I am currently playing Battle Ages for the PS4. It is a free game modeled much like Clash of Clans, except perhaps on a smaller scale of course. The game is fun and addictive in the beginning, much like most of the free games you play on the PS4. But also like all of the free games, Battle Ages is made to lead you to pay to speed the games progress. It is pretty much a pay to win game. But you don't have to of course. However the game is cleverly designed to lead you that way. Especially when someone who pays for all the upgrades comes in and destroys you, over and over again.
When I first started playing Battle Ages, there was a sale on beginning gem counts of 200 for 2 bucks. They boosted up to 400 for a few days. I bought some and used them. Helped me out greatly of course. As I leveled up higher and higher ( I am in the renaissance era now) the game got harder to play, as to be expected. The gems costs to use enhanced exponentially as you get higher in the game and the game comes to a crawl. And when you get to a certain point in the game you realize that it is almost a half a game, not really finished. This game has to be one of the most bugged games Sony has ever let on their system. I wont get into all of it but being kicked off the server every other battle, or taking 30 minutes to actually get into a battle is not acceptable by any means. People losing gems and progress isn't either. But that is for another story. This is about something else.
This is about how I think games like this are nothing more than a "grab a buck quick" scheme the gaming industry is using.
Games like Battle Ages, Guns UP, seems to be to be made and worked on as you play along, being lead to pay for things that you should not have to use to enhance games experience, all in the ruse of "Hey. It is a free game what did you expect?" attitude. Again, you dont have to use any enhancements that you pay for. But in these two games, and most of the others, in order to move at any decent type of speed ...... you will pay.
When you get higher up in any of these types of games, again, the gaming progress slows to a screeching halt, and the end game content is almost non existent. What do you do then? Especially if you have paid your way to the top? You go on to the next type of these games? You go to another free game of course which uses the same tactics over and over again. But what about the game companies? Well, they try to get NEW players in. That is all they care about. That is where they make there money. Then as you or the newbies are playing and paying for these games, they are making another half game to get that one started. Repeating the process over and over. IF an old game is still making money they can come back to it and add a little DLC to keep your addiction going. If not well it is there for you to fiddle with. Sony just hauls in all sorts of gaming companies to do this.
The thing is though is that these free games are fun to play, especially in the beginning. But it is my opinion that these games are designed only for milking cash, not for being a complete game, and if the trends continue this could end up dragging gamers down in the end and making them just want to quit gaming altogether. Game companies are already nickle and diming us with DLC, but this is getting ridiculous
End of line.