As many of you probably know Sony has announced its very own PS pass which is going to be implemented into some first party games. In short this is very similar to THQs or Ubisoft online pass, to play multiplayer a code has to be activated this comes with the game when buying new but you have to pay for this pass if you have a second hand copy *gasp*
Yes this is the issue that has been getting so many people whining. So lets go over a few things and look at this rationally to why this is not such a huge crisis. Starting with Resistance 3 in which this pass system is being started with here are a few things that I feel need clearing up or just explaining to some people about this. It is all my opinion but a rational outlook and any comments and corrections or your own opinions just comment after reading I'll reply asap
1) Boycotting. So lets start with some comments about Resistance 3 I've seen things like "if they don't get rid of this I wont be buying" this is a pointless boycott. Let me redefine the point that you only will need a pass if your buying it second hand, when buying new its no different than buying every other game and wont cost any extra. That leaves people who are planning to buy day 1 or just new no reason to boycott and those who were planning to buy second hand and now don't want to because of the online pass will actually have no effect what so ever. If people believe boycotting buying second hand games will somehow convince Sony to stop this pass then there going to be sorely mistaken. Therefore I don't see how people are going to boycott R3.
2) Tank/Flop. My second point is also based on a comment I read this one was suggesting that Resistance 3 will actually tank and suffer purely based off of this PS pass. As mentioned before buying new doesn't effect the price of the game and requires minimal extra effort, it may discourage second hand sales but that's not going to make R3 tank or flop as second hand sales aren't counted and don't actually give the developer money anyway. The comment did suggest also that people wont buy the game new because they wont be able to sell it later because of this pass. While this is quite an indirect worry it could happen if stores will not buy the game off you. However I don't see how they wont, a game store deals in games, chances are the store clerk may not even know about the pass system time will tell on this one but again I don't see the masses doing this
3) Milking gamers. Another general idea going round is that this is just another way for a big company to make more money out of us gamers. While this part is actually kinda true in the fact that us gamers will be paying a bit more money its for the benefit of the online service being given to us. The same reason why people argue that Xbox Live is better than PSN. This way more money go to the developers as they actually get something from second hand sales. I don't think the companies are doing this just because they can but because its a more financially viable business model that allows for these big budget games
4) Blame. This one is directly related to R3 and Insonamniac games as the article that caused this blog was one where they were taking a lot of hits from gamers because of this and its totally unjust. It's Sony's idea and even they shouldn't be blamed as its a trend in the market and a lot of online games now have a similar thing (and are receiving a fair amount of hate on there own) but whining and complaining is not helping
5) Principle. So here I actually agree with others when annoyed about this part, the principle of buying a game and then having to pay to do everything on it. This is annoying but unfortunately how it goes with several things, hell if I could pay for the online only for certain games I would but it doesn't work like that. I cant defend this one so much but it is for the benefit of the developers and not just greed
Hope this has helped balance and cleared up a few things about the PS pass and this is a open site so comments and debates are encouraged but keep it mature if you can and thanks for reading
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This pass business is getting a bit annoying in general in my opinion, although I can see the point of view from some companies and why they're doing it. But for the likes of EA and Sony, no I don't think it's very fair since they're more than big enough and are already well-off enough to not desperately need it (I mention Sony since as you say I don't think this is all down to Insomniac despite the fact that everyone is blaming them, Sony are the ones that have said this will appear on a number of their games, not just Insomniac ones for example). If Sony are the ones thinking they are losing out a bit in this respect why don't they get some people in that actually know how to advertise a game and then push on advertising for their titles? Certain PS exclusives tend to sell pretty poorly because Sony don't have a single clue how to advertise and don't care for paying for it despite the dividends it can pay off when done correctly. If you're saying second-hand sales are that threatening then give people a reason to go out and get the game on release or around the time when it's new, otherwise you leave people to say "ah I don't really care about it, maybe I'll get it second-hand later on cheaper if I need something new".
The problem I have with it is that these companies keep saying "this doesn't affect anyone that buys the game new" when it does. If I buy it new, fine I have the code for when I want to play on my account. But what about if I have another PS3 in the house and want to play it there or want to allow whoever owns that console to play the game online on their account? What about if I want to bring the game to a friend's house and want to play online there? As far as I know not all these online passes work within sub accounts on the same system either (I think I saw someone here mention that the MK9 pass works on sub accounts, can't say that I know whether other passes definitely do or do not work that way aswell).
The pass should at least work on 3-5 systems, like most PSN games.
If sony want to guarantee 1st/2nd party sales, they may need to look at the release calendar a bit more closely. Its getting pretty crowded. hopefully, they dont start to cull 3rd party games
THATS IT, I'm officially done with Console gaming. I'm just going to die happily playing Guildwars 2 for FREE for the rest of my days.
Thanks for posting this article. I'll kindly toss in my coin the mature way (unlike the majority of my posts on N4G)...
"That leaves people who are planning to buy day 1 or just new no reason to boycott and those who were planning to buy second hand and now don't want to because of the online pass will actually have no effect what so ever."
Actually I have a reason to boycott buying the game at all, because if this Online Pass tactic succeeds it could open a door for the industry to lock out the entire game with a pass system that requires a 1-time activation code to use your purchase. Whether or not I buy used is irrelevant in this statement, I am not supportive of this tactic plain and simple.
People seem to forget that a multitude of used game buyers do purchase DLC, supporting the developers in the end and that cheaper game could give gamers more room to purchase DLC. As much as I dislike the majority of DLC, you cannot argue it helps with getting money off from used games buyers in a less punitive approach.
A better approach would be a "thank you" card to reward new game buyers random rare content, that are useful enough to want, which will never be available for purchase. Each copy could have its own randomized combination of rare content so that each gamer can have a different collection of rare goodies to enjoy. A gamer can also show off what they got to their friends as well as a social thing. That could really give the incentive to buy new, but then again my idea leaves room for improvement as well. Feel free to contribute any comments.
All in all, the gaming industry is a profitable business as it is. Online Passes may or may not work the way the industry wants them to work. Either way, I am not supporting such a tactic for many reasons.
I think the developers should add in more perks for people who buy it new like give a discounted DLC or something on those lines rather than making them pay for online. But with that said, a lot of people cried for XBL paid service and yet people pay for it, so they just went all out and clamped the online part out.
And if you look at it, this is hardly a risk taken by the developer or Sony cause the people who buy new, are gonna buy new regardless and even if 2nd hand sales dips, let it dip, as the developers weren't getting squat from that 2nd hand sale. At least now they get something in return. In fact I thought this was a long time coming and now that Sony and EA have taken the initiative, don't be baffled if Ubisoft, M$, Rockstar and all major studios take the same route.
I for the sake of developers wish that things went digital fast and we could dump the disc format. The main culprit here is the middle-man aka stores like Gamestop which sell used games for 40-45$ and make the whole profit. If 1 can cut these guys out, Developers would get a good share of the money, and the mom's who buy the games for their child, wouldn't be fooled by GS employee to buy used only to come home and find that now you gotta pay for a stupid pass to play online. Stores like Steam which offer great deals have shown how to run an online store.