XDefiant's lack of Skill Based Match Making is a hit decision with players, and Ubisoft's Mark Rubin explains the "morality" behind it.
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Star Wars Outlawa has some real potential. I loved the Fallen Order games but the abundant timed jumps at times took me out of the narrative as they could be come frustrating. The branching options and status with factions looks great.
Prince of Persia 2026…REALLY? And that’s all they had for us…a candle.
Jesus. Imagine if they didn’t give it to a shitty support studio and tried to sell us a sloppy remake years ago
Now we have (no hate on quality here) two PoP games no one asked for. We could have been anticipating a Warrior Within remake by now.
No surprises just updates on existing games & games that have already been announced. A lame show.
XDefiant doesn't utilize SBMM and it has divided the community since launch, and some players think the devs reasoning could ruin the game.
An initial ability cooldown period could be the solution for XDefiant's upcoming Search and Destroy mode.
Why is SBMM so unpopular?
Do people enjoy getting stomped by players far superior to themselves?
Streamers that play games 15 hours a day will love it. They get to crush casual bots all day long. I don't see the casual players hanging around for long. Where are Ubisoft going to be getting their DLC sales from? Not from streamers. They expect to be given that as a service for playing your game.