EXVirtual

Contributor
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Has becoming a mainstream medium been the best thing for gaming?

Please read the edit at the bottom!

It's a very controversial topic to say the least. This blog is going to be stretching to different points, so please enjoy!

Lack of innovation.
Without a shadow of a doubt, the level of innovation in the gaming industry has plummeted massively, to the point that the best selling games are generic war shooters that come out on a yearly basis. Companies like EA and Activision have become so big, that taking a risk is too much of a risk. I was not expecting EA to announce Mirror's Edge using the FrostBite Engine 3 as well as being an open world game. As happy as I am about it, it's obvious that this was a lucky break for ME fans. If they didn't show the amount of demand for a sequel, there is no way in hell that EA would let DICE create that game with the scale it's going to be on.
The really innovative stuff now comes from the indie devs, the ones with a very limited budget to spend on a game, yet reach success to the highest order. Prime example? Minecraft. A game with graphics worse than the early games that came out of the N64, but has sold massively and is still being played frequently to this day. Indies have shown a lot of innovative ideas and try to separate themselves from the status quo, which has been rewarded in some way. The most recent example of this is none other than Mighty No.9, a game from a Japanese company called Comcept. Many of the people involved with the project are former employees of Capcom a Japanese gaming company who molded many people (including myself) into the sort of gamer they are today, but only have 152 million in the bank. The thing with the Japanese industry right now is that they've been putting games with massive potential on mobile devices, which could very well be realised at a much larger scale on consoles or even handhelds. Keiji Inafune separated himself from that and is now putting Mighty No.9 on basically everything apart from smartphones and did it all through a Kickstarter.

Go over to the side of AAA games and you'll find publishers spending millions on a game, whether it's graphics or just the marketing of the product. I don't think AAA games are the very bane of the industry though. Because let's face it, we all have that one game that had a massive budget for it and that we've loved more than any indie game. GTA5 being the most recent to fall into this category, which made a billion dollars in the space of 3 days. That being said, AAA gaming is definitely putting a hold on creativity in the industry.

Graphic, graphics and GRFX!
More than ever, the main investment that most publishers are making for their games are good graphics and while I do like good graphics, they do not matter as much as gameplay by any means. Now with some companies, we get both, but from others, it's about making a game look pretty but play like a bumpy road. A huge focus on graphics has also killed a lot of studios off the generation (I think about 150 notable studios this gen). Example: Team Bondi. They succeeded in making a huge world with amazing detail and mocap, but the end result cost them their studio. I like my good textures. I like my good animations. But I'm not gonna cry if I can't see the nose hairs on a character model. While most console gamers have this mentality, the mainstream media will judge a game completely off of it's graphics. Which brings me to my next point.

The Mainstream.
The mainstream media is without a doubt the bane of any medium. Gaming gets it worse for some reason. The media leads people to believe that gaming makes people violent, even though the game has a freaking rating on the front cover, gaming is the first thing that people jump on.
I've also heard people on N4G say that photo-realism in graphics will make the mainstream take gaming more seriously. Gaming would be blamed and labelled even more for different things. Plus, game development costs would be unsustainable. But then again, it's what the mainstream bros want, so devs have been focusing on GRFX GRFX GRFX! PC elitists certainly aren't helping with the situation, yet they say indies are now the future. Games that can have 8-bit graphics. Next thing you know, they're bashing consoles for not destroying 1080p and running BF4 at ultra settings, even though it terms of gaming, consoles are the main source of revenue for publishers. Not helping guys.

Too much competition.
I'm not talking about the amount of consoles there are (although I think their should be 3 maximum), but the market as a whole. You've got smartphones, tablets, Steam, the consoles, the whole seven eleven. I'm not saying the PC and consoles should go (consoles should be the last ones to go as they effectively saved the industry), but why do need the DRM riddled, weak and non-gaming centric smartphones in the mix? It's just over saturation.

It's the same way that I think of anime. It's extremely niche in the west, but I like it like that. Becoming mainstream brings in more money to make better things, but too many things would change, like Gigguk said in his last AZ rant. I don't think becoming mainstream has been bad for gaming as a whole, but it has some very bitter effects.

As a whole, I think that AAA gaming has brought us some pretty epic experiences, but now, those experiences are lowering in numbers. That's not to say that I'm losing interest in gaming, but there's not much that excites me to the max at the moment.

EDIT: I forgot to mention 2 things.
The hype machine annoys me to no end. GTA5 is an example of a game that has such as huge hype machine behind it. We didn't even see any gameplay for the first 2 years and that game was probably the most anticipated for the gen. It was a well crafted game, but the hype machine made it seem so much better than it actually was.
Also, as for whether the industry is going to crash... well that's for you to decide. Personally, I think that the industry is too big to crash. I can see company after company failing and becoming the next THQ's but not a full on gaming crash.

Anyways, thanks for reading and share your thoughts in the comments.

GarrusVakarian4257d ago

I agree that gaming becoming mainstream has seen a rise in generic shooters and devs that are less willing to take risks, but the good/unique games are still there, just buried beneath the crap.

FogLight4257d ago

Triple A games are getting stale these days sadly. I am now only excited for few triple A games comparing to past few years. I want to see something different from all games and have a lot of financial backing for the game to come to life.

I still remember when I was a blind fanboy for ME series until I finished ME3. It seriously hurt me that a great game series like that which was a story-driven game that had a lot of RPG elements into a GoW shooting style gameplay with fewer RPG elements and not so engaging story line at the end. That was the day when my interest in triple A titles started to deteriorate and trust VERY FEW developers and publishers like Rockstar, and Naughty Dog...While I trust most of the indie developers like Telltale.

I am waiting for the day that the big gaming industry make a lot of risks and innovation and at the same time, indies flex their muscles and show their full strength with their creativity. Yeah I am dreaming too much but "I have a dream" :)

Roccetarius4257d ago

ME2 and ME3 were more or less both dissapointments to me. The first game had potential, but then EA picked Bioware up. Things like the ammo clips for weapons wouldn't have been there, if Bioware had developed it without a hawk on their shoulders.

ME3 has been beaten to death already, but overall the consensus is a lot of horrible decisions for the series as a whole.

FogLight4257d ago

I really wonder how ME would've been if EA didn't buy Bioware to come think about it...

Hufandpuf4256d ago

ME2 was awesome. I don't know why you thought it was a letdown.

fsfsxii4257d ago

The current state of gaming and gamers is pathetic to say the least.
As i mentioned in my recent blog. Gamers whine about innovation and when an innovative and a different game comes out, nobody's at the scene. And they base their purchase on reviews and meta-scores. So yeah, gaming is a mess now all by the doing of gamers.
I found my answer to shitty AAA gaming. Niche games, japanese imports, JRPGs, fighting games. And im very satisfied.

FogLight4257d ago

Oh man, kind of same here. Indies and some translated Japanese games helped to ease the pain. Especially with some visual novels and JRPGs like Ni No Kuni which were really enjoyable and a great change of pace from shooting games.

fsfsxii4257d ago

If it wasn't for Xseed, Atlus and the rest of the bunch, i would've quit gaming along time ago.

Gasian4257d ago

JRPG's FTW man.

P.S. I am new to PSN with PS4 being on 360 this gen so I am looking for anyone who wants to be my friend when it launches and looking at your profile and all I can see we have similar interests. So PM me if you want to be friends. :)

EXVirtual4256d ago

I've also been playing a lot more niche games. Tales Of Graces F was my first game and I loved the gameplay. Then I went onto TOX and I loved that game even more. Personally I've been playing Japanese games more than western for my whole life.

And you're right about gamers. They complain about innovation, but no one's there when the game releases.

zero_gamer4256d ago

...and when they actually looked at an innovative game, be it the screenshots or a YouTube video they complain about it being "too weird" or "too different". As it looks, gaming is in a mess that will continue on, just like movies and music.

I know what to buy for my PS4: Japanese imports, Japanese localizations from NIS, Atlus, Xeed, Idea Factory, etc. and Indies. Yay for Sony making their consoles region free.

Roccetarius4257d ago (Edited 4257d ago )

I'm just gonna mention, that if consoles were the last to go, you wouldn't have anymore games to play on them.

Also, PC gamers are more likely to notice, that developers are cutting corners somewhere. Especially developers like Crytek, which makes ''pretty'' games but leaves gameplay to rot. We want a healthy balance of both, which is why we play on that platform as well.

Besides, i'm pretty sure publishers / developers would save money on the PC platform. The loss however, may be that you will lose things like boxed games.

About the AAA games, i've barely bought any of the mainstream games in a long time now. I just watch someone else play the game, because i know i won't feel my money's worth. Very few developers get the go from me these days, such as CDPR.

memots4256d ago (Edited 4256d ago )

I still don't get this whole watching someone play.
My nephew does that hours on end on youtube and listen to what the guy playing has to say.

While i get it if you want some info about the game but how about playing a game instead? HE is a gamer like me but i would ratter spend that time actually playing a game then watching someone tell me what he thinks.

To each his own but i really don't get it lol.

Roccetarius4256d ago (Edited 4256d ago )

People watch and listen to them, because it's entertaining or for other reasons.

While i'm watching someone play, i play a game myself on another screen as well. I never just do one thing at a time. :)

memots4256d ago

GTA 5 is way overhype. I hear about it from people that haven't bought a game in over probably 3 years and they talk and talk about that game non stop.

Even the guys working pumping gas were talking about it ( yup dudebro type ).

memots4255d ago

So?

So it's like those 6 years old cod "professional" ,it's like all those candy crush gamers .. Mainstream .. Did you even read the blog?

Show all comments (19)
50°

Epic Games Reveals Son Heung-min Fortnite Skin

Son Heung-min Fortnite collaboration confirmed for June 21 with exclusive skin and Snap Ceremony emote bundle.

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gameslatestnews.com
100°

Nintendo Switch 2 May Receive Support For Docked Mode 4K 120 Hz Output In The Future

The Nintendo Switch 2 may receive support for docked mode 4K and 120 Hz output at some point in the future.

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twistedvoxel.com
Neonridr14h ago

hopefully VRR via a firmware update is released for docked play as well (like the PS5 did post release)

fr0sty2h ago(Edited 2h ago)

There's actually a pretty long list of games on PS5 that support 120hz. Even more with 60+hz unlocked, and that isn't even counting PS5 Pro.

https://www.reddit.com/r/PS...

badz1493h ago

err...is it even HDMI 2.1 on that thing?

repsahj2h ago(Edited 2h ago)

Yes, according to the dock teardown. It contains HDMI hardware chip of Realtek RTD2175N that supports 4K 120hz. And the HDMI included on the Switch 2 is HDMI 2.1.

130°

Nintendo Switch 2 Sets US Launch Sales Record with Over 1.1 Million Units Sold in First Week

Nintendo Switch 2 breaks US launch sales record, selling over 1.1 million units in its first week. This breaks the record set by PS4.

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twistedvoxel.com
repsahj11h ago(Edited 11h ago)

I'm happy for Nintendo. Even though the Switch 2 has received so much hate just to bring it down, it hasn't won. Even though some are saying they'll boycott Nintendo, it hasn't affected sales. Especially now, with word of mouth that the system is good, demand for the Switch 2 will definitely increase more.

Profchaos6h ago

Yeah loud minorities that were not going to buy it anyway

Profchaos6h ago(Edited 6h ago)

But But the internet told me the switch 2 was going to be a failure.

Such a good system im having a blast with it and really enjoying my first ever playthrough of yakuza 0

babadivad5h ago

Sold through or to the stores? Asking because they're tons of them at my local Best Buy. When the PS5 and Series consoles launched, you couldn't find them anywhere.

OtterX4h ago(Edited 3h ago)

The article clearly says sold. If it were shipped, it would say shipped.

Nintendo had been saying the last year or so that they would be flooding stock so that scalpers would not be an issue. They've followed through with their word. It's not cutting edge tech, so it's been easier for them to sit on stock for a while until it accumulated to a massive number available to be shipped.

Good-Smurf4h ago(Edited 4h ago)

Good for them, I'm still not buying.
Looks to be a pretty safe and boring upgrade over Switch 1 which I don't think they can top it on how plain looking it is design wise.
Shame since Switch Lite showed they still know how to make a handheld that looks good and is actually portable in a classic Nintendo sense.
That's why I got one over Switch 2's block of charcoal.
Then there's the prices of it all and the whole Key card thing destroyed any sense of game ownership.

Profchaos4h ago

There'll be a number of revisions for the s2 like a s2 lite or oled also seems inevitable

Good-Smurf3h ago

Unless they drop the prices and actually has a more portable variant that can also dock then maybe I'll reconsider but as of now, nope too big too boring and expensive to make it worth this early, not enough of its own games atm as well.

Profchaos2h ago

Who knows removing the dock capabilities would lower the cost of the unit pretty significantly.

The cost of the dock, reduction in shipping costs etc bug savings which will enable a cheaper system

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