If the argument is that spending $500 on a gaming PC is ultimately a better value then spending $400 on a console, because you'd be buying at least $400 on a decent pc anyway (which is what I believe Swadian was ultimately trying to say), that's the arguement I disagree with.
PC are the first thing people stop spending money on when money gets tight. The rise of smartphones and lifespan of PCs are the main reason why. People can keep their old PCs for years and still ...
I think the Winter Act in The Last of US was the defining chapter of the game. Definitely hit the hardest.
Shadow Moses though was awesome as well. I never played MGS1 and even I could feel that going back was an important moment in MGS. The creators did an awesome job on creating that feeling.
I built a PC and yes i used my old mouse and keyboard. They all do the same crap.
What use is a multi-tool when most of its tools can be done by other devices?
Office Software> Rarely used in reality, and usually when it is needed its accessible at work or school for free. Also, any old PC can run office software, even ancient ones.
Browsing the web> Smartphones, which almost everyone has nowadays. Smartphones can do nearly everything a PC can and even more.
Music> Once again, smartphones or even iPods.
...
Demarcus Cousins needs a huge boost. 88 at least.
They're both mediocre experiences at best.
Native means that the images are rendered (created) in 1080p. Upscale means that they are rendered in 720p and stretched (via software) out to 1080p.
That was 2k6. They were talking about how earlier this gen games seem to have had better lighting then they do today.
Under Ea's wing we're not seeing anything from Bioware but Mass Effect and Dragon Age games.
Every class has access to the same skills and runes. There's no choice involved, thus no builds. Very simple and easy to understand.
Art is only art when it is truly free of conformity, even when that conformity is being what we expect from art. Great art comes when artists, like video game developers, shape their work not from expectations, but from the concoctions of their mind. And perhaps Kojima designed Quiet for the wrong reasons, but he's not perfect. And neither is real art.
There are no "builds" in Diablo 3. There are no skill points or anything else like them that takes their place. All characters are the exact same.
One of the biggest disappointments ever, disagree all you want.
And just an extra tidbit, the developers have pretty much acknowledged the auction house, both real money and gold, was a mistake.
Lead platforms are one of the stupidest things gamers whine about. Like it means anything.
"No one had a problem with the taste Diablo III had to offer, there just wasn't a quite enough of it on the plate."
Um, no skill trees (or anything similar), terrible itemization, and a bad plot with uninspired characters. Being short is the least of Diablo 3's problems.
I got $20 PSN card and a three month PS+ card (worth $18) for $20 at best buy. Opportunities will still be there.
Listen to adorie. Diablo III will give you a major case of gaming depression. It's downright sad what Diablo has become.
This is what MS should of done when they first announced the Xbox One.
Cali is far from mostly anti-gay. Far, far far. I live in a rural, conservative leaning area in Cali and most people here don't even dislike gay people.