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Rimeskeem

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Bad vs Disappointing

How many times have you said a game was bad? How many times have you said a game was disappointing? How many times have you changed your mind between the two with a single game? As an avid user of N4G and other large gaming websites I often observe a large amount of comments explaining how a game is bad or a game is disappointing. Of course some of these comments may come from huge biased fanboys from any side who just want to trash talk a game that isn't on their preferred console of choice. But how often do gamers actually get the terms right? As far as research goes there aren't any real statistics showing whether a gamer is right to say a game is bad or disappointing. Sure, you can look at the Metacritic score or how IGN scored the game or whatever website you trust the most. There are so many variables to look at when judging some games that it's near impossible to declare with certainty that a game is bad or disappointing.

Let's take No Man's Sky as an example. A massively hyped game that released and ended up with a score of 71 on Metacritic. Can people say that 71 is a bad score? Sure, if you add the amount of hype towards the game and all the delays and the $60 price tag for an indie game developed by Hello Games, a studio no one knew about till this game. But would the term "disappointing" be better to describe the game? Think, if there was no marketing and absolutely no public knowledge of No Man's Sky would the game have been so negatively talked about? Imagine looking on Steam and seeing the game with no prior knowledge and deciding to buy it. Maybe you spend 10 hours in the game and realize it wasn't really worth the money and so you decide it's disappointing for the amount of money. But you see, would you say it's a bad game in that case?

What about the Xbox One exclusive turned PC/Xbox exclusive Quantum Break? Currently holds a 77 on Metacritic for Xbox One and a 62 on PC. A game developed by one of the most well known studios Microsoft owns with a fantastic track record. Would you say the game is bad or disappointing? Let's make a list of things about the game:

-$60 price tag
-developed by a very well known developer
-around 10 hour main story line and 20 hours for 100% completion
-mixture of show and game

Of course there are loads more but I feel that list gives a good amount of detail. So what would you say, Bad or disappointing? In case people wonder, you can say a game is good but disappointing. That is 100% a legitimate claim you can make. If you believe the game was the greatest thing to come out since sliced bread it's fine to make that claim as well. But my point is, when do we use either term?

Of course there is the point of a game being broken. Most games can come out broken and a month or so later with a few patches be completely fine. Both games above had their fair share of difficulties. No Man's Sky had many bugs causing crashes and frame-rate loss. Quantum Breaks PC release was also filled with bugs and loads of crashing. But does that mean the game is bad or disappointing? Again, I think it depends on the situation.

Either way, I just wanted to open discussion on this topic since I feel many people use both terms. What makes a game bad? What makes a game disappointing? Please try to stay away from insulting each others opinion.

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spoilerjerk777d ago

I know there are a lot of arguments out there that NMS was simply over-hyped but I don't believe that was the problem... if it had actually been a good game regardless it would not have matter if it actually lived up to the hype. It's not a good game.

lastking95777d ago

I haven't played it but looking from the outside it was overhyped. People was excited over exploring and nothing more. I would ask what do you do? And ppl would get upset at me. Then the game releases and they find out there wasn't anything to do, something the trailers showed us which left me asking what is there to do?

showtimefolks777d ago

lastking95

the issue is people had their own imaginations on what NMS will be and the developers were trying to deliver something else. the developers should have been more clear on their visions but even than i feel like gamers let their imaginations run wild and end result just simply wasn't gonna meet the hype

i will say this if sony/NMS team had delayed the game another 9-12 months the game would have been much much better. i feel like the core game was complete and a lot of content was missing verity wise. still the universe is interesting and from the looks of things the developers are looking to add a lot of free content

one more thing it got a lot of hate from xbox fanboys. if NMS was launching on ps4, xbox one and pc i think it would have been received well. i hate this about internet communities especially gamers, they will blindly hate on a game if it's not coming to their console than it will automatically get so much hate so it's hard to trust a opinion not knowing if it's actually neutral

rainslacker776d ago (Edited 776d ago )

I've seen a lot of people trying to explain what the game was supposed to be before release, as if it were more than was shown. Kind of goes both ways. Others couldn't really say what it was, but knew they were excited about it. Still others, such as yourself, didn't know what it was, and weren't excited about it....which is fine for your part, no harm there.

Comes down to, when you actually look back, did the game actually do what the devs said it would do, and if it does in some way, then it's people's expectations which lead to the disappointment. If it didn't actually deliver, then it's on the developers to some degree.

Bad or good games are entirely subjective. The only thing that can be qualified is if promised features were delivered....but even then, sometimes people have higher expectations for promised features than the dev actually promises.

lastking95777d ago

NMS i believe is simply bad rather than dissappointing. While it was over hyped it simply didn't offer much gameplay wise. QB would fit disappointing due to not having enough content but the content it did offer was great, just wasn't enough of it. PC version would be bad i hear the bugs make it unplayable.

admiralvic777d ago

I think the answer lies in a similar game I'm surprised you didn't reference, Destiny.

No matter what anyone anywhere says about Destiny, it is a game that people still enjoy and get excited for expansions. While the core problems still remain, it remains an enjoyable game that is really just disappointing/underwhelming.

Despite never playing No Man's Sky, I can't say the same is true regarding what I've read. Like getting to the center of the universe seems to just put you in New Game +, which isn't as disappointing as it is objectively bad.

It's hard to really get into an argument without playing it and having first hand experience, but nothing about No Man's Sky strikes leads me to believe its only fault is hype. Now I don't think the negativity would've been as bad if it was cheaper or there was less hype, but overall I don't think no hype and a $29.99 price tag would make it go from a 7 to a 10.

showtimefolks777d ago

Disappointing destiny, no man sky, watch dogs, the division, quantum break, infamous second son, the order 1886, halo the master chief collection(so buggy at launch and few months afterwards)

bad: Assassins creed unity(unfinished) battlefield 4(unfinished at launch and 6 to 9 months afterwards)

the list goes on and on. I don't know if others feel the same way i do but this whole generation has been quite under whelming so far. i am still waiting for that next gen experience.

one more thing does it bother you as much how many games that launch needing excessive or a lot of patches just to make it truly playable/enjoyable

i mean games like fallout 4 and witcher 3(both great games)yet still are receiving patches and have major bugs/glitches) on one hand it's better knowing the game will be fixed but on the other we shouldn't be the game testers for developers

Goldby776d ago

just a side note, Remedy isn't owned by Micorsoft

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