WARNING SPOILERS WILL FOLLOW
AGAIN SPOILERS WILL FOLLOW
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Right first of all lets make one thing clear, I like this game, so this isn't some massive rant on how the game is crap and how I hate it, I've actually enjoyed my time on it a lot.
Anyway lets begin
inFAMOUS Second Son for me was a game that I had been hyped up about since it was first announced for the PS4 in February last year, when I found out it was delayed my heart dropped and I was devastated about how I would have to wait another few months just to get my hands on it. The months went by and finally it got to it's launch day, when I picked it up I couldn't wait to get started, everything I had found out about this game blew me away and being a huge inFAMOUS fan this was the game which I felt made my PS4 purchase an absolute good choice. However things took a sour turn after a full day playing it, I came away let down and disappointed.
The game for me was such a step back from inFAMOUS 2, now obviously in the graphic department it's a total step forward, you can't argue with that, it's one of the main, key things about this game but lets me honest guys graphics don't make a game we all know that. Take a step back from the mesmerizing graphics for a minute and it's beautiful visuals and lets look at what Second Son has not done so great on.
Lets talk first about powers first, now you would think for a guy who's main power is to swap them at will for another conduit that this feature would make the game ten times better then the last one, I mean hell gaining a new power in inFAMOUS 2 was exciting enough and added a bunch of new powers to unlock but this new feature for Second Son hasn't been cutting it at all, it's not what people would of expected. The problem with this new feature is that all the powers are the same, whether it's Smoke, Neon, Video or Concrete. Lets take a look at the powers you can unlock
Heavy Power
Main Attack
Second Power
Special Attack
Ground Drop Attack
Each core relay you set out to find after you gain the neon powers you have to go through the SAME process to gain powers you've already learnt, the same thing happens when you gain Video powers and even Concrete powers in the final boss fight....yeah in the last BOSS fight. Now it wouldn't be that bad but the problem is finding core relays are part of the overall story. It wastes story missions and it feels like it was done to drag the game out more, this shouldn't be done when it's just to find powers you should already know. I mean the story isn't very long to beging with so imagine taking them "Find a core relay" missions out of the game, we wouldn't be left with much would we. When Cole got given a new power inFAMOUS 2 he never had to learn the same powers again, granted it's not under the same circumstances but since Delsins powers were a new feature created by Sucker Punch they could of had it so Delsin would remember the same moves but apply it to his newly acquired power. It's their game they could of shaped the rules anyway they liked. Take a gander at powers from past games on this link
http://infamous.wikia.com/w...
Now compare them with Second Sons powers. If you've looked you will see that the game offers us hardly anything even if you combined inFAMOUS and inFAMOUS 2 together. I don't know about anyone else but I'd rather have one or two powers with a huge variety of different moves rather then 4 powers which hardly gives me any new moves to try out on enemies. Even power 4 you get at the end of the game feels so under developed, this is supposed to be your reward sort to speak for finishing the game yet what you get it a bland, useless power.
Now that we've talked about powers lets move onto characters.
The characters in inFAMOUS Second Son are not as likeable as the ones found in inFAMOUS. Fetch and Eugene have so little character development that they are basically plot devices to just give Delsin "more powers" and even with these characters who are kind of supposed to replace Nix and Kuo from inFAMOUS 2, they offer hardly any Karma missions, for each character in the game all you get is one, yes that's ONE Karma mission for each character. Adding the Karma mission at the end of the game that's a total of THREE Karma missions in the entire game with a few Karma choices on screen thrown in, hardly what we've experienced in past inFAMOUS games. Out of these two "useless" characters I feel like Fetch during the evil story path was the most interesting. Cole, Zeke, Kessler, Nix, Kuo, John all had better roles in past games then what the characters had in Second Son.
Reggie in my opinion is the best character of the entire game but obviously our time with him is cut short when Sucker Punch decides to kill him off, now hold onto your monkey balls because this seems familiar, someone very close to the main character dying in the game hasn't happened before in inFAMOUS have they?.....Oh wait, yeah that's right it's the exact same thing which happened to Trish in the first game, talk about surprises. Reggie's death was totally unnecessary and pointless when he was the best developed character in the game. Sure you might go on about Delsins funny attitude but it's not something we haven't already seen before, however with Reggie I really could of seen more development of him coming to accept conduits. In my opinion that's why I feel Sucker Punch need to bring him back as a conduit, something he apparently hates and it would be great to see how he deals with this. Each mission in his small story DLC could focus on his change views to conduits in general and make him open his eyes to what he's been brain washed to hate. However I highly doubt that will ever happen but there's one thing I've learnt about a comic book like universe, characters can always come back from the dead.
The length of the game was kind of disappointing aswell, for all the main and side missions in inFAMOUS 2 with the added user generated content, Second Son doesn't even come close to that. By the time I was getting into Second Sons story I found out it was time to bring the fight to Augustine, I couldn't believe it, I sat there staring into my screen thinking "Is this it...no, it can't be, it can't be the last boss already" but to my surprise it was, there I was scaling the building with my "good, buddy, buddy chums" like we were in a cheesy version of the X-men.
So in conclusion despite Second Son being a solid game and gorgeous to look at it's such a step back from past inFAMOUS games on most fronts. The main things the game does better then inFAMOUS and it's sequel is the graphics (obviously) and the fantastic music attached to the game. At the end of the day though graphics don't make a game do they, and music is not something which can hold a game up on it's own.
I hope in the next game we play as a new conduit, not because I hated Delsin but because he's character personality was pretty cliché, it wasn't as good as Cole's back story and development. Not to mention Delsins power may seem good but story wise it's going to cause a few problems in the future. What this means is that Sucker Punch will have to keep Smoke, Neon, Video and Concrete in the game and add other powers which will waste more time rather then focusing on a few powers and giving them more move sets. The best thing they can do in my opinion is go with the evil ending, make Delsin end up corrupted and become humanities new threat while we play as a new conduit (or an old one...Cough Cough Cole/Reggie Cough Cough) to take down the new "Beast".
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Completely agreed.
What I found interesting about the powers is this one in Infamous 2.
Nightmare Blast: Cole creates a cloud of smoke and ash, blinding human sized enemies caught in the blast radius.
It's the same one as this.
Sulfur Bomb: Delsin throws a condensed smoke bomb, release smoke in a large radius, causing enemies to cough and become stunned.
The only difference is that Cole's is infinitely more useful as it binds enemies to the ground while Delsin's only stuns them.
I can't tell you how much I missed shockwave in this game. And polarity wall. Sure, Delsin has an actual dodge mechanic, but Cole didn't need one. He had so many ways of avoiding damage. In a straight fight against Cole, Delsin wouldn't last 2 seconds. Neon would be useless since it's electrically based, same with Video. Smoke would be useless as Cole already has the ability to use similar or better powers. The only chance Delsin would have would be Concrete, and that's a more physical power made to mitigated damage and perform physical acts of destruction, Cole could easily work around that. Yeah, Delsin could try to absorb Cole's powers, but I doubt that would matter given Cole's extensive experience.
There's also the fact that Cole was a lot like Reggie in inFAMOUS 1. He didn't want to be a Conduit, he didn't like being a Conduit, but over time (and manipulation from Kessler) he grew to understand that his powers were a necessity to save the world, and honor Trish. Delsin is upset about it for all of 2 seconds then acts like a kid who was given his favourite toy. He's pretty much the male version of Rogue, only not Southern.
Even the way Cole got his powers was better than how Delsin got his. I hated having to drain core relays in the final boss battle in Second Son.
The scale of SS is smaller, the missions are fewer and less varied, this game feels like half of an inFAMOUS game. It's like SP spent all of their time making it look good. And that's the problem that the graphics whores have created for us.
The tagging minigame was unique and fun the first few times, the music was PHENOMENAL, and the relationship between Delsin and Reggie was so well done. But, I found myself more excited for Zeke's cameos than anything the main story gave me because, quite frankly, Zeke had more personality in his small dialogue sequences than the rest of the cast combined.
Second Son is definitely a good game, but like you said, it didn't do anything for the inFAMOUS franchise as a whole.
The game wasn't as great as the hype, which is fair because the hype was huge. Only the fan boys wouldn't accept this and every time someone has a negative thing to say about it they're called Xbox fan boys and told to shut up basically.
My Delsin is standing on a street corner next to a letter box waiting for my return when the DLC drops……… Fun game , too short, mandatory second play through for complete started to make the game feel tedious and repetitive.
Agree about Reggie being the best character, but is he really dead???
I enjoyed 2nd son more than infamous 2 the story at least was more interesting but the original Infamous is still my favorite.
Wow, someone agreed with me.
WTF DragonKnight agrees!!!!!!!!!!!!
It's the end of the world.