CRank: 5Score: 3410

Old Games That May or May Not Suck - V1

The video game industry is very “flavor of the month.”  What’s hotly anticipated one week is old news the next.  Obviously, disappointing titles suffer this fate of obscurity (e. g., The Force Unleashed), but so do many other good titles.  If you’re like me, you can rarely afford to purchase the games you want fresh off their release dates, so you wait a while till they come down in price.  But how do you know what’s still good for a purchase?  You could read the old reviews, of course. However, time is the ultimate test of a game’s true greatness.  It’s neither wise nor professional to post newly written reviews of old games.  So where’s a cash-strapped gamer to go for the latest opinions on quasi old games?

My blog, naturally!  My opinion matters to you, right?  Henceforth, from this moment, my blog will contain a new feature:  “Old Games that may or may not suck.”

Issue 1 -  Elder Scrolls IV:  Oblivion (XBox 360)

RPG’s are supposed to be about developing a role.  Well, in games like Final Fantasy, Suikoden, DragonQuest, or  Grandia, players’ roles and the associated stories are usually set in stone.  Face it, you’re just going through the motions.  Sure, fans are still going into epileptic seizures out of anticipation for those future installments, but Bethesda’s 2006 release of Elder Scrolls IV undeniably altered the RPG landscape.  
    
Oblivion did a lot of things right and pushed RPG gameplay to new heights.  The world was massive and rivaled any MMORPG.  Side quests galore ensured hundreds of hours worth of gameplay.  It was a persistent, believable world that was yours for either the saving or plundering.  

Now, I’ve lavished it with much deserved praise.  But is it worth buying three years later?  What would it be like to go back in time from post apocalyptic America back to a medieval fantasy setting?  Sorry Bethesda fans, but Oblivion has not aged well.  If you haven’t played Fallout 3, perceptions may differ from what I’m going to present.  But if you have played Fallout 3 extensively, take it from me: going backwards will cause you to stumble.

One of the more notable narrative differences between Fallout 3 and Oblivion pertains to the dialogue branches.  Fallout 3 featured diverse, sharply written, and downright bullyish response options for players.  They gave Fallout 3 a biting layer of character entirely unique to its universe.  In comparison, Oblivion’s pale.  Oftentimes, your options are no more than mysterious sentence fragments.  Consequences of selecting one over the other are murky at best.  

Visually, Oblivion is a mixed bag.  Indoor and town environments still look clean and polished, but the outdoor world, the landscape in between locales, is deplorable.  It’s almost as if a cat swallowed Azeroth and barfed up Oblivion’s countryside.  Rampant pop-up, ugly textures, buggy frame rates, and occasional game crashes ruin exploration.  It’s clear the developers recognized this deficiency; players can instantly “speed travel” to any major city regardless of whether or not the player has been there before.  No sense in traversing a visual swamp any more than necessary.

I know, I know; graphics don’t make the game!  Yeah, and drywall doesn’t keep a house upright (that I’m aware of), but how many people own one without it?  In any case, Oblivion has some gameplay issues too.  Unlike many RPG “grinders,” Oblivion’s combat is in real-time, which is great - unless you want to go Gandalf on your enemies.  Many spells are available, but only eight can be mapped to the D-Pad.  You know, the bumper, the part of the 360’s controller Microsoft had to slap together because all the other good D-Pad patents were already filed.  You can comfortably cycle through only four spells.  Forget about switching to spells located between the four cardinal directions in the heat of combat.  You’ll only select the wrong spell; instead of changing to a mana drain spell, you’ll get hit in the face by a bludgeoning tool.  This may sound trivial, but not being able to take full strategic advantage of my spell inventory was a real downer for me.

Thin dialogue trees, muddy visuals, and poor spell control are Oblivion’s only real letdown.  And please keep in mind, these opinions are expressed solely from the experience with the XBOX 360 version.  If you’re wishing to relive the magic of Fallout 3, you may be better off just buying expansions.  However, for those truly interested in seeing the evolution of Bethesda’s development process, sure, go pick up a copy of Oblivion.  Just don’t get too disappointed.

Don’t like what I have to say?  Well, shoot over some hate comments.  Then, at least I'll know somebody's reading.

50°
7.8

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ZeekQuattro4h ago

I enjoyed the demo so I'll be picking this up. The gameplay made me think of Metal Max Xeno so it sold me on it.

70°

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180°

Stellar Blade Day One Update 1.002 Adds New Game+, Removes Offensive Graffiti

Shift Up has released Stellar Blade day one update 1.002 on PS5, and those who preloaded the game should be notified of this update.

cliveo3212h ago

Lol who is offended by it 1 percent of crying snowflakes of course..

blackblades5h ago

What did it mean? Considering I'm in my own world these days.

Christopher3h ago

Hard R is typically a reference to the N-word with the hard r at the end.

Eonjay2h ago

Do you really not know this is about the n-word or are you saying that black people can't get offended because it upsets you?

Christopher3h ago

I can't believe they're censoring this game on day 1. Games just aren't the same.

/s in case it's needed. I'm fine with them making these changes that they might not have known is culturally insensitive to some people in the big ole world. But that's just me.

VersusDMC2h ago

They are censoring something that is deemed offensive by Journalists quoting the offensive term verbatim. They are typing it intentionally in articles while in the game it's a wall texture saying Hard next to a unrelated 3d model sign that says R store. Is it offensive or not? Crazy town.

At least IGN just shows the term with a screenshot of the game. Because it's their "discovery" and to not show hypocrisy in their HUGE vitue signal.
Hard R is the not offensive way to describe an offensive term. Are they going to type "Ha$$ R" or not use the term now?

Christopher2h ago

Oh, hey, I agree with you that IGN and other journalists are dumb. Not disagreement there. But, I think for a game going out to millions of people across the world? It's not something they want associated with them. It's just horrific PR.

Tacoboto1h ago

Add to the horrific PR nightmare that this is the first major Korean-developed Sony-published title, if I'm not mistaken.

There aren't that many Korean developed titles in general. And the allowance of this only would drive a bigger fissure in east vs west especially after Final Fantasy XVI released featuring no black characters at all...

Not a good look for Sony regardless of how you personally feel about it or the people that talk about it.

VersusDMC1h ago

I'm not saying it shouldn't have been changed. It's an easy fix and looks like it was an easy fix.

But the word HARD being too close to the letter R being a horrific PR nightmare and a indication of a racist developer is beyond crazy.

Stevonidas2h ago

Pre-order cancelled. They were so close.... then they had to go and bend the knee.

Eonjay2h ago

If you can't enjoy the game without knowing there are racial slurs plastered on the walls, you might actually be the snowflake.

romulus2322m ago

There were no racial slurs plastered on the walls.

Tacoboto1h ago

"Hey why didn't you get that game? I heard it's got that hot Korean chick?"

"I was gonna, but then they removed a reference to the N word!"

Crows902h ago

I'm offended by the sight of blood a d violence and find violence to be very insensitive...

We can all play stupid and pretend to be offended by graphics and fake worlds.

DFresh1h ago

I really enjoyed the demo.
I'm going to play through and max out on story mode then go to the challenge mode afterwards.
This game is very challenging but fun.
Especially for timing on the parrying and blocking.
Got the Deluxe Digital Edition (PS5) pre ordered.
:)

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