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NoUseMerc

Contributor
CRank: 17Score: 199725
30°

PSU at GDC

Hey everyone, just wanted to let everyone know that myself and 3 others from PSU.com will be attending GDC next week and will be bringing everyone tons of great news and hardware reviews. Here is the list of events we have scheduled already with way way more already planned.

-Gameloft: Meeting with developers and seeing games such as Brothers in Arms and All Star Football 2008.
-Casual Games Summit: Getting to hang out with devs and eat food and play games

-Foundation 9 Event: Meeting with people from Foundation 9, devs of titles like Death Jr for PSP and Harker for PS3.

-Phil Harrison Keynote
-TN Games ForceWear Vest demo and we'll be there interviewing them too. We will bring everyone a review on this hardware.
-Tip of the Iceburg Future Games: Some convention thing...new games I guess

-LucasArts: True Next Generation Gameplay: we'll see Euphoria and titles like StarWars Force Unleashed
-Epic Games Press event: We get to go behind closed doors and see Gears, Unreal 3, and other projects
-RSX Best Practices: Some convention ont he RSX....new stuff I guess

-Instinct Studios Interview and demo: A new studio we are meeting with that makes games and 3d engines.
-Suite Night @ GDC!: Some event where we meet with PR's and Developers and discuss games


Anyways...thats not the full list, but it gives you an idea of what to be looking forward to on PSU.

fenderputty6414d ago

I'm lookin' forward to some interesting stuff.

120°

Serious Questions Must Be Asked About PlayStation CEO Hermen Hulst After New Concord Report

"It took one trailer for your average Joe Shmoe gamer to know the fate of Concord. Meanwhile, Hulst was at the helm of its development thinking it was about to be "the future of PlayStation." The level of disconnect is tremendous. This isn't just a catastrophically expensive mistake from Hulst, it is an embarrassing one that raises serious questions about whether he is fit for the role he had, let alone the role has has been promoted to. Hulst and co. get paid untold millions to make the exact calls that just cost Sony half-a-billion dollars when they could have gotten a better counsel from the YouTube comments section. Suffice to say, Hulst and any other PlayStation leadership involved in this disaster have serious questions to answer.

Read Full Story >>
comicbook.com
6h ago
Knushwood Butt6h ago

'It took one trailer for your average Joe Shmoe gamer to know the fate of Concord.'.

I wonder if the author bought up a load of physical copies and themed controllers in advance of the game being pulled, seen as they have such foresight.

Chocoburger1h ago(Edited 1h ago)

A bit exaggerative. Half a billion? First we went from 200 million, then 400 million, and now its 500 million? In 3 days some blogger is going to claim Concord cost 700 million!

Yes, the game was clearly not going to succeed, nearly everyone knew this in advance, but if Hulst learns his lesson, and focuses on quality single player adventures (additional multiplayer modes are fine too!), then we're okay. If he doesn't learn, then he needs to get the boot.

This is a make-or-break moment for us to believe in him, don't screw it up. The rumored upcoming State of Play with some big announcements should help bring things back in order. I hope.

SimpleDad51m ago

So basically what you're saying is... wait for E3 for new single player games that will magically appear from Sony.
Herman will, from now on, listen to gamers by releasing Fairgames, Marathon and Horizon gaas.

ravens5243m ago

If this is a peek at what's to come wit Herman, get him tf out of here asap.

Rimeskeem42m ago

Wasn't this game in development way before Hulst became an exec?

Show all comments (9)
130°

Palworld maker vows to fight Nintendo lawsuit on behalf of fans and indie developers

Palworld developer Pocketpair has responded to this morning's dramatic decision by Nintendo to file a patent infringement.

Read Full Story >>
eurogamer.net
GotGame8181d 20h ago (Edited 1d 20h ago )

Palworld is better, but Nintendo has$$$$ They can fight it all they want, but will absolutely lose. It is a blatant Pokemon rip off. I do wish them luck though.

RedDevils2h ago

Go check Dragon Quest you would know where Pokemon got their ideas from.

MeteorPanda1h ago

The character design is NOT the issue here. Pokemon patented bullsht. You can patent "Throwing an item to capture a virtual character and another action to release an item that releases a combat character onto virtual world" but my god that is vague as fuck and shouldnt hold in any court...and the kicker? it was patented AFTER palworld was made.

If this lawsuit goes through that is literally going to work on every single monster capture game,

Lionsguard1h ago(Edited 1h ago)

Like the other guy said, this has nothing to do with any of the designs. This is Nintendo patent trolling. It's like Rockstar suing another game if they have a guy opening the car door and yanking them out to steal the car because that's why you do in GTA so therefore that game is infringing on GTA's "patent". And that's the reason why Pocketpair is fighting this because if they lose this opens the doors to MORE lawsuits of this kind.

Profchaos5h ago

Weren't the wire models used in palworld ripped out of Pokemon in the end?

porkChop4h ago

No they weren't. That was proven false. And, again since people don't seem to understand, this is not a copyright lawsuit or about stolen content/assets/designs/etc. It's a patent lawsuit. So far all the possible patents I've seen were filed by Nintendo 4 months *after* Palworld released.

Profchaos3h ago

Then I have no clue what this is about specifically

--Onilink--3h ago

The catching mechanic patent was filed even before Arceus was released, I dont know which ones you have been watching because all the ones I’ve seen were before Palword came out
(Though not all have been approved in the US yet, just in Japan)

porkChop2h ago

The patent for the catching mechanic was filed July 2024 and granted August 2024. It was filed on top of a separate, "parent" patent that had been filed in 2021. Nintendo filed new patents and had them expedited just so they could sue Pocket Pair/Palworld.

MeteorPanda1h ago

it's so dumb. if that patent holds any water in court - any monster capture game is done and gone. cnts.

+ Show (1) more replyLast reply 1h ago
jznrpg5h ago

On behalf of their money seems like the biggest reason

Kneetos3h ago(Edited 3h ago)

People want Nintendo to lose as a big middle finger to the company, but if Nintendo wins then they set a precedent for others to follow which could be bad for Nintendo themselves if they end up infringing on a patent owned by someone else

The one I'm reminded of is, a few years ago Sony patented something to do with AI controlling a characters moments in a game to "help get past difficult or grindy parts" of a game

Mario kart 8 deluxe had a the auto acceleration and auto steering technology implemented, so potentially if that came back for mario kart 9 could possibly open the door for Sony to sue them if it's close enough

Show all comments (15)
220°

Silent Hill 2 Will Be a PS5 Exclusive Until Oct. 8, 2025, So Don't Expect an Xbox Version Until Then

Silent Hill 2 remake will be exclusive to the PS5 until October 8, 2025, so don't expect an Xbox port or announcement it expires.

darthv7216h ago

why does it feel like we are living in the early 00's again? Sony paying for either full exclusivity or timed was the thing back in the day... and its been 'remastered' for this generation.

raWfodog9h ago(Edited 9h ago)

The original SH2 was PS2-exclusive for only a few months. Remastered version is exclusive for over a year lol.

But both companies played the timed exclusives game for so long so it’s no surprise.

rlow18h ago

Sony is the king of paying for exclusives. Anytime Xbox does it Sony fans go berserk. But when the shoes on the other foot they flop like a fish out of water.

raWfodog7h ago

@rlow

Stop acting like one camp is better than the other. Both sides have rabid fans that go crazy over silly stuff. Many gamers have common sense and are even-keeled. Which category do you fall into?

Profchaos8h ago

Two fold publishers look at the loss in sales due to exclusivity and given how little Xbox sells in general Sony's generally able to get a greenlight for this behaviour if they fund it.

Microsoft think buying punishers is acceptable but they dug a huge financial hole as a result

Nintendo is just Nintendo and don't care

VersusDMC7h ago

Oh Nintendo didn't pay for timed exclusivity for Monster Hunter Rise, SMTV, octopath, etc...? As usual it's
only a "behaviour" for Sony.

Chevalier8h ago

Yeah it's not like Xbox paid for exclusivity for games like Ark 2, Stalker 2, Warhammer Darktide or anything like that right? Oh wait.....

S2Killinit4h ago(Edited 4h ago)

How do we know the developer doesnt prefer to release on the console that sells games?

+ Show (1) more replyLast reply 4h ago
Einhander19729h ago

Just because that's the announced end doesn't guarantee it will be coming to xbox at that point or ever to be honest.

And even if it does it'll be an inferior version without the haptics and the Tempest audio which I expect will be a huge part in setting the mood in a game like this.

Obscure_Observer7h ago

"Just because that's the announced end doesn't guarantee it will be coming to xbox at that point or ever to be honest."

Whatever makes you sleep at night. Silent Hill will be release on both PC and PS5 and yet Konami made sure and let everyone know that their game is a timed-exclusive to Playstation. The Switch 2 and it´s PS4-level hardware won´t be able to handle it, so yeah, it´s definitely coming to Xbox.

"And even if it does it'll be an inferior version without the haptics and the Tempest audio which I expect will be a huge part in setting the mood in a game like this."

Who cares for Tempest when we have Dolby Atmos? And haptics? Please. There isn´t a single haptics implementation for games that comes near to Astrobot´s.

So yeah, I´m cool getting the best definitive version on Xbox Series X.

Knushwood Butt6h ago

'Who cares for Tempest when we have Dolby Atmos? And haptics? Please. There isn´t a single haptics implementation for games that comes near to Astrobot´s.'.

Have you played Returnal?

Sonic18816h ago(Edited 6h ago)

So yeah, I´m cool getting the best definitive version on Xbox Series X.

You mean PC and PS5 Pro. The Series S will prevent it from being the definitive version 😂

6h ago
6h ago
Obscure_Observer6h ago

@Sonic1881

"You mean PC and PS5 Pro. The Series S will prevent it from being the definitive version 😂"

We´ll see. The S is not preventing S.T.A.L.K.E.R 2 from being excellent on Xbox Series X running at 60fps according to DF, despite the fact that it can barely handle that game a stable 30fps at the moment.

@Knushwood Butt

"Have you played Returnal?"

No. Why? It´s better than Astrobot?

Sonic18815h ago(Edited 4h ago)

"We´ll see. The S is not preventing S.T.A.L.K.E.R 2 from being excellent on Xbox Series X running at 60fps according to DF, despite the fact that it can barely handle that game a stable 30fps at the moment."

We'll definitely see 😂

Knushwood Butt4h ago

Better is subjective, but pretty much anyone would agree that the haptics are excellent. I got the Returnal platinum months if not years ago, and just started from scratch again last night. The audio and haptics are first class.

Hofstaderman1h ago

No guarantee XBOX will even be around by then.

Gravesinger_16m ago

The inferior version is the console version no matter what console its on..PERIOD.

+ Show (7) more repliesLast reply 16m ago
shadowT12h ago

enough time to optimize for Xbox Series S

P_Bomb10h ago

Hmm. Just a bit more than the 9 months The Medium was console exclusive.

TheNamelessOne9h ago

No wait on the PC end, so I'm happy.

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