Driveclub has finally launched. There are those who love it already, those who are a bit mixed on it, and of course those who think it is trash.
The same can be said for the critics as well, if you take a look at all the reviews being published right now. There are 8's and 9's going around, lots of 7's, and even the occasional 5.
Now, I've played about 2 hours myself today and do enjoy the game. I love the mechanics of each car, the weight of them and how they handle. I'm already addicted to earning fame points and earning each star for each event.
But there is something off about the game that I think most people also feel right now. The game currently has no life in it, and that is because the servers have never been turned on. Driveclub is a social game, period. We are meant to send challenges to one another such as get the highest drift score on this corner, or highest average speed during this segment of a track. Play online in custom races that speed through day and night in seconds. Create clans with friends and unlock more cars and paint jobs.
This is the core of Driveclub, even though there is a neat little career mode akin to Gran Turismo. Yet not a single person has even experienced this version of the game, including the journalists! Let us compare how this game was treated, to that of Destiny.
Bungie asked for reviews to be held off until the game had enough population, so that everyone could experience the game as intended. And when they came, it garnered good reception for the most. Everyone, while disappointed with certain things, still got to play the game and provide detailed reviews on what it was like with an actual population playing the game.
So why was Driveclub treated differently? If we have yet to experience the game socially as intended, how could all of these reviews that have now tarnished the games reputation POSSIBLY be fair to the game at all? It's not excusable on Sony's part to launch a game without server activity, not by a long shot.
But like Destiny, the game is meant to be experienced with an active population of friends and strangers alike. So because of this server down time, this is why reviews and impressions are not accurate. The game was mistreated by Sony, but also severely mistreated by Journalists who simply wanted to throw a review out there to get hits and tarnish the games reputation.
At this point, it will never recover from the ones making fun of it for scoring so low with Gamespot and others. People don't listen to reason any more, and Driveclub is more or less a doomed name no matter how much it improves in the coming weeks. This game did not get a fair chance at living, and it likely never will.
Nintendo and The Pokemon Company's Pokemon Gen 10, codenamed Gaia, will be exclusive to the upcoming Switch 2, based on a new rumor.
Bethesda Game Studios writes: We are so grateful to the over 4 million of you that have already ventured into Cyrodiil with Oblivion Remastered. Thank you!
Congrats goes to Todd and everyone at Bethesda and team Xbox for another huge milestone!
Hopefully after this huge success, Phil might greenlit New Vegas Remastered powered by UE5 as well.
Fingers crossed!
It's on GamePass. According to Steam DB: it has a 190k peak, which is not close to 4 mil. It didn't even reach 500k on Twitch stats and owner estimations are hovering around 1 mil or less.
Well done, despite not getting exact sales, this is still great news because the budget for this and the development time wouldn't have been much at all when compared to a full 6 or 7 year development window and the cost that would entail. So it does seem like a great success and even better when you consider that they shadow-dropped it without paid marketing. Hope this team is already past pre-production on another "remaster" of another classic, I'm personally hoping for Fallout 3 remaster
Microsoft realised how stupid they had been and delayed following Sega's example.
There you go MS, worldwide lots more people own PS5 or PC than Xbox. You got the money you're desperate for.
To be truly Sega, don't bother releasing a new console. Just focus on software.
The Elder Scrolls 4: Oblivion Remastered is a reflective lens that highlights RPG evolution while proving the appeal of certain design philosophies.
It has become come cool for journalists and gamers alike to bash aaa games, I find it bizarre. 1st was destiny (I am loving it,) then alien isolation (also loving that) and now driveclub (which is brilliant.) You are correct that they have reviewed it when the servers and the club system is not running properly, some even marked it down for being to hard and others for being to easy, it's been knocked for not being open world and a track racer basically not being fh2, have seen a review where score got knocked down for not having a weather system, replays or a photo mode which we all know are on the way. Most of these supposed journalist seemed to be looking for something that reinvents the wheel which is ridiculous.
I could not agree more, from what I have seen and heard from the people who make Driveclub is that the game was designed to be social and online. It's a shame because now all anyone is going to see are the reviews before the online is working.
It's not that the game was not reviewed properly, it's just that the game was incomplete after launch. The online portion of the game is extremely limited and was not working on launch either.
No online, no weather effects, etc, etc. How can you possible expect to get a good review when key factors of the game were missing from the final release copy?
This time, it's not the reviewers fault.
Agree 100%
DC is good is ridiculous most reviews gave it 60/100 scores... the game is just like GT5 at launch with poor scores but with all the updates it is an incredible game. The problem at SONY are the low ressources studios have compared to microsoft. They can pull a Forza game in just 2 years with great value, we have to be honest here. Lets hope Evolution doesn´t give up and bring us a driveclub2 that shuts everybody´s mouths......