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PS Pass complaints and Resistance 3 - Rational responses to complaints

As many of you probably know Sony has announced its very own PS pass which is going to be implemented into some first party games. In short this is very similar to THQs or Ubisoft online pass, to play multiplayer a code has to be activated this comes with the game when buying new but you have to pay for this pass if you have a second hand copy *gasp*

Yes this is the issue that has been getting so many people whining. So lets go over a few things and look at this rationally to why this is not such a huge crisis. Starting with Resistance 3 in which this pass system is being started with here are a few things that I feel need clearing up or just explaining to some people about this. It is all my opinion but a rational outlook and any comments and corrections or your own opinions just comment after reading I'll reply asap

1) Boycotting. So lets start with some comments about Resistance 3 I've seen things like "if they don't get rid of this I wont be buying" this is a pointless boycott. Let me redefine the point that you only will need a pass if your buying it second hand, when buying new its no different than buying every other game and wont cost any extra. That leaves people who are planning to buy day 1 or just new no reason to boycott and those who were planning to buy second hand and now don't want to because of the online pass will actually have no effect what so ever. If people believe boycotting buying second hand games will somehow convince Sony to stop this pass then there going to be sorely mistaken. Therefore I don't see how people are going to boycott R3.

2) Tank/Flop. My second point is also based on a comment I read this one was suggesting that Resistance 3 will actually tank and suffer purely based off of this PS pass. As mentioned before buying new doesn't effect the price of the game and requires minimal extra effort, it may discourage second hand sales but that's not going to make R3 tank or flop as second hand sales aren't counted and don't actually give the developer money anyway. The comment did suggest also that people wont buy the game new because they wont be able to sell it later because of this pass. While this is quite an indirect worry it could happen if stores will not buy the game off you. However I don't see how they wont, a game store deals in games, chances are the store clerk may not even know about the pass system time will tell on this one but again I don't see the masses doing this

3) Milking gamers. Another general idea going round is that this is just another way for a big company to make more money out of us gamers. While this part is actually kinda true in the fact that us gamers will be paying a bit more money its for the benefit of the online service being given to us. The same reason why people argue that Xbox Live is better than PSN. This way more money go to the developers as they actually get something from second hand sales. I don't think the companies are doing this just because they can but because its a more financially viable business model that allows for these big budget games

4) Blame. This one is directly related to R3 and Insonamniac games as the article that caused this blog was one where they were taking a lot of hits from gamers because of this and its totally unjust. It's Sony's idea and even they shouldn't be blamed as its a trend in the market and a lot of online games now have a similar thing (and are receiving a fair amount of hate on there own) but whining and complaining is not helping

5) Principle. So here I actually agree with others when annoyed about this part, the principle of buying a game and then having to pay to do everything on it. This is annoying but unfortunately how it goes with several things, hell if I could pay for the online only for certain games I would but it doesn't work like that. I cant defend this one so much but it is for the benefit of the developers and not just greed

Hope this has helped balance and cleared up a few things about the PS pass and this is a open site so comments and debates are encouraged but keep it mature if you can and thanks for reading

Nate-Dog5088d ago

This pass business is getting a bit annoying in general in my opinion, although I can see the point of view from some companies and why they're doing it. But for the likes of EA and Sony, no I don't think it's very fair since they're more than big enough and are already well-off enough to not desperately need it (I mention Sony since as you say I don't think this is all down to Insomniac despite the fact that everyone is blaming them, Sony are the ones that have said this will appear on a number of their games, not just Insomniac ones for example). If Sony are the ones thinking they are losing out a bit in this respect why don't they get some people in that actually know how to advertise a game and then push on advertising for their titles? Certain PS exclusives tend to sell pretty poorly because Sony don't have a single clue how to advertise and don't care for paying for it despite the dividends it can pay off when done correctly. If you're saying second-hand sales are that threatening then give people a reason to go out and get the game on release or around the time when it's new, otherwise you leave people to say "ah I don't really care about it, maybe I'll get it second-hand later on cheaper if I need something new".

The problem I have with it is that these companies keep saying "this doesn't affect anyone that buys the game new" when it does. If I buy it new, fine I have the code for when I want to play on my account. But what about if I have another PS3 in the house and want to play it there or want to allow whoever owns that console to play the game online on their account? What about if I want to bring the game to a friend's house and want to play online there? As far as I know not all these online passes work within sub accounts on the same system either (I think I saw someone here mention that the MK9 pass works on sub accounts, can't say that I know whether other passes definitely do or do not work that way aswell).

PhoenixDevil5088d ago

I'm no financial adviser but I think Sony may look at each game on its own turning a profit rather than the whole playstation section, so if they project R3 to get low profits this maybe for that however I do very much agree that advertising needs to be used more it is a much better way of getting sales and keeping customers happy

Good point about something I didn't consider, I have no idea on the details but I can see it being truly annoying if it is purely account based n wont work for other people on the same system n the hassle of having multiple PS3s or going to a friends, its certainly not perfect, I can see the annoyances but we'll have to wait n see just how it actually goes

SilentNegotiator5087d ago

"Rational" nothing. You don't even look at the other angles, just the defensive position of "You're sore because you can't buy used"

The real problem is losing more customer rights. I want to play the multiplayer on MY copy of the game, on any console/account that I want. But now we have this DRM BS. One of the big three has just made precedent for a form of console DRM. If you don't see the problem here, you need to re-examine the situation.

ClimateKaren5087d ago

@SilentNegotiator
Very well said. Just because someone calmly supports a narrow-minded view doesn't mean that it's a rational one.

Aside from the problem this causes for households with multiple PS3s in them, there is another issue that I'm concerned about after playing Fight Night Champion, which incorporates EA's similar online-play policy. That problem is that the online player pool is going to be a bit emptier. In a period of console gaming where it seems like most games that come out have an online component, there are certain games that see less activity than others. Even the more heavily played online titles will see a decline in activity after a while, and when most people put a game down they're done with it for good. The reality is that people will sell their games, and if when a game changes hands someone needs to pay an extra $10 to play their cheap used game online, the chances of them coughing it up is slim. Each one of those is a potential player to keep the community for a game alive, and without them online activity for games will dwindle more rapidly than it would otherwise. No big deal to the devs and publishers, maybe even an asset, as their half-assed sequels with few improvements are more likely to sell quickly. For gamers though, it's a serious inconvenience.

PhoenixDevil5087d ago

@FredEffinChopin & SilentNegotiator
Sorry to argue but this post is rational, specifically rational in response to some of the outspoken comments based on this topic. Search up the definition of rational and it will b something along the lines of calm and agreeable to reason, which is exactly what this post is

So if I'm only looking at the defensive position why do I say that I cannot well defend the principle section, what I did was rationalise it. I don't like the idea of having to pay for a used game and then the MP either but in being 'agreeable to reason' I can see that the developers and publishes are doing this to make a more viable business plan. I agree that DRM is a pain in the ass and while PC has huge piracy its probably not as useful for consoles and an annoyance but it was only a matter of time one of the big 3 started it and do not be surprised if its an standard for every MP next gen. Its not that I don't see whats happening or that it can be a problem but it is accepting that it is happening and trying to make people see its not the end of the world

I know there's going to be problems its nothing I deny, the worry is very real about the MP games drying up a lot sooner and honestly I don't know what to suggest this may actually make devs think about not putting in a MP aspect which could be a good and a bad thing but its too early to see any major ramifications of these online passes

If there are any other concerns of the validity of the blog or more you want to add then please reply or send me a PM

ClimateKaren5087d ago

Yes, but if you're calmly defending the position in the face of indisputable opposing evidence, it's no longer rational. That's not to insult you, and I see the way it looked in my last one, but I feel like you're brushing over all the inconveniences and still coming to the conclusion that it isn't that bad. Some of your points in the blog post acknowledge downsides, and then downplay them. It's like beaten wife who tells the cops that her husband didn't mean any harm and that she started it. She just rationalized, but nothing about it was rational. There is a distinction between the two.

1 & 2. Point out the pointlessness of a boycott of Resistance, and that Resistance won't be a flop. While not openly supporting the online pass, the comments/points are wholly in retaliation to justly annoyed people.

3. Acknowledges the fact that this is being used to milk gamers for a little money, then justifies it by saying it'll go for a better experience. That flat out isn't true. Fight Night Champion is THE most broken online game I've ever played. Hit up the forums, you'll find loads of posts from unsatisfied customers who can't get through a session of online gaming without their system freezing or fights timing out, often discrediting one user for quitting. The community has already dwindled too, and the game isn't even that old. The XBL analogy doesn't work either, because the main feature that people pay for is online gaming, which is free everywhere else but XBL. The features might've been a selling point, but since PSN has beefed up its services, all you're really getting for your money at XBL is cross game chat. Aside from all of that though, XBL is a service for one gamer. We're talking about ALL games' online communities being effected by each games' limited accessibility to used disc owners.

4. Places the blame on one party over the other. Still doesn't speak for the reasoning behind the move, and just makes one person an asshole over the other. Whether it's Sony or Insomniac is irrelevant to gamers.

5. Completely acknowledges AND sides with disgruntled gamers.....

I really don't understand how this overall stance is in favor of the pass system, or in defense of it. It sounds like you know why people are mad, but you just don't mind much yourself.

PhoenixDevil5086d ago

@FredEffinChopin
Very well written response with good points, unfortunately I do not have much time to go into detail about that comment but I must agree that 'Justification of the PS pass' may seem like a more suitable title

As you said its not that I don't see the downsides of this but its more that I see that it is in fact going to happen and am looking at it as best I can, while I would not justify everything companies do this one I genuinely do not mind so much

What does worry me is, as mentioned in other comments, this could very well be the trend of future online second hand games. That was part of the reason I wrote this blog as it seems we may all have to adjust to this at some point or another and people who's initial response are 'I simply wont buy it' etc will not counter the problem. Also as mentioned before there are better ways to get first hand sales which is another blog in itself

I see that you used up the rest of your bubbles in other replys so you wont be able to reply to this PM if you would like to continue and thank you for the intelligent comments

+ Show (2) more repliesLast reply 5086d ago
rob60215087d ago

From what I've heard all the passes so far can be shared with up to 5 PS3s (the same one's you're allowed to share your downloads with.)

longcat5088d ago

The pass should at least work on 3-5 systems, like most PSN games.

If sony want to guarantee 1st/2nd party sales, they may need to look at the release calendar a bit more closely. Its getting pretty crowded. hopefully, they dont start to cull 3rd party games

ThatHappyGamer5087d ago (Edited 5087d ago )

But atleast they should tie the pass to the PS3 "mac address" so that multiple accounts from the same PS3 can access them..

Say I have a younger brother and we share the same PS3.. I don't want to buy 2 copies to play the same game on the same PS3.. :(

longcat5087d ago (Edited 5087d ago )

If they want one account and one PS3, then fine.

But at $60? No. Not now,not ever. There are too many gaming options for something like this.

ThatHappyGamer5087d ago

^ Sadly most of my friends play in PSN. :(

nightmarex1215087d ago

wouldnt you have to buy another pass not another game?
Well their no details yet but you might be able to use multiple accounts, b/c r3 you can play split screen with dual accounts so idk how that going to work with the pass.

MrBeatdown5087d ago

I'd imagine these passes will work like DLC. With the exception of Battlefield BC2, every online pass I've ever used is nothing more than an unlock file which everyone on a PS3 (or multiple PS3s) can access.

It could be a tied to an account, like a PS+ subscription, but I'd be surprised if Sony went that route. They're obviously going after renters and used buyers, but I don't think they would screw over multiple users on the same console. And really, if they are willing to let multiple accounts use a downloaded game, I see no reason why they would suddenly decide to not let multiple accounts play a game online. It would be a pretty illogical choice for Sony.

bwazy5088d ago

THATS IT, I'm officially done with Console gaming. I'm just going to die happily playing Guildwars 2 for FREE for the rest of my days.

a08andan5087d ago (Edited 5087d ago )

And you don't think you need a CD-Key attached to your Guild Wars 2 account to play it? That is the exact same thing as the "PSN-passes".

ThatHappyGamer5087d ago

IMHO this is being done to stop game retailers from earning heavy profit where as developers get nothing..

zero_gamer5087d ago (Edited 5087d ago )

Thanks for posting this article. I'll kindly toss in my coin the mature way (unlike the majority of my posts on N4G)...

"That leaves people who are planning to buy day 1 or just new no reason to boycott and those who were planning to buy second hand and now don't want to because of the online pass will actually have no effect what so ever."

Actually I have a reason to boycott buying the game at all, because if this Online Pass tactic succeeds it could open a door for the industry to lock out the entire game with a pass system that requires a 1-time activation code to use your purchase. Whether or not I buy used is irrelevant in this statement, I am not supportive of this tactic plain and simple.

People seem to forget that a multitude of used game buyers do purchase DLC, supporting the developers in the end and that cheaper game could give gamers more room to purchase DLC. As much as I dislike the majority of DLC, you cannot argue it helps with getting money off from used games buyers in a less punitive approach.

A better approach would be a "thank you" card to reward new game buyers random rare content, that are useful enough to want, which will never be available for purchase. Each copy could have its own randomized combination of rare content so that each gamer can have a different collection of rare goodies to enjoy. A gamer can also show off what they got to their friends as well as a social thing. That could really give the incentive to buy new, but then again my idea leaves room for improvement as well. Feel free to contribute any comments.

All in all, the gaming industry is a profitable business as it is. Online Passes may or may not work the way the industry wants them to work. Either way, I am not supporting such a tactic for many reasons.

PhoenixDevil5087d ago (Edited 5087d ago )

Yh very good point and response, tbf I'm not really interested in R3 its just been centre of the PS pass things so I probably wont buy it however if it was a game I was really interested in I wouldn't boycott it for this, I can understand that some people like yourself will stand up against this but I dunno how many people will sacrifice getting a game they want because of the idea of the pass, also you have to consider the sheer amount of people who wont have a clue about the pass until they have the game. Some people don't keep up with gaming news as much as regulars on this site

While I actually do think losing any sales, especially hardcore fan sales, is bad I don't think that it will effect much or cause PS pass to stop, Sony have already said its in the pipeline for other first party games, its going to take a lot of gamers a lot of sacrifice with a lot of very possibly good games to get this message across to Sony and other publishers

I agree with the problem of incentive for more people to buy new, advertising and rewards would be better, this kind of investment will actually make customers happy about this kind of thing it is a really shame but unfortunately seems to be a trend in the market

I respect that you don't want to support this and stick to it man, I can't say I like this whole pass system but hopefully wont effect me too much either way we'll see after R3 release and the announcement of future tittles that include this system (also thanks for the mature response :P I feel honored)

Strange_Evil5087d ago (Edited 5087d ago )

I think the developers should add in more perks for people who buy it new like give a discounted DLC or something on those lines rather than making them pay for online. But with that said, a lot of people cried for XBL paid service and yet people pay for it, so they just went all out and clamped the online part out.

And if you look at it, this is hardly a risk taken by the developer or Sony cause the people who buy new, are gonna buy new regardless and even if 2nd hand sales dips, let it dip, as the developers weren't getting squat from that 2nd hand sale. At least now they get something in return. In fact I thought this was a long time coming and now that Sony and EA have taken the initiative, don't be baffled if Ubisoft, M$, Rockstar and all major studios take the same route.

I for the sake of developers wish that things went digital fast and we could dump the disc format. The main culprit here is the middle-man aka stores like Gamestop which sell used games for 40-45$ and make the whole profit. If 1 can cut these guys out, Developers would get a good share of the money, and the mom's who buy the games for their child, wouldn't be fooled by GS employee to buy used only to come home and find that now you gotta pay for a stupid pass to play online. Stores like Steam which offer great deals have shown how to run an online store.

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