Absolutely!
With the acquiring Obsidian MS clearly will ensure that the game plays best on Xbox One X consoles. And with the new strategy of reach out for every gamer MS has surely no issues with the game releasing on other platforms late in this generation. All those studio acquisition are targeting next gen anyway.
There is a reason I boycott usually anything that is published by Activision.
nvm
One of the best last gen. Loved it.
Of course it is mostly water. We are talking about Creece.
Reading only the headline I really thought it was about the ability to be able changing your name. But no, you still can't do it. That is embarrassing!
Nope. Just read ... https://en.wikipedia.org/wi...
Just a heads up. Blockchain = Always online ...
You must have lived in a parallel universe the last years. Almost every article with a face-off between PS4/Xbox was praising the PS4 or PS4 Pro until the One X came out.
You know why?
Because the console with the besser specs produces the better outcome in graphics and image quality which is the subject of those Digital Foundry face-offs. The verdict of those articles/videos will not change for multi-platform titles for the time being until Sony releases...
Well said! But this site is build on console warring so I fear the message isn't coming through ...
The headline is weird. As timed exclusivity was one of the biggest fears for some ....
Blockchain = no cheating possible on gear or weapons possible anymore!
Your write up is actually not correct. CBR is NOT considered as native Output. Both methods (CBR and TI) are not drawing the same amount of pixels compared to a native output! The difference in methods is how they derive the missing pixels that are NOT rendered each frame to reach a 4K image. With CBR draw calls don't draw to the full frame buffer (which would be native) but to a checkerboard pattern with less the pixels (hence the name), the rest of the pixels is extrapolated with data f...
Your write up is actually not correct. CBR is not considered a native Output. The difference in methods is how they derive the missing pixels that are NOT rendered each frame to reach a 4K image. With CBR each frame draw calls don't draw to the full frame buffer (which would be native) but to a checkerboard pattern with half the pixels (hence the name), the other 50% of the pixels is extrapolated with data from the last frame, Temporal injection uses data from previous frames of a lower n...
Gamingbolt should be banned. Always those clickbait articles with milking a short Q&A with devs to death.
I agree to disagree.
That is utter bullshit (as Gamingbolt articles are most of the time anyway). Coming from someone with Xbox preference! Yes the memory bandwidth is beyond 99% of PC owners have today in their GPUs but that doesn't make it as capable like a GTX 1080 which has additional of 2.8 TF available.
That said the X1X is still a great piece of tech with a very good value!
I totally agree. Entirely click bait based!
This is the only place I know such an article even would considered worth a read. SMH.