A recent article on N4G has just popped up showcasing its reasoning for a prediction involving Nintendo purchasing the newly available Atlus since their parent company went bankrupt (though the article inaccurately states that Atlus itself has gone bankrupt). This spawned a great deal of controversy in the comments section with people claiming tooth and nail whether it was a good or bad thing. I thought I would throw in my thoughts on the matter in this blog, as I feel a comment would not be enough to convey what I have to say.
Here is a link to the article if you wish to read it yourself.
http://www.idigitaltimes.co...
First and foremost, the article's headline was nothing short of sensationalist; while submitted as an opinion piece, the article's headline suggested that it was confirmed Nintendo would be buying the developer. This is not the case; I'm sure it's on the table, but nothing has been confirmed. Atlus, as far as we know, has no buyers or even bidders! Instead of freaking out over someone else's speculation, why weren't more people upset at the author for doing little more than trying to stir controversy and hits for their site? It just seemed particularly insulting to the readers of the material and not enough people were interested in pointing that out.
Further along, a lot of people were trying to argue why Nintendo owning the developer would be this awful, terrible end of all great things (yes, this is sarcastic exaggeration) and why Sony would be a better option or vice versa. To be perfectly frank, while in the end I would not mind either publisher owning Atlus, the fact of the matter is either choice would be bad for gamers.
Wanting such a popular multiconsole developer to be exclusive to your favorite platform is stupid and selfish. I know people will respond to this with Bayonetta 2's Wii U exclusivity, but the first game wasn't very successful to begin with. Atlus' games have found quite an audience on a vast array of platforms and to be perfectly honest I would not want the Persona series to be restricted and ignored by those shallow enough to just up and forget about how great the series is because it's now exclusive to one console.
The important thing about the above paragraph is this; this is just my opinion here. You cannot state why Sony owning Atlus or Nintendo owning Atlus is good or bad and call it an objective fact. You simply cannot. These are subjective opinions and I feel people are letting this cloud one very important factor; Atlus' future hangs in the balance of ALL of this. I will take the likes of Capcom owning Atlus if it means the company can continue to exist as it is and keep making its games the way THEY want to.
Some believe Nintendo would not allow Atlus to continue working their creative magic as they see fit and, while I respect those feel that way, I believe that point is entirely bogus. For starters, Nintendo is publishing Bayonetta 2, the sequel to an M rated title as well as done a promotion for Shin Megami Tensei IV another M rated game for 3DS. And while Nintendo's ownership of the Fatal Frame franchise has been less than desirable to fans (although I would argue this is because the series incredibly niche and not as popular in western regions) Monolith Soft is another developer that since its acquisition it has only been focused on its vision. No Mario, no Zelda, just Xenoblade and the upcoming (and much more darkly styled) Project X. Atlus already has made several Nintendo exclusive games (such as Trauma Center and several Shin Megami Tensei games), none of which have been censored or ignored by Nintendo. In the end, I don't believe Nintendo would force much, if anything on Atlus if they were acquired by them.
This also goes for anyone hoping for Sony to pick up the dev. It's not a good thing either way, so I don't see why you would have to be so selfish as to restrict Persona or SMT to your preferred console. It probably would not hurt Atlus much, if at all, but it's not fair to other gamers who have experienced all of those franchises on other platforms. It's not fair to Sony/Microsoft fans who play Persona or Nintendo fans who play Trauma Center or SMT.
But in the end all of this is beside the point! I think, as a Nintendo fan this would be a great thing, but as a gamer it's not (as explained above). But the thing is it's not a guaranteed thing; in fact, I'd go so far as to say it's not even all that likely. There's little to suggest that Nintendo is even interested in acquiring more developers at all when instead they have confirmed to be working on third party partnerships, not unlike what was accomplished with Team Ninja with Metroid Other M and Platinum Games with Wonderful 101. Sony on the other hand isn't exactly in the best financial situation to begin with and are probably just focused on the PS4 and indie support, so I don't see them all that interested.
In the end what matters is Atlus gets acquired by someone who understands and cares for their work and my personal hope is for it to be someone third party who is interested in the market as a whole and not just one of the big three. I want Atlus to continue as before because THAT WORKED. Atlus is fine doing what they are doing and they don't need a console manufacturer forcing them to make games for any one or two brand exclusive platforms. It really bothers me that people will demonize one publisher and/or praise another when in the end it really feels to me that BOTH outcomes would be very bad for a lot of gamers out there.
Atlus, as well as us gamers, were just fine before. Let's stop pretending them being owned by Nintendo or Sony is this god-awful/wonderful thing. In my view it is anything but. Atlus needs a new host that can let them keep doing what they wish to do. Whatever they decide I'm sure will be the best choice. So let's stop freaking out for a little bit and actually wait and see what the hell happens.
I apologize to anyone offended by these opinions. Your thoughts?
This year is set to go down as an all-timer in the gaming industry, with October 2023 featuring a large host of big name releases
I want to play Alan Wake but I’m not buying another digital only game this year. I still haven’t bought Baldurs Gate 3 but if do buy a digital only game that will be the one but I’m still holding out as I have tons of games to play and don’t like buying digital only. I hate this practice and don’t want to support it. I understand small indie games sometimes being digital only but those are rare too. But these bigger games can easily get someone to print them 100k or more copies and they will all sell.
Good blog. But when u say "Atlus already has made several Nintendo exclusive games (such as Trauma Center and several Shin Megami Tensei games), none of which have been censored or ignored by Nintendo.", we can't know that they wouldn't ever censor it for sure because it isn't a first party company yet. But of course, that isn't a good enough arguement to accuse Nintendo either. That's why I propose a different idea--the idea that doesn't have to accuse Nintendo, but acknowledges that there may be companies out there with an even LESS likely chance of turning down risque idea's or censoring ATLUS's games.
And people will argue with me, but frankly i'm tired of arguing about it. I'm not saying they definitely WILL censor it, but why is it that it is even a debatable issue? I mean--why are so many people saying it if there wasn't a chance it might be censored (as a first party--just because ATLUS did as they pleased as a 3rd party doesn't mean Nintendo will invest in risque games like Catherine in the future). People are "paranoid" because they might feel that there is some merit to their fears. We can't dismiss people as paranoid when they are quit sizable in number.
Even still, I understand when u say they support Bayonetta. But I think SMT games are on another level, especially the ones on PS1/PS2 (and no i'm not name-dropping PS just to say PS, I'm just saying it was that time period when ATLUS went full berserk). Those games were crazy.
Nobody knows for sure if Nintendo WON'T censor them as a first party. No one knows if they WILL, either.
But one thing I'm not seeing is people saying that SONY would censor them. There's no fear of that.
But of course, some ATLUS games on Nintendo platforms don't need censoring--like the DS versions of SMT, SMT spin-offs geared towards broader audiences on DS, and Trauma Center, etc. But if it were a first party, Sony would not censor. Sony would not interfere in ATLUS's pacing towards development. They would support games like Catherine without even batting an eye. But that's if we are comparing first party companies for acquisitions (Nintendo vs Sony).
Don't bite my head off, just explaining the trends I see when it comes to fears (whether we think they are justified or not) people have of Nintendo vs Sony when it comes to an Atlus acquisition. Nobody is afraid of Sony censorship. However, they ARE afraid that many would be left out (Nintendo or Sony fans).
So with that, I would hope that maybe GungHo, Namco, Bethesda Japan, etc would look into it. I guess the reason people are even freaking out over a first party acquisition is because of that article today that had the misleading title saying Nintendo bought ATLUS. And even though I've kept that banner up on my profile showing my support for a SONY/ATLUS partnership, it's only because I have no fears of such a union going sour. However, a 3rd party acquisition is best because only than can ATLUS stay relatively free to eventually be independent again.
Had it not been for that article, no one would be having this discussion about first party acquisitions in the first place (although personally I ad my eye on a SONY acquisition since the day Index/Atlus filed for Bankruptcy, for the reasons I stated above about SONY's handling of niche studios).
Anyway, good blog.
Very good blog Pop
My comment from an article on this very matter:
I'd rather they have a way they can stay third party, where they can do whatever they want and put it on any system they want.
Them being bought by Sony or Nintendo is bad for fans of their games.
Think about it this way, should they be bought by Sony,
Nintendo fans will lose:
(*** means "Should it become a franchise")
SMT x Fire Emblem
The Devil Survivor series
The Etrian Odyssey series
Code of Princess***
The Trauma Center series
Radiant Historia***
etc
Should they be bought by Nintendo, Sony fans will lose:
The Persona series
Any other SMT games
Dragon's Crown***
Catherine***
etc
Them being bought by Sony or Nintendo is bad as it will hurt the people who have supported these series on their respective systems and will also limit Atlus themselves in terms of what they want to do. Some of the games and franchises I listed may even disappear entirely and I don't think ANYONE wants that. Let Atlus stay third party, let them be free to do what they want.
They could also spin off Atlus so that its not affiliated with Index anymore, its 1 of the only profitable company's Index has.
Now lets see who could buy Atlus if they wanted.
-Gungho made a bigger profit then Sony and Nintendo in Q1,Q2 2013 and could be looking to expand and use the Persona/SMT IP for a new MMO.
-Tencent They own a minority stake of Epic and 400million in Riotgames and are now producing that Monster Hunter MMO.
-Marvelous AQL not my first choice cause they didnt want to publish Dragons crown.
-Sega/Sammy still have more then enough money in the warchest to buy up Atlus.
-Namco I put them on the list just to be sure but they also own D3 publishing.
Companies i doubt would buy up Atlus.
-Square Enix with the huge investment they have in FF14RR i doubt they would want to make a risky business decision cause if FF14RR tanks Square Enix wont be far behind.
-Sony had the chance to buy Square Enix after Sakaguchi's movie Final Fantasy Spirits Within bombed badly but chose not too i doubt they would really be intrested to buy up Atlus as a whole. Maybe if IP's and studio's come up for sale cause it would certainly strenghten their position in Japan.
-Nintendo The publishing wing of Atlus is useless to them so buying Atlus as the entire company would be out of the question. Especially if Iwata wants to keep his forecats for this year which already would take a miracle to achieve. I can see them buying SMT and EO IP if Atlus assets are on sale.
Nintendo and Sony are both the most unlikely candidates.
-Nintendo would be better off buying a western studio or Platinum Games it probably costs less and they dont get a bunch of assets they dont use.
-Sony is still struggling and like Nintendo would be better off just buying a developer.
Great blog. I always got the feeling that the "Nintendo/Sony should scoop them up" comments are clouded in bias and selfishness, and maybe even greed.
I'm a Nintendo and Playstation fan/console owner, so neither situation would be a disaster or anything for me. However, it does disappoint me that a vocal group of fans on both sides effectively want to deprive fans of the other camp of Atlus games. I just don't get that aspect of it.
The ideal solution here is that Atlus remain third party. The company has a long history with both console makers, and I hope it stays that way.
Honestly I don't much care weather it's Sony or Nintendo that end up scooping up Atlus, I only care that we may loose them all together if no one does because that would mean loosing one of the most original and talented devs out there.