There have been many arguments about who gots the bigger system, people say their XBOX 360 is king, and their' Sony PS3's godly. The reason i am not naming the Wii, is because I honestly feel that it does not deserve to be called next generation. In no way is that a diss to any nintendo fans, I myself on a Wii console. But it's really an memoir to the fans of what Nintendo truly is, an innovator. And in no way Wii is just a fad, its a new genre of gaming. Actually getting people to be in the game.
Comapanies that constantly third party exclusives, timed or peremenant are cheating the fans of of a great gaming experience . I understand that hardware companies want to sell their systems for a paycheck, but what about the consumers? Aren't they important also, give them what they want.
The console wars are making a rift in the gaming community, It has never been so nasty until early 2005. There was a time where gamers could agree on games and just enjoy the quality of the games, now every piece of a video game are disected and constantly compared and contrasted. People are not unified as they use to be, it's a sad time to be a gamer.
People are constantly bashed on forums and in real life for owning certain systems. Since when did Sony become a minority? When did the 360 become a system killer? I begin to think, its time for a unified console to rule them all that way everyone is happy.
Mario Kart World is some of the most fun you’ll have this year that offers a deep experience with the Switch 2’s launch.
Few games among the Nintendo Switch 2 launch line-up can match Cyberpunk 2077 in putting the system through its paces. It's a staple of our PC benchmarking suite for good reason: the open world design is a solid stressor for any CPU, while its effects-heavy battles challenge GPU resources as well. This Switch 2 release has clearly been a big undertaking for developer CD Projekt Red too, who produced the port in-house with unique optimisations for Switch 2's ARM-based architecture. It's also remarkably the Ultimate Edition of the game, with both the core adventure and the more taxing Phantom Liberty expansion bundled in - an extra portion that proved too demanding to justify a last-gen console release, and was instead restricted to PS5 and Series X/S, and yet here it is running on Switch 2.
To cut to the chase, Switch 2 offers a truly viable way to enjoy Cyberpunk, either in a portable format or docked under a TV. However, CDPR has shot for the stars in its ambition to include Phantom Liberty as well, and it's here that Switch 2 hits some technical limits - with frame-rates struggling as we explore its newer Dog Town region. Still, that aside, there's a lot to admire in the game's engineering for Nintendo's new console overall, and how competitive it is in comparison with other consoles.
I am happy for CDPR. Their hard work paid off because the Switch 2 version are always in the top 5 Switch 2 launch game sales.
Mario Kart World may mark plenty of new beginnings for the series and Nintendo, but some of its features may help older players feel young again.