Fixin' more computers

AuToFiRE

Contributor
CRank: 6Score: 132440

Has Gaming lost its game?

Over the years I have noticed a severely large drop in creativity in games. As more and more people want realism and high definition, less time is being put into the actual creativity of the game, and in doing so we start making the same games over and over.

The gaming industry has lots its inner child, the creativity and fun that we all grew up with. Now we take real life events and beat that horse raw like World War II games, always the same missions, why not do other places in history like WWI or stay with WWII but do missions like Dieppe and the Italian campaign - which held some of the most bloody battles of WWII. Why not play as the germans, its all just a skipping record.

What is the point of more power? what is the point of bigger discs? what is the point of higher definition? what is the point of it all if we cant create a unique and fun experience where we have not indulged before? This combination of bigge, faster, stronger has destroyed titles like Sonic, it used to be fun when it was 2D, now it is in 3D and it is terrible.

GRID is a good game, no matter how you put it, its a good game, this is where the third and final nail in the coffin is - The Gamer. Everyone wants more realism yet if we were to make it look good but feel like an arcade game, its bad, how is it bad? Arent arcades supposed to be fun?

I will let this end before I start going into anymore of a rant. Let me know what you think.

Telmarine6219d ago

Exactly!

When I played GTAIV I was expecting a grand ol' GTA experience.

But when I played it, the game was so realistic, they took so many things out of it.

Tanks and planes didn't seem realistic so they took it out. Breaking engines, the wanted level, health of people, and punching was all changed for realism.

Games are to escape real life. If this continues, you will die in one hit in future games.

I 100% agree with this post.

thisguywithhair6218d ago

I personally think that the reason more battles and campaigns aren't used is because they weren't fought mainly by Americans. The battle's that you have listed were fought mainly by Canadians and Europeans.

Telmarine6218d ago

What exactly do you mean by 'battles'

LastDance6219d ago

I think alot of what your saying rings true....however its starting to change.....I think devs are working their heads around the tech first before trying to be too inventive. But...Afrika, Mirrors edge, Metal gear, assassins creed(to an extent) and titles like LA noir look to me quite innovative.

There's alot of the same old sh!t around though aswell.

AuToFiRE6219d ago (Edited 6219d ago )

no, if gaming was evolving then there wouldnt be sh!tware on the Wii, there would be creative, fun games, but the yshovel crap games onto it to make a quick buck

PS360WII6219d ago

Yes you have a very good point. Plus with cost of producing a game now well into the 10's of millions publishers want to know the game is going to sell and to know it'll sell is by making that game they did last year again.

Drakol6219d ago

Developers are sometimes afraid of taking risks. The cost (as PS360Wii mentioned) is around the millions. It would take a small start up team (like mine) that would risk creating a new or innovate IP.

Publishers want to see where the project will be years from now, how much will THEY make and if there's room for sequels/spin-offs.

It's a sad state of affairs within the gaming industry, seriously. You get this bastard-child-like companies that spawn off of bigger ones because a few guys got pissed and left to create their own IP. Some make it big (ie Eat-Sleep-Play) and some fail ("enter name").

Show all comments (11)
170°

Final Fantasy XVI Xbox Launch Sees Weak Sales Performance, Fails To Enter Top 20

The Xbox version of Final Fantasy XVI has failed to enter the platform's top 20 paid games list, indicating weak launch sales performance.

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twistedvoxel.com
MaximusPrime_3h ago

On the other hand, FF XVI sold more than usual on PS5

Obscure_Observer1m ago

Day One Release vs One year later release with zero marketing to build excitement/hype.

Both Xbox and SE should know better.

CrashMania3h ago

If it ain't on gamepass, they ain't interested.

Great job MS for training most of your player base to not want to actually buy games, maybe SE will realise releasing FF on xbox isn't somehow going to help them match their exaggerated sales targets. Hopefully remake fairs better, probably will on Switch 2 at least.

Vits1h ago

No game, especially a AAA one, deserves strong sales after taking years to arrive on a platform and still asking the same price as everywhere else. You can’t just ignore a platform for that long and then expect people to be excited by the release. That cycle came and went already, there is no hype for it anymore.

Either you're all in from the start or you're not. This lazy, bare-minimum approach of tossing out a late port and calling it a day shouldn't be rewarded. If you're not willing to respect the platform, don't bother showing up at all.

crazyCoconuts42m ago(Edited 42m ago)

But the formerly exclusive Xbox games like Forza Horizon enjoyed great sales on PS even after years past their initial release.
Your references to deserving and "shouldn't be rewarded" implies that gamers are buying games based on some moral platitude that simply doesn't exist in practice.
Gamers buy games because they want to play them.

Vits18m ago

Nah, it implies how it should be. If gamers weren't the dumbass consumer class around, being played like freaking dumbass because they can't get over the hype for a freaking second and think if that purchase even make sense.

Chevalier42m ago

This is EXACTLY why they wouldn't and shouldn't bother im the first place. I can't remember which FF game launched on Xbox with the Switch and Playstation version and ONLY did 4% sales on Xbox. So lets not pretend these sales would have been better because if you believe that you are absolutely delusional

Vits18m ago

"Either you're all in from the start or you're not. This lazy, bare-minimum approach of tossing out a late port and calling it a day shouldn't be rewarded. If you're not willing to respect the platform, don't bother showing up at all."

Chevalier20m ago

Weird. How come you don't say the same about Xbox studio games that show up some YEARS/DECADES later as well?

Sea of Thieves
Grounded
Forza Horizon 5
Pentiment
Hi Fi Rush
Gears of War

Mostly at full price and selling well. Oh right doesn't fit your BS narrative

Relientk771h ago

Continual proof Xbox gamers don't buy JRPGs. Shocker

Chevalier47m ago

Wait but I was told by Xbox fans that they support FF and these franchises? Weird. Shocked

PapaBop15m ago

Honestly, if you're a JRPG fan, you're going to own a PS5, Switch or PC. Only benefit of owning an Xbox for JRPGs is all the money you save by not having any games to spend it on.

Show all comments (20)
40°

Review: Survival Kids Is Too Little For Too Much On The Switch 2 – Entertainium

Survival Kids tries and fails to rekindle an old Konami franchise by bringing it to the Switch 2, but ends up leaving it stranded and to fend for its own.

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entertainium.co
40°
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Fast Fusion review: The Switch 2’s answer to WipEout and F-Zero | Traxion

Fast Fusion delivers frenetic, futuristic racing at a budget-friendly price.