ACII Black Edition is finally mine!

Nate-Dog

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Why I think Assassins Creed Brotherhood is the worst of AC, and a worrying title for AC fans

I know I'm going to get some (well, probably a lot) of heat for this but screw it I'll go for it anyway. Just so you know, there will be spoilers ahead about AC:Brotherhood itself and possibly ACII and AC.

Lots of people have talked about what Ubisoft have achieved with the Assassins Creed series. Assassins Creed was a game that was in development for quite a while and was initially planned to be a Playstation 3 exclusive but was eventually announced to be a multiplatform title. Assassins Creed never really lived up to the potential it had, something which Ubisoft admitted a while ago in acknowledging that the hype that began to surface on the title resulted in them making the game a little more mainstream and simplified than they had planned.

Assassins Creed then looked a promising title but never really got off the ground. But Ubisoft knew where they went wrong and weren't afraid to admit their mistakes and try to fix things with Assassins Creed II, and that's exactly what they did. Much improved free-running and gameplay in general with fast-climbing, more hiding options such as blending with groups and on benches, aerial, ledge and hay-bale assassinations, and more of a focus on the player individual assassination sequences and pushing players to be more stealthy. Combat was much improved too from the drab affair it was in Assassins Creed, with different weapons such as the poison blade and the hidden pistol, and also different types of swords and heavy and small weapons being available to the player to buy and use with the new monetary system. Counter-attacking and dodging worked much more efficiently and combat, while still not feeling incredibly different and diverse, was much less dull and irritating as it sometimes was in Assassins Creed.

Assassins Creed II also grabbed our attention with wonderful visuals and graphics and a number of famous and beautiful locations to explore and enjoy, such as Florence and Venice. Story wise players were introduced to the life of a very likeable and interesting protagonist in the amiable and naive Ezio Auditore da Firenze, along with his encounters with a huge range of memorable characters in the supporting cast.

I've blabbed on enough already without even talking about Brotherhood, so let's get down to it, why the hate for the game?

First of all when you jump into Brotherhood you notice how similar it is to Assassins Creed II. In the surroundings of 16th century Italy, in combat, in characters, and even in plot. I was already sceptical about the release of Brotherhood so soon after ACII was released and in a setting that seemed so similar, but hey I enjoyed ACII and enjoyed AC so why wouldn't I like this? My main worry about the game was whether there was really any point in the game in whether the story would actually hold any importance in the overall arc of the AC plot, and it was easy to see on my first playthrough that I was justified in worrying about it.

The game begins directly after the ending of Assassins Creed II (much like ACII begins directly after the ending of AC, albeit a few hours later in that case) with Ezio and his uncle Mario escaping The Vatican with the Apple of Eden. From then on the game, to put it simply, tells the story of how the Assassins lost the Apple, and got it back again. It sounds like I'm literally just dumbing down the story to nothing (which I could perhaps do with ACII aswell and make it seem just as redundant a game), but think about it. The first number of sequences are about things that in ACII would have been skipped on but referenced to since they were so small and unimportant. Ezio has the Apple, Cesare Borgia, another unimportant character although that point is for later, attacks Monteriggioni and kills Mario and steals the Apple of Eden for the Borgia household. The next sequence you get to the Tiber Island hideout. The next sequence you just do missions for the courtesans, thieves and mercenaries to gain their help. The next sequence you rescue Caterina from the Castello Sant Angelo and then destroy one of Da Vinci's war machines. And so on and so on.

In Assassins Creed II I felt there was a point in me playing out what I was playing. I find out Umberto Alberti betrayed Ezio's family and plot revenge on him. Then I begin to find out more about the Templar order. Then I take down to Pazzi to keep Florence a republic in the hands of the Medici and to stop the Templars taking full control of more of Italy, etc. Everything regarding Ezio's story in Assassins Creed Brotherhood is so redundant and unnecessary. Even the main enemy and the main antagonist, Rodrigo Borgia's (or Alexander VI's) son, Cesare Borgia. Cesare first appears in ACB in Monteriggioni as he leads the attack of the Papal Forces on the area and takes the Apple of Eden from Ezio. After this point we get to see his influence and importance in the story, but there's one problem: it doesn't exist. Cesare appears sporadically, at one time to dash out of the Castello when Ezio is trying to save Caterina, at another time to kill a man who claims to have been a loyal servant of his but who made a mistake. We never really get to see much of Cesare until the 8th Sequence when he storms into the Castello whinging to Rodrigo Borgia about him cutting his money as he can't afford to pay Louis XII for his French forces amongst other monetary issues. Rodrigo tells him he took the Apple and hid it away. Cesare eventually kills Rodrigo and finds out the location of the Apple, as does Ezio and they begin a chase to see who will get to it first. Here Ezio regains the Apple for the Assassins and all is right with the world. He eventually also catches up with Cesare once more in the future after he has escaped from the confinement of the Spanish, and seemingly sends him to his death.

My point here is that Cesare Borgia's position in, not even just the overall AC plot, but even just in Brotherhood, seems meaningless. He is portrayed as an idiotic, naive child who doesn't know how to command his men. In Assassins Creed II, Ezio spends the game trying to reach whoever is at the top of the Templar order, at least in Italy, to make whoever ordered the death of the other men of the Auditore family pay. Throughout the game you begin to learn more about "The Spaniard" and how incredibly powerful he really is and eventually, after a long and ardous attempt through multiple intelligence sources and assassinations, Ezio finds his way to reach the ever illusive Rodrigo Borgia, and even then with his fellow assassins by his side he fails to despatch of him. In Brotherhood despite the claims of other characters such as Machiavelli and La Volpe, Cesare hardly seems like he's anything near untouchable, and in time you find that that is definitely the case.

Another one of my main gripes with ACB's structuring is the fact that the whole first 5 sequences are spent introducing new players to the world of Assassins Creed. I'm all for giving new players to any series a chance in to help them understand things and how they work, but not if it ruins the experience for the rest of the players. The first 4 sequences are spent showing players through the Romulus scroll / tomb missions (which are a pretty poor copy of the Assassin tombs from ACII), teaching players how to track and trail targets, how to hide successfully in groups, how to find targets with Eagle Vision, and a number of other things. I wonder to myself "didn't I already play this introduction in Assassins Creed II"? Sequence 5, The Banker (another unimportant character who's killing seems another pointless task to achieve), is the player's first real rest in the whole game for hiding and assassinating anyone, in real sense of the word "assassinate" that is; I found the lack of real assassinations in AC: Brotherhood extremely worrying. The introduction of the assassin recruits was an interesting idea but was another reason why combat and any tasks in general were too easy in ACB.

Only on the near-completion of my second playthrough of Brotherhood did I notice also how bad some of the scriptwriting is. The majority of the memory sequences spend their time giving fan service to Ezio, making him seem like an all knowing, all wise hero of the world. While Ezio is being shown as an infallible hero unable of any misjudgement or wrong-doing, we get cringe-worthy lines from the likes of Caterina Sforza saying something along the lines of "good people of Roma, don't give up hope your time of freedom will come!" and other things such as "Vittoria agli Assassini!" (Victory to the Assassins!). You also begin to notice some other slight issues with certain story elements too. Ezio, a complete womanizer throughout Assassins Creed II, perhaps until he meets Rosa the thief who he seems to become quite close to, at the start of Brotherhood looks as if he wants to settle down for a while with Caterina Sforza, someone who he has had 2 short interactions with, while Rosa has disappeared completely despite being intimate with Ezio for a much longer period. Is she suddenly unimportant in the AC plot because Caterina Sforza was a real person and a historical figure?

Then there's the combat. The thing about a lot of games this gen is that obviously with newer technology developers have more tools available for their games and they can give players more options, but I feel Brotherhood's combat additions are more of a hindrance to ACB (and possibly all future AC games) than a help. The problem with combat in ACB, is that it is incredibly too easy. The addition of the "kick" means that instead of waiting patiently to counter your enemies's attack, or trying to dodge their attacks and break their defense from there, all you need to do is press X (or A) and attack 3 times with the sword and bam, you're done. You also have killstreaks which honestly I can't understand the inclusion of. Basically once you break one enemies' defense and kill them, all you need to do is press the attack button once and aim the analogue in the direction of any other enemy for an instant kill, and you can just do it over and over and over. If that's not enough, there's the introduction of the Crossbow. The crossbow has been teased to players ever since one of the first trailers for Assassins Creed (1), but you can tell why it wasn't included so soon. The crossbow is a way to silently kill any enemy that is from near-medium distance away without any scruple. Again the problem with this is that it makes the game way too easy and reduces that classic tension and patience you have to have in any moment of any old stealth game, like say Metal Gear Solid 1 for example, where you know that around any corner there could be enemies and where you are forced to be as stealthy as possible. With the crossbow in ACB even if an enemy is looking directly at you and from just a few yards away with his suspicion meter rapidly filling you can speedily grab your crossbow and take him out with one simple shot. One of the main problems with this is that it makes the use of the throwing knives, a key item in Assassins Creed, completely useless, especially since with certain enemies it will often take 2 throwing knives to kill them.

I don't hate Brotherhood completely. The Desmond sequences to me are the only parts of the game which stay true to the AC story and style and are of any real relevance, particularly the final 15-20 minutes of course. What I'm getting at is this question: why couldn't Ubisoft leave out Brotherhood and really go for the next title to make it as good as it can be? Brotherhood spent 2 fifths of the game introducing the franchise and gameplay to new players, another quarter giving fan service to Ezio with some absolutely really awful dialogue making the assassin order seem as if everything they do is morally simple and correct, another fifth buying things from shops and walking up to multitudes of signs to rebuild Rome, and the final fifth actually forwarding the story with Desmond's sections.

Perhaps the most ironic thing is that despite all of my complaints, right or wrong, I have a bit of hope for Revelations. Ezio reaching Constantinople and searching for a number of things, Altair's return at what could be a fairly important time in his life, and Desmond's story too. Assassins Creed (1) had a wonderful setting, something almost completely alien to what we experienced in ACII and AC:B, but with the gameplay flaws among other things it wasn't as good as it could have been. I think with the jumps ACII made AC:Revelations could be a lot of fun, but clearly I am very worried about where the series is going and whether the AC plot and games in general is going to suffer because they want the series to "appeal to a wider audience". While Ubisoft are clear about their desires to continue AC as a yearly franchise I don't think it is the best option for them, especially if they do the same with Assassins Creed III.

There are some things I have left out since I have spent an age writing this (and didn't plan on writing this much) so apologies and also apologies if some things seem ambiguous or written poorly which if so is probably because of the same reason.

xX-StolenSoul-Xx4636d ago (Edited 4636d ago )

I've actually loved Ac Brotherhood, if it aint broke don't fix it.

AC II was actually my first Assasins Creed Game and i fell in love with the series.
I do think AC II was a better story but thats not to say AC Brotherhood was bad, it was great.
I do wish they have chosen a differnt Location instead of Rome because it was to similar to Ac II but i got around to it and enjoyed it still.

The next AC is really going to end Ezios' story and they'll move on to AC 3 afterwords, i don't really expect to many changes in Revalations tough.

sdtarm4635d ago

They are only milking the franchise, AC is the most successful title Ubi have had in years and the CoD effect comes with it,

I loved AC, liked ACII and totally hated AC BH

GrieverSoul4635d ago

My problem with Brotherhood is actually the milking like sdtarm said. The games was good but the plot is being strecthed. The whole AC plot was written while the first game was being developed. It was supposed to come out in 3 parts. Ubi saw an opportunity to milk this game since their Prince of Persia franchise went down the drain with bad gameplay and design decisions. So they are milking AC. The story is being stretched! the game might be good, im not saying otherwise, but good isnst the same as marterpiece. And AC might have been one if it maintained the I, II and III sequence. To tie all the loose ends, Ubi might change the original script and the end might suffer from it. Only time will tell.

Dio10804636d ago

You first AC was the worst of the series. AC2 was better than 1.

rabidpancakeburglar4636d ago

Definitely, I thought that they first was just too repetitive and when I played it on my ps3 it was unbelievable how slow the xmb became when I brought it up

theEx1Le4636d ago

Thats not because of the game, thats just the xmb.

Brownghost4636d ago (Edited 4636d ago )

i still feel that AC1 was a very beautiful game with a repetitive story, beautiful setting, and great characters with fun gameplay just repetitive missions and boring AIs

rabidpancakeburglar4636d ago

theEx1Le
No it was definitely an effect the game was having on the xmb, the only other game which made it half as slow as assassins creed did was fallout 3

LadyGaga4635d ago

I didn't really see how AC2 really improved on AC1's biggest flaw - the combat. It's still slow, and you're still just waiting for the enemy to attack so you can counter. You just don't feel like a badass in those games.

dinkeldinkse4635d ago

Unlike AC II, Ezio is basically invincible with the counterattack. With a little practice, you can basically go through the game without being hit.

I did the combat skill challenge where you see how many enemies you can kill before Ezio's health is depleted and I had like 130 kills in a row without being hit and then I gave up because it wasn't fun anymore.

SageHonor4636d ago

The combat in all AC games are lame.. The A.I. has alwas been dumb too.. But i get what you mean. Brotherhood and minor things better than AC2.. In terms of gameplay. But i only payed 20 bucks for AC2..

AC is a franchise I kinda love and hate. But revelations isnt a must buy for me. ill wait for a price drop. Too many other games above that in my eyes

Also, just a thought.. dont all AC games have the assassins nearly wiped out or something like that while the Templars are in power? Kind of a pointless war ehh? I mean Desmond is in a Templar dominated present and we play the flashbacks trying to stop the Templars. Thats a main focal point and it all seems like its for nothing

xX-StolenSoul-Xx4636d ago

I'll wait for a price drop as well, i usually don't buy Single player titles at full price, Yes, brotherhood does have multiplayer but it's definatly not something i spent alot of time on.

Fez4635d ago (Edited 4635d ago )

I wouldn't say templar dominated, considering the assassins have a world wide network and were also able to infiltrate abstergo industries.

The whole point of the flashbacks, i.e. the actual game, is to find clues on how to defeat the templars in the present day, so it isn't for nothing.

-
Looking forward to Ezio's story being wrapped up, but even more so to a new main protagonists or better yet modern day desmond for AC3.

Edit: Good blog with good points. Combat being far too easy was my biggest gripe with the game. Hope revelations changes things up.

Ducky4636d ago

More or less exactly how I felt about Brotherhood too.

It all felt unimportant and there wasn't much intrigue in the plot like the previous game... but it was still fun gameplay-wise.

dinkeldinkse4636d ago

It's Ezio vs Rodrigo Borgia and Ezio defeats Rodrigo, but lets him live. In AC:B, it's Ezio vs Rodrigo Borgia's family with Rodrigo being almost non-existant in the game. It just bugs me that Rodrigo is a very minor character in AC:B and that his family, who are non-existant in ACII, take over as the antagonists in the game. It would have been better if Rodrigo had been killed by Ezio.

Show all comments (29)
240°

Fallout 4's 'next gen' update is over 14 gigs, breaks modded saves, & doesn't change much at all

We were expecting problems with mod support, but there are a lot of other issues.

isarai10h ago

Wow what the actual hell 🤣🤣🤣

just_looken10h ago

This is why you get the GOG version on gog you can select the version of the game to download.

On pc fallout 4 fallout new vegas and skyrim are all broken on steam because they all got the same "next gen" update.

Skyrim dec 2023
https://www.pcgamer.com/sky...

Can not find new vegas but anyone that modded it knows the script extender there was also broken

Valkyrye8h ago

Not accidental, they want modders to stop modding their older games to force them to mod Shitfield.

just_looken6h ago

There doing the same on starfield with a mods store and blocking mods

There goal is like blizzard and what they did with fallout 76 you make mods they can sell and you become a slave.

On skyrim they have "trusted" mod devs now basically a badge that lets your mod on the store you get a crumb of the sale when someone buys it.

Inverno5h ago

lol to the disagrees, the last Skyrim update broke mods too. They've been trying to kill mods to monetize them in creation club for years, it's not a stretch that they purposely put out patches just to break free mods.

porkChop3h ago

The disagrees are from people who have common sense. They aren't trying to kill mods. Most mods for any game will break with a new update because they rely on files/code that have been changed. This isn't new. Even with Bethesda this would happen way before the creation club. Mod support is literally one of the things that got Bethesda to where they are, and they're one of the only devs that releases comprehensive mod tools for each of their games.

Chocoburger4h ago

Over 14 GBs and doesn't change much at all? What? Taking up that much drive space for a pathetic 'remastering' is shameful.

Par for Bethesda.

Aussiesummer3h ago

It's not a remaster, it's a next gen update.

badz1493h ago

LOL people are actually expecting massive improvements or something? From Bethesda?? the same people who released Skyrim multiple times and the all look like shit? THAT Bethesda? are people for real?

Profchaos2h ago(Edited 2h ago)

The ps5 version doesn't change a ton but from my small playtime it's enough to make me want to replay it just to have it running at 60.

A side note to this my PS4 version no longer boots after it's "update" so I guess that's what it feels like to own a Bethesda game on PC

Show all comments (14)
120°

Why Monopolies In Gaming Must Not Be Allowed

As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.

thorstein9h ago

Shouldn't be allowed in any field.

Inverno5h ago

And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.

jwillj2k44h ago

Eventually they’ll realize the value is with the employee not the company. Buying an IP means nothing if the people who contributed are let go. They’ll get it one day.

MrCrimson3h ago

tech is different because they buy threats and then kill them. Twitter bought Vine and did nothing with it. Despite people seemingly liking it. Could've had tiktok a decade before bytedance. go figure.

Zenzuu4h ago

Monopolies shouldn't be allowed regardless. Not just for gaming.

MrCrimson3h ago

They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -

100°

Gears of War Voice Actor Hints At New Game Announcement Coming In June

A voice actor from The Coalition's third-person shooter series, Gears of War, has hinted at a new game announcement coming in June.

Read Full Story >>
twistedvoxel.com
Ra30303h ago

Hopefully Microsoft will go back to the original story line and get away from that woke nonsense from the last Gears game Gears of Woke! But were talking about Microsoft so all the betting money is on more of the same woke nonsense.

Sciurus_vulgaris2h ago

The Locust trilogy concluded with Gears of War 3. I don’t get how Gears 4 and 5 are “woke” .