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N4G Contest - Day 11: Who Designs the Best

For information on the "20 Days of..." contest, please see


Congratulations to oasdada, our tenth day winner!


On the eleventh day, the question we have for you is "Who do you think designs the best characters and worlds for video games?"

This one is extremely easy for me, Chris Avellone.

Let's just list those credentials: Fallout 2, Planescape: Torment (my favorite game of all time), Icewind Dale, SWKotOR 2, Fallout: New Vegas, Pillars of Eternity, Divinity: Original Sin II.

The guy has his hands deep into some of the all time best RPGs out there and it's uncommon that the issues with a game are from his designs and world building, but typically from other elements of the game. Chris Avellone has been a household name for me since Planescape and has rarely disappointed me. Even Alpha Protocol was an enjoyable game for me, and I didn't even know he had a hand in the game until years after its release.

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Segata40d ago (Edited 40d ago )

Yoshitaka Amano. His work on Final Fantasy is legendary. He also designed one of my fave characters in the series. Vivi. Before Nomura mucked up the series with belts and zippers. We had Amano. His art is not just great in gaming but is legit museum-worthy art pieces. Anything from Japanese cover art of the games to the characters. They always had a poetic flow to the art. Full of detail yet elegant.

robtion40d ago

Fumito Ueda. Ico, Shadow of the Colossus, and The Last Guardian all have his distictive style stamped on them and are unique gems.

Fullmetalevolust40d ago (Edited 40d ago )

hehe, you were a step ahead of me. Also gave a huge Ueda shout out, along with George Kamitani of VanillaWare studios.
Oh and congrats to Oasdada.

Razzer40d ago

Warren Spector. Ultima VI, Wing Commander, System Shock, Thief, Deus Ex. Dude has been around quite a while and still makes great games.

Necron40d ago

Hideo Kojima, the man is a genius.

sinspirit40d ago

Totally agreed. I just rewatched the MGS1 opening scene remake. Gives goosebumps everytime.

His characters were so different and fully realized with histories. And, to have so much attention to their manneurisms and voice acting for its release was way ahead of its time. Each boss has such great dialogue.