxdiag, sir?

DeityGamingPower7d ago

The RTX 3060 released in 2021. Go back to middle school. What a dumb article.

jznrpg2d ago

You go to the Terrance Howard school of math I see

anast10d ago

Exactly, the only thing 9 years old on that set up is probably the case.

edureboucas1d 11h ago

Errr... I beg to differ. Everything but the GPU is 9 years old.

anast12h ago(Edited 12h ago)

I still don't understand why people can't make a plain statement. You don't know when the graphics card released. How are people supposed to trust the information?

210°

Shift Up, 'Stellar Blade' Switch 2 Version Development Being Considered

Following the success of PS5 and PC, Shift Up are also targeting new platforms.

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Sonyslave312d ago

Not shocking it was announce as a multiplatform game before Sony threw money at them.

I thankful for PearlAbyss(korean dev) rejected sony cash for CrimsonDesert, so everyone can enjoy their game.

neutralgamer199212d ago

They rejected their money so much yet they allowed them to publish the game on steam?

Please it's the year 2025 enjoy gaming without becoming attached to a box

VenomUK12d ago

‘PS5’s Stellar Blade is reportedly coming to Nintendo Switch 2’

And Xbox?

NotoriousWhiz12d ago (Edited 12d ago )

Xbox maybe 2 or 3 years after they release on Switch 2 when they can collect some game pass money cause no one on Xbox will be buying it. We see what happened with FF16.

CrashMania12d ago

They helped a lot with development to shape the game it became, it's not your typical MS throw money at the wall and hope it sticks type of deal that usually doesn't work out.

The fact it isn't being considered for Xbox should tell you all you need to know.

12d ago
Elda12d ago

It's a Shift Up game so they can put it wherever they want once the PS5 exclusivity is up.

darthv7212d ago

....like xbox, you know since it was first announced that way.

Elda12d ago

Sony spent money & got first dibs, maybe XB should have leaped first or is it possible that had no interest.

CantThinkOfAUsername12d ago

PlayStation is still the publisher of the game on PC.

ABizzel112d ago

Makes sense, a Nintendo release will help with sales in JP and at worse add a few hundred thousand sales globally.

720p@60fps medium-low upscaled to 1440p DLSS docked
&
540p@60fps medium-low upscaled to 1080p DLSS handheld

Should be possible without any issues.

Notsofast12d ago

probably get the game to 5-6 million copies sold if its on the switch 2

andy8512d ago

Given the steam version is already in the millions the switch 2 version should easily do that

Profchaos12d ago

Dlss is magic after playing street fighter 6 on switch 2 it's impressive

fsfsxii11d ago

Impressive input lag you mean

Profchaos11d ago (Edited 11d ago )

@fsfsxli they have approved sf6 on switch 2 for competitions if the input lag was actually a problem they would not have approved it

Hereandthere12d ago

Good, another 3rd party game sony paid to keep xbox players from playing. Lets hope the xbox port is not far off after switch.

Scissorman12d ago (Edited 12d ago )

this partnership was so much more than sony paying to keep xbox players from playing it:

https://twistedvoxel.com/st...

the game wouldn't have become what it is today without sony's support.

darthv7212d ago

you know... we have been told that before, plenty of times. That excuse does not work anymore.

BLow12d ago (Edited 12d ago )

Don't worry the delusion is real with these fanboys. Not one person is this comment section mentioned that Tencent bought a 20% stake in Shift Up. Where's the outrage in that? Sony pays for and funds a game to be exclusive and to help develop. Bring out the pitch forks.

MS buys 2 publishers, one of them being the biggest in the industry, crickets. The math ain't mathin. Shift Up is a 3rd party company and they can do what they want. It's always been that way. I have no sympathy for the richest company in the world.

No disagrees from me. There is no point lol.

tay870111d ago (Edited 11d ago )

After the pathetic sales of FF16 on xbox, shift up probably isnt all that keen on making a port for xbox.

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