Today, I completed the Halo 3: ODST Campaign. It was decent... That's all I have to say about it. I didn't dislike it, but on the other hand, I didn't especially like it either. Apart from the very beginning when my character dropped into combat... there was nothing about ODST worth remembering. In addition, firefight already feels old to me. It's nothing new and just feels thrown in. I played for 2 hours, got to the last stage of the third set until my party finally died. Today a friend wanted to play firefight, and I just couldn't bring myself to enjoy it. It's just so damn boring already. The whole hoard gametype has been done before - and much better I might add, by games like Call of Duty: World at War and (to a point) Resistance 2. ODST's just feels uninspired and Bungie choosing to not include matchmaking shows just how much effort was put into it. If it was a gametype they had confidence in there would have been Matchmaking for sure, but it seems as though it's just going to be a footnote in the 'legacy' of this game because after the initial novelty wears off, it's just really not much fun.
So I quit my boring game of firefight before and popped in the multiplayer disk. Sure the menus are a bit different, a bit darker, and there's one new ranked game mode, but other than that, there's nothing! I had already purchased the map packs soon after their respective release dates so they were nothing new to me.
While playing, I became utterly disgusted and decided to see if my fellow gamers felt the same way. I asked "Who here thinks ODST is worth $60?" My first response was a resounding "No one" from a teammate. Soon, everyone else joined in. There were no objections, no fanboy rants as one would see in the N4G comment pages, just a unanimous NO.
Why couldn't they have given the game a facelift? I recently downloaded a visual/sound mod for Day of Defeat that changes the graphics slightly to make them a bit more crisp and the sounds completely. Why couldn't they have done this with the multiplayer disk? It wouldn't affect individual gameplay between one version or the other - so what gives?
So my question is, What was I thinking, what were we all thinking? I feel so ashamed that I paid $60 for half a game when I have a free multiplayer demo at home that's way more fun, and I find myself playing it twice as much. I won't mention the name - If I did there would be a hoard of accusations calling me bias - but by all means I'm not. I hold the games I play to a high standard regardless of platform. In my opinion, that's a standard ODST does not meet.
So again, I'll ask - "What were we thinking when we bought this game?
If you come in here with sales figures or metacritic averages or other crap like that, I won't even respond and I hope no one else will either.
The Halo Reach demo is its only redeeming quality to me... And who knows when that will be available.
"The Montréal-based (Québec, Canada) indie games developer Raccoon Logic have today announced with great joy and thrill, that their satirical sci-fi adventure "Revenge of the Savage Planet", is coming to PC (via Steam) and consoles (PS5 and Xbox Series X) on May 8th (2025)." - Jonas Ek, TGG.
"The Kosice-based (Slovakia) indie games publisher Grindstone and Bratislava-based (Slovakia) indie games developer Bitmap Galaxy,, are today very delighted and proud to announce that the full version (v1.0) of their cozy puzzle nature-building game “Preserve“, is coming to PC (via Steam) and consoles (PS5, PS4, Xbox Series X/S, Xbox One, and the Nintendo Switch via digital stores on May 15th, 2025." - Jonas Ek, TGG.
Neil writes "Don’t arrive at the gates of Bee Flowers: Royal Garden expecting anything near a test of your puzzling mind."
Blame yourself for falling for the hype.
what you need is a nice healthy glass of denial juice.
denial is a defence mechanism.
its not totally your fault. most game sites have halo odst as a must buy for everyone. if you could read between the lines you might of waited for mixrosoft to make odst downloadable.
also, you shouldnt be happy about a beta oppurtunity.
beta testers are paid to test the game but here you are saying you will pay for xbox live and a game you wont play again to help beta test. you will be writing another write up if the beta doesnt work right and they pull down the server for a while. after all. thats what betas are for.
To those reading. This is what happens when "popularity" & "sales" are more important than "Innovation" & "Quality".
For me it has been a solid purchase, I have played probably 20 hours of firefight and 10 hours or so of the campaign. Most games at the 60 dollar mark don't even touch this for me.
"The whole hoard gametype has been done before - and much better I might add, by games like Call of Duty: World at War and (to a point) Resistance 2"
Yea it has been done before, but not in the fashion Bungie did it. In Gear 2 the enemies get tougher, which is the same with Cod: WaW. The skulls in ODST change the whole horde dynamic cause the whole strategy to stay alive changes.
To each there own...take it back and put money down on UC:2.
^^^To Ram: You haven't nor probably won't play ODST or Reach, but I am sure you are having a blast playing the UC: 2 Beta?? AMIRITE?
You need a glass of gamer juice and put down the sony kool-aid.
I said this to MANY people and all I got was "Jinxstar is a stupid sony droid" responses....
I don't feel bad for you but just remember now MS knows they can take you for a ride. I can't wait for reach where they have the game and announce prior to release that they will be having downloadable map packs for the next 5 months(The first 2 or 3 will be unlocks on the disc).... And you will buy it all I am sure... Now MS knows they can take you and everyone else who bought ODST for a ride and they WILL.
Edit: Here is the big thing you need to realize about reviewers. They don't need to buy the game if they work for big sites. They don't know it's true value if they aren't paying out of pocket for it. They are being sent big freaking schwag bags of Halo stuff and getting asked to review it... Is it a fun 5 hours game? Probably. Is it a fun new MP mode? Probably not bad but I doubt it will last too long.... is it worth 65$? heck NO! These reviewers don't have longevity with this game. Sometimes I play a game and think "this is a game I'll be coming back to for years".... And 99% of the time I don't... but you knew what you were getting. A 5 hour game with an extra mode... When you could have spent that money on something like Borderlands or Dragon age or something better...
Campaign = $20
Reason - The lost and the Damned was $20, this would be too
Firefight - $15
Reason - Whether you like it or not, Firefight is a great game mode worthy of a $15 price tag.
Mythic Map Pack part 2 = $10
Reason - every map pack costs $10, this is no exception
Halo Reach beta - $5
Reason - Beta for one of the biggest games of 2010
Total = $50
http://www.amazon.com/Halo-...
If you paid $60 for it, you can either add $10 to the fact that it's a Halo game or to the fact that you didn't do your research.
Well, I harbored concerns similar to yours leading up to the launch of the game. I just couldn't seem to figure out how to justify spending 60 dollars on that particular package of content. Which is why I haven't bought it yet. I'd be lying if I said I wasn't curious. I actually think on it pretty frequently, wondering whether the new campaign is as good as the reviews say it is. But I'm just simply not ready to spend 60 dollars on it to find out. I resent Microsoft for refusing to offer the new content in a stand-alone package, and it's ridiculous that Bungie didn't develop a matchmaking component for Firefight. I'll try out the new stuff in a few months to a year when I can get it much cheaper.