(Pssst... It's really a portable device with some flexibility. Don't tell anyone, though. My uncle works for Nintendo! XD)
Seriously, though, I love having a portable perform this well - albeit with the same issues a gaming laptop has regarding battery life. Hopefully first-party support will keep this guy alive for a while.
Honestly, with the huge amount of characters they already have, I'm psyched that they'd bring in even more game characters after the fact. While I do miss the days of unlocking them instead of paying for them - it gave single-player some gravitas - it's good to see that Namco will continue to be just a little weird about this game.
So, who do you want? I want them to go absolutely nuts and make a giant human-sized Pac-Man, have the rocket car from Ridge Racer T...
This is why Metacritic sucks, it's all about context. Reviews for DS3 often read that it was a great Dark Souls game, and some said maybe the best, but it's time to move on from the formula, which at the time really made some sense, and even From agreed with that, it's their last one in the mainline series. Remember, of course, that Bloodborne came out before DS3 - most reviewers had seen four Soulsborne titles (not as many played Demon's Souls) by the time they went through 3...
Interesting. I don't speak German, so it's tough to interpret the source, but if it's easier to develop on the Switch, I'd imagine that's why indies have jumped on board so quickly. Like, Shovel Knight out of the gate and Binding of Isaac right after - that points to porting from PC being pretty dang easy.
This might not speak to AAA third-party development nearly as much as it speaks to independent development. With AAA stuff like, say, Overwatch, you...
RPS is legit, they usually throw their honest and weird opinions out there on AAA to extremely obscure games at the risk of losing their audience, not getting clicks. I mean, who the heck structures their Game of the Year list like a broken advent calendar and thinks "THIS will bring people to the site!" (seriously, RPS, have you tried that on a phone? It's awful.)
With RPS, if they have some significant gripes - and it seems like they do, particularly with sc...
So, this is interesting, because of that Let it Die: Uncle Prime Edition. It looks like that's a physical version of the game, but also not a free-to-play version of the game. (Or is it the same game, but you have the Prime subscription all the time?) If that made its way over here, I'd gladly pay a flat fee to play a non-F2P version of Let it Die, the F2P mechanics are what kills it for me. Other than that, it's a super-stylish Suda game with a ton of interesting weapons.
Aw, I wish I could play that EDF on the PS4! I've always wanted to try that stuff out.
Hm. I mean, it totally depends on your tastes, too. A lot of people loved the Vita for being a great avenue for indie games on the go, and it seems like the Switch could be another one of those along with it being a good first-party outlet for Nintendo (which is the key differentiator from the Vita, which didn't have much in terms of meaningful first-party support).
Like, personally I'm anticipating Blaster Master Zero and Puyo Puyo Tetris on the Switch. Both of tho...
This is actually true. The PS2 launch was notoriously bad, and as a result we played some meh-level stuff.
Remember Fantavision? My favorite was Kengo, which was like 1/6 Bushido Blade, and hey, there wasn't another one of those, so okay. There were some okay From Software games around launch time, too! They weren't stellar, but they were tough in typical From fashion.
I'm saying this all because I love the Bomberman franchise - even the spinoffs, those...
Really? All I've heard about this Bomberman title (on the Bombcast, ironically enough) has been pretty bad. The thing doesn't even run at a good framerate, which... come on, it's Bomberman, not Crysis.
That makes sense. You've got a larger battery than a 3DS or DS to run more demanding games, and the OS has looked pretty lean and efficient. When it runs actual games, of course it drains more quickly, as it works with every device out there. To me, this points further to the Switch being intended as a genuine portable device, no matter what they're saying about it being a console and not replacing the 3DS (which will most likely mean "We will continue to support third-parties ma...
It's kinda Windjammers too, right? Windjammers + Rocket League would get me very interested.
My cat says this list is total BS and that the author is biased, but I think she's just slightly triggered.
"...and you can be be assured that from now on, many are going to keep an eye on USgamer’s future review scores as as result of the above."
Oh, freaking come on. USGamer is a site that trusts its own reviewers to do the reviewing, much like Giant Bomb (which gave Horizon a 5/5 because Jeff loved it). I miss Jeremy's voice on their site, but they're not some clickbait rag. Maybe the author is just indicating that Metacritic users are idiots, but well... if...
Yep! I'm glad Nioh's finally lighting a fire under Capcom's butts. Games set in Japan, and games about ancient Japan, are totally freaking welcome in games, and it's been missing for a while!
I bet they've invested in expanding their company quite a bit. If I had a guess, they're probably picking up some of the devs in Europe who had been laid off by other companies or closed out - for example, the Liverpool folks who used to do WipeOut, or the CryTek guys at the branches they closed. You'll probably see something like Platinum, where a boutique developer creates some more business-y divisions, so you get something nuts like Nier: Automata but also something silly lik...
Oh yeah. I bet with digital sales included they're on track to sell pretty well. I mean, that thing was in development hell for a long time, so I don't know if they can recoup those costs, but at least they now have a template for what works and a sequel wouldn't be so expensive to make.
Agreed. We need that sweet, sweet system menu music to get there! I'm guessing it's because the music's updated via their servers when there's an update, and therefore they can hold it back to the launch date.
When it comes to what the author is talking about here, I kinda both agree and disagree with the logic. Yes, the Tower of London is a pretty good introduction to the basics of playing Nioh, but it's out-of-order. There's a weird tutorial set in the training dojo that you can only opt into once you've completed the Tower via a menu prompt, and it looks like an error instead of a design decision. That tutorial prompt should have come up right when you started the game. I'd pick ...
Rated M - solely for Luigi's death stare.