Nice for a full priced game of this kind. I wish Sega (Atlus) would bring back Ogre Battle. 64 was the best in its day.
Their is no way they were taking the "update" with seriousness. The solutions were known to anyone with gaming experience but would have been too much to fix. With no clear way to charge for the update again without customer outrage the chances of any meaningful changes were a long shot at best.
I bet they wanted to ride the wave of getting discount impulse buys with a vague blanket promise of an update before fully bailing out.
Would I buy it? Probably for collectors sake. But unless they put in a title that is new (like canceled Earthbound) it won't review well for the masses. Most 3D titles of that era have not aged well and other key titles are locked in license limbo.
He's right. Gambling implies that you have a chance at winning something tangible and is restricted by age. Loot boxes are a chance are something digital that will get its server unplugged eventually (you still lose) and little "Timmy" can fork your card and leave you with nonrefundable digital crap..
RSI: We built this tool that can procedurally generate planets...(RSI makes a studio to create planets.)
I don't think it works that way (did not read article but found the headline entertaining)
At least you know its exclusive for 3 months. Think of all Butterfingers that FF7 sold only to have the items free months later on the store.
Any talk about 8K is pointless. Until we get 4K 120 consistent lock there is no chance a relevant 8K option will exist.
Having some sort of 100% recognition would be nice too (like a plat but in their own way) . I appreciate games that give you a bonus for some feats like icon in Gears and themes for some Sony first party games.
I've been requesting this feature for almost a year now in the Microsoft feedback. Glad its finally come. Its a huge bummer to have to wait for day 1, or other patches when you're ready to go so hopefully they are included or will be added soon.
I hope this goes better than the 500 million anniversary systems (or was it the 25th anniversary). Servers instantly crashed and did not come back for over 8 hours.
That may or may not be the case but it does not help my interest in the game at all. All my friends are on mixed platforms and if a game can't play nice on other platforms I really find it hard to care considering other options.
I agree. Mostly because I find this trickling of information to be exhausting and hard to follow. I was fine with a few days of information overload but no way I'm going to track every little event, tweet or blog post over months.
Paper Mario and Animal Crossing are the only higher tier games so far this year going on 8 months in. Xenoblade DE and Clubhouse games are ok fillers and quality games for what they are but hardly stir excitement. If this was 3DS/WiiU pacing at their mid life we would have at least one more of each tier at this point. Also bare in mind that a strong number of the first party Switch games are ports of the WiiU or remakes. For a system in its golden years, this is wh...
With Nintendo not dealing with two systems at once I was hoping for a more consistent release cycle for the Switch.
Oh boy. Now that the dust has settled on TLOU2 reviews now we're back in Death Stranding reviews.
(more about the pointless arguments about them than the game itself)
I really don't think they will ease up MTX. I would love if they did but no desk executive is going to let a revenue source disappear.
This game is far and beyond the point of vague feature hints or promises. Out with it or move on. I think most can say this game makes may people nervous to even buy at this point.
I agree as well but how many games can maintain to be interesting for 40 plus hours? I'd say more fail at it than not and they could have used that dev time to make the core elements better.
I'd mostly agree. In the age of subscription based "Game Pass" like services shorter games would be cheaper to make and would have higher completion rates. Hellblade is a great example of a shorter game with good production values that has some things to try and say without overstaying its welcome. Personally I find most games can't hold up past the 15 hr mark for me and have shown all their cards at that point. Not to say it can't be done, its just rare in my experience...
A lot of comments about the RAM, but I find the lack of crossplay more of a disappointment. If Sony wants to be the "premium" standard to its own games, it needs to embrace its entire ecosystem.