Posted on an article about the PSN Eye Kung-Fu game:
"True it's not 3D mocap
but with this tech and the PSMove it can fully be just that.
The point I was making was that Natal claimed that placing the player into the game was not possible on any other system. Yet here it is on the PS3 before we have yet to see it done on Natal... other than the faked marketing vid."
Yeah, and the PS3 "Only Does Everything". Way to go with the double standard. No matter what Microsoft over-promises about their tech, Sony has already done the worst possible over-promise right there. Unless... you know... you took it with a grain of salt like any other rational person would...
You're not getting it. This is NOTHING like Natal. Not even close. To say this is "doing it before Natal" is an insult to the collective intelligence of gamers everywhere. This is like a kid asking for a Wii and their parents bringing home one of those knock-off, battery-powered plug-and-play games from China.
This tech in the Kung-fu game merely subtracts the background and extracts a 2D image of the player, then does some pretty lite analysis to determine poses and moves moving on a 2D plane, much the say way you would do DSP on a voice to extract words. What it does with that image is quite impressive... but not anything better than what's already been done with EyeToy and 360 games like In The Movies, also with the same 2D camera.
Natal is a 3D infrared camera that can natively detect depth. If it were a display technology instead of an input technology, it would be "holographic". If you've seen Minority Report, it's like the protagonist's home videos. The Move wand can only do 3D position because the size of the bulb on the wand is a known value. That's still a single point in space. On the other hand, Natal can generate an entire array these points in space, like a tessellated (wrinkled, draped) sheet covering the scene.
Move... which in MY personal opinion has much better gaming applications than Natal thanks to having an actual controller component... STILL does not natively sense depth the way Natal does. I'm more interested in and excited for the Move, but I can't stomach the flagrant inaccuracy with which Natal has been portrayed in these articles.
Watch this video from 1:17 and tell me if the Eye can do that: http://www.gametrailers.com...
Helldivers 2 players have taken it upon themselves to shoot those wearing pre-order armor. The developers are asking those involved to stop this undemocratic behavior.
WTMG's Oliver Shellding: "It’s a clever little title, handles well on the Switch and comes in at the same price as a Happy Meal. While it won’t blow away critics at the end of the year, The Exit 8 is memorable and serves as a good proof of concept, like how P.T. once captivated players across the world with unspeakable dread. I genuinely hope we see more from KOTAKE CREATE, because, as delicious as this appetizer is, it just doesn’t do enough to fill up any one player: The Exit 8 is almost destined to leave you hungry for more."
WTMG's Leo Faria: "Bear in mind that I appreciate the attempts at spicing up a Cretaceous-era gameplay loop with elements like the stress meter and a (forgettable, but still extant) story, but all in all, Lunar Lander Beyond is best enjoyed, and then forgotten, in 15 to 20 minute bursts. There was nothing about it that irritated me, but rarely did the game wow me, very rarely did it impress me. It’s a very honest attempt at reviving another Atari IP without the need of turning it into yet another Recharged title, but there’s just so much that you could do to update something that was already quite limited in scope even back in the 80s."
Ther was an add on that did the exact same thing as natal on the SNES. its not as good as MS make out.
i watched your vid, and yep it is still pretty much the same as playstation eye
You do know that the "Kung-fu" at one point was going to be multiplatform, right? Its a 3rd party game that Sony just happened to get exclusively. Then again, MS might have rejected it because its too "primitive" in terms of what Natal fully has to offer.
Not that there's been anything offered in regards to what natal can do as far as extracting and replacing backgrounds. That much about just hasn't been shown.
Natal is one of a kind. It's new tech, not only is it the biggest gaming technology this year, but Microsoft has said it's the biggest computer technology coming this year. Voice commands, scan items into it, it learns from you. It's amazing. I am looking forward to it. I am happy that MS didn't go with a Wii Knock off, because I wouldn't have bought something like that. I am glad they went with something more. I mean what started out as the best hard core gaming console has now turned into a great media device as well and this adds to that. I cant wait.
Actually, the Move does detect depth very accurately -- that's what the glowy ball is for.
In a sense, Natal detects a "depth field" -- it knows that one part of an incoming image is closer or further away from the camera than another, whereas the Move only detects a "depth point". The Move's depth accuracy is considerably more refined, but it is just that single point.
The real question for MS is... can that field of depth information be utilized for interesting gaming purposes, or is it just additional info, without any real purpose?
great post and its a great start at countering some of the inaccuracies that are floating around.. move is faking its depth of field and i would hardly call it refined.