Zahra from NoobFeed writes- As it stands, MindsEye is a cautionary tale with star power behind the scenes that cannot carry a game that lacks polish, balance, or soul. For a game trying to explore the intersection of consciousness and technology, it's ironic that MindsEye itself feels so utterly lifeless. A mind-bending vision is lost in translation, where high-concept dreams crash into low-effort design.
Digital Foundry : Big frame-rate drops and inconsistent frame-pacing must be addressed, for starters.
The catastrophic launch of MindsEye dominates the Direct this week - but how does the game actually look and run on PS5…
WTMG's Leo Faria: "I have no idea what happened for MindsEye to come out at such a pitiful state, but even if it worked as intended, it would have been, at best, a truly mediocre cover shooter with a subpar “what if big techs were bad” story (spoiler alert: they also are in real life). But when you add in the horrendous framerate, poor optimization, braindead enemy AI, and countless bugs, then there’s no way to recommend this trainwreck, even to those looking for an ironic playthrough of a crappy game. Don’t bother with it, there’s plenty of fish in the sea right now. You don’t need to risk your stomach eating one that has eaten too many microplastics over the years."
If these guys were on metacritic, this would be the highest review of the game.