I noticed the difference when I played Arkham Knight. 900p on my XB1 looked like crap. Personally I think 720p looks better than 900p simply because it can be upscaled to 1080p relatively easily, at least from what I can tell. Battlefield 4 at 720p looks better than Arkham Knight at 900p in my opinion. No big deal though. I'm getting MGSV for PC anyway. None of my Xbox friends are getting it, so I might as well go all out and get a crisp 1080/60.
How convenient that I see this article after spending 6 straight hours trying to make it back to Sol from Sagittarius A* in Elite: Dangerous. I just want my 20 million credits for the exploration data, damn it! It might be because we're more wired to see the ultimate goal as more rewarding than the trip there. It's true in my case, at least. As an example, I put nearly 700 hours into Destiny before I realized collecting every exotic isn't worth the hassle. I hate ...
Could you give us a rundown on the non-spoilery info that's in the article? I'm really curious but I'm trying to avoid spoilers at all costs.
Every Halo game save for Wars, Spartan Assault and Spartan Strike have been rated M. On topic though, I really like the menu. It's very sleek and clean.
It sure is odd that 343i bothered updating the beta 7 months after it ended. Makes me wonder...
Don't forget Halo 4 when the scientists on Ivanoff Station were disintegrated by the Composer--skin, muscle, skeleton and all. That was probably the most brutal part of any Halo game IMO. Kinda shocked me when I first witnessed it, lol.
Well said. Halo games have always been very, very tame compared to other M rated games (Mortal Kombat, GTA, Resident Evil, etc.) and it's always seemed weird to me that they'd throw a mildy violent game like Halo in with the extremely violent games such as the ones I mentioned above. Also LOL @ "I have copulated… with your genetic progenitors!"
It took me 8 hours playing on normal and enjoying the sights. I'm not defending the guy you replied to (he seems like a troll anyway), but Halo 4 taking 6 hours to complete on a casual playthrough isn't exactly crazy. But even still, if Halo 5's campaign is twice the length of Halo 4's, that's *at least* 12 hours. I'd say that's a pretty solid length if you ask me.
Price of 1TB Xbox One + MCC/Forza 6/Madden 16 = $399.99 USD Price of Halo 5 Limited Edition = $99.99 USD Which comes up to ~$500. However, the games that come bundled with the standard 1TB console are each worth $60, so if we replace said $60 with the price of H5GLE (~$100), the total comes up to $440... far less than the actual price point of $500. So yes, the bundle is overpriced. But then again, the console is custom, so the true cost of the bundle...
If you found the gameplay boring, then I can understand. The older Halos were fairly bare-bones from a gameplay perspective. If it was the story that made you bored, well... I guess it's just not your thing. But hey, at least you tried it. Some people like to bash things they've never even tried *coughn4gcollectivelycough*
Was hoping Reach would be available prior to October 27th so I could play all the Halo games in chronological order leading up to Halo 5's release. Oh well, at least I still have my 360.
Must be great for the 12 people that still play this game.
"There are also subtle differences between the characters in terms of attributes. For example: Kelly is the fastest member of Blue Team, while Tanaka has increased motion tracker range." That's actually really cool. I like how they're making each character unique by giving them custom HUDs and abilities.
*Joins friend's campaign session* "ASSUMING DIRECT CONTROL."
Even watching that without the Rift gave me a sense of awe. If only humanity kept their interest in the space program, we'd have bases on the Moon and plans for a mission to Mars by now. Unfortunately the only things people are worried about today is being offended by something on the internet or how to do their makeup like Kim Kardashian. It's a damn shame.
"Hyperkin still hasn’t announced when (or even if) it will put the ProCube into production, but that seems more likely after all the positivity following Evo." Damn, I already had my wallet out.
I guess the ultimate goal, in a general sense, is to earn credits to buy better ships and trick them out. How you earn those credits is dependent on what you like doing, whether it's dogfighting with other pilots (PvP or PvE), trading (through mining or bounties), or exploring. You can drop by a docking station in a star system to pick up bounties which will give you something like "Drop this material off at X port in Y system" or "Kill X pirates in Y syste...
Might want to get a jump on it if it's only $30. I paid $60 for the PC version a couple of months ago; though I will admit the game is a little dry to justify a $60 price tag, I think $30 is more than fair for what you're getting. But if you're like me in that astronomy is like crack for you, then this is the perfect game to send you down the road of addiction -- as long as you're willing to learn the game. It certainly doesn't lack a steep learning curve,...
Try making a trek to Sagittarius A* (the supermassive black hole at the center of the Milky Way). The fastest time anyone has ever made it there was around 13 hours of nonstop flying -- with the Anaconda, which has the best jump range of any ship in the game (~40Ly). That's a distance of about 25,000 light years, which is only a quarter the length of the galaxy itself! I tried making it to Sgr A* and got about 8,000Ly out before I gave up. Then again, my ship's jump r...
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