Yeah, the detail in the character models were amazing. Especially the lighting and textures. It still looks really impressive even to this day, imo... http://i.imgur.com/Ij8Xev3.... http://66.media.tumblr.com/... 918d ago 5 agree0 disagreeView comment
Yeah, I wish the world was a bit more populated. Some of the best parts of the game was finding the secret areas like the Deep Sea Research Center or the Shumi Village. There should have been more of that, tbh. It also would have been awesome if most of the world map hadn't been cut off in the final disc. If anything, the Time Compression should have opened up MORE areas on the world map (e.g. ancient towns that existed in the past, or futuristic towns from the future)....
Die Dire Docks is an amazing theme.
There's an option to speed them up.
Yeah, that's what annoys me. It's not a huge deal that the box art is generic, but it sucks there are so many talented artists out there who can create amazing eye-grabbing art, yet they never get to show it because generic boxart like this is always used.
It especially makes no sense, considering FFIX is coming out on mobile and Steam soon. Wouldn't Square WANT to promote the game to people who might not be familiar with it?
"Sure they could climb it, but what about the power to the rest of the way?" Not to mention, they weren't freaking out because they couldn't get past it. They were freaking out because the gate they just walked through got mysteriously locked behind them.
Such sad news. Rest in peace, Starman.
Its hardly a "conspiracy". Just business. Hell, it happens everywhere. Not only in gaming. For example, I used to work at a pet store where the big-name dog food brands would pay the stores millions to advertise their brand. And employees had to promote them to customers...even though the dog food they sold was generally average-to-terrible quality. An employee could even be fired if they were caught saying another smaller brand was better/healthier.
Legacy of Kain
Yeah, it can be frustrating picking a certain word or sentence, only for your character to say something completely different than what you were expecting (or say it with a completely different tone).
I hope this doesn't mean there will be NO open-world or map at all. I loved exploring in FFVII and finding all the hidden secrets, random houses, chocobo-accessible spots, and side-quests scattered across the map. It was also a great moment to wander across the gorgeous lush green world (with epic music playing) after leaving the cramped, grey, polluted city of Midgar.
I wanna see Red XIII disguised as a Shinra soldier with his tail sticking out of his uniform...and nobody questions it! lol
" he is a boring person...I love him as a character...but he is a melancholy drab of a gent...But that's what makes him Awesome!!" Aww, this makes me sad. Cloud wasn't melancholy at all in FFVII. In fact, he was kind of a dork. He said things like "Let's mosey!" and "This will turn us into crispy-critters!" much to Barret and Cid's annoyance. lol It wasn't until Advent Children and Kingdom Hearts that he bec...
Yeah, my main worry is that we might only get the major parts of the game in an episodic release, while the smaller stuff (side-quests, world map traversal, minor scenes, etc) gets cut out. I hope the remake isn't just "FFVII: The cliffnotes version"
My main worry about an episodic game is that it might mean we won't get the full FFVII story. I hope it doesn't end up being a "cliff-notes" of the original story that only includes major moments and none of the small stuff.
Yeah, I'm a bit worried that episodes mean we won't get the full story. I hope it doesn't end up being a "cliff-notes" of the original story that only includes major moments and none of the small stuff.
Amen to that. My inner 1990s child never thought I'd see the AVALANCHE crew in these sort of graphics!
Same goes for Blood Omen 2. IIRC, Amy didn't write the script for that one either, and the result was an awkward mess of a story.
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