ZOMG!!! "Did he say, Wii!?!!"
Yes I did. My son received this game the other day and for all intents and purposes this is an on rails shooter with good hit detection and aiming.
That said, there is one feature that really took me aback in such a "casual core" game. Weapon customization. During play we were able to unlock weapons and earn canisters (in game currency.) While upgrading our weapons we were able to improve fire rate, reload rate, and damage amount. Pretty standard stuff. Then we saw that we could "buy" new color schemes. Each gun has base color, secondary color AND colors for other attributes (like tracer fire.) Yes, I have green tracer fire.
Further, when we bought add-ons for our guns, the add-ons appeared on the gun in very prominent ways. Laser sighting (yup yup), sniper scopes, extra barrels and aiming reticules were all upgradable.
In short, I think that the vast amount of weapon customization available for the Nerf guns were on par if not better than the Modern Warfare games. I would love to see some imitation. It was great to have different types of ammo, sights, and barrels to choose from.
Further, for the guns available, each one can have two colors customized by the "owner."
The Xbox version of Final Fantasy XVI has failed to enter the platform's top 20 paid games list, indicating weak launch sales performance.
If it ain't on gamepass, they ain't interested.
Great job MS for training most of your player base to not want to actually buy games, maybe SE will realise releasing FF on xbox isn't somehow going to help them match their exaggerated sales targets. Hopefully remake fairs better, probably will on Switch 2 at least.
No game, especially a AAA one, deserves strong sales after taking years to arrive on a platform and still asking the same price as everywhere else. You can’t just ignore a platform for that long and then expect people to be excited by the release. That cycle came and went already, there is no hype for it anymore.
Either you're all in from the start or you're not. This lazy, bare-minimum approach of tossing out a late port and calling it a day shouldn't be rewarded. If you're not willing to respect the platform, don't bother showing up at all.
Survival Kids tries and fails to rekindle an old Konami franchise by bringing it to the Switch 2, but ends up leaving it stranded and to fend for its own.
Fast Fusion delivers frenetic, futuristic racing at a budget-friendly price.