It's not really that shocking. Cerny has been tight with Sony in all kinds of ways going all the way back to the heyday of Crash and Spyro.
Funny industry urban legend: Yuji Naka allegedly went across a table and tried to choke Cerny to death over a disagreement during the development of Sonic the Hedgehog 2.
Only on a Dark Souls game would this be considered a totally successful demo and not an incredible embarrassment for the presenter.
If this comes as that big a shock, you haven't been paying attention for very long.
if nobody else is gonna make the "throw your hands in the air" joke, I guess I will?
It kinda depends. Among the retro enthusiasts I know, there's a funny disconnect -- they like playing SNES games more (and 16-bit games in general), but when it comes to collecting, they're more into the NES stuff.
Actually, now that I think about it, the curve kind of slopes backward through time. SNES/Genesis collectors are sorta crazy. NES collectors are pretty crazy. Then you have the 2600 collectors, who are completely out to lunch.
Shades of the old Atari Mindlink! (well, in fact, no, not really.)
No surprise, then, that the best Jaguar games were made by crazy people. (Exhibits A, B, and C, Jeff Minter.)
Glad to hear this turned out well. Couch co-op turned into kind of a dying art over the last few years, it's nice to see a game like this bring it back.
So my reaction here took place in two stages.
First I says to myself, "Hey, that's a cool idea."
Then I says to myself, "Oh. They're doing Idea Factory games. Never mind."
When I was about 16 years old, I played and loved a terrible port of the original System Shock on a junker Performa Mac. Amazing to see what's come out of that game over the years.
Whether he was a good guy isn't really relevant to the discussion, I don't think. His job wasn't to be everybody's best pal. He ran the company pretty well in his original tenure, and Elevation Partners ultimately hit the jackpot with the Bioware deal.
I think a good question to ask about these latter days is, how well could anybody have done trying to steer a gigantic old-style game publisher through the last four years? We're at a point where you seri...
End of an era. He was bossing EA back when I still had a job in the industry, which is saying something.
I will not, at least, miss having to double-check the spelling of "Riccitiello" every time I type it.
When you consider the perspective he's coming from, it makes sense. At this point it kinda depends on how long the server disaster lasts. Server problems for a couple of weeks after launch, those only matter to hardcore players. If the game still doesn't work right after a month or more, the broader market is gonna notice, and that's when they start getting hit in the pocketbook.
Deep down inside this game I think there's some reasonably good thinking about how to add gameplay to porn. Someone might get somewhere with this, someday. But yeah, we ain't there yet.
David Cage is so full of shit I wonder that the man has not burst yet.
Good friend of mine worked on this! It's also mad fun. You should buy it.
or, alternatively, you could not check that link out at all and perhaps keep your faith in humanity one more day.
on the one hand, it looks like an improvement on the average Japanese porno game.
on the other hand, that is not exactly a high bar to clear.
Nostalgia? What? The Attitude days were only...wait...about fifteen years ago...oh god I'm old.
CYBER PSYCHIC POINT AND CLICK...SILENT MÖBIUS, THE DIGITAL COMIC...PART TWO...THE BATTLE IS NOT OVER
but seriously, I'm interested to see what comes of this. Gabriel Knight was some good stuff, but Gabriel Knight was almost 20 years ago.