BLG writes: "Halo Infinite’s weapons sandbox is one of its most effective design elements, especially when the equipment sandbox is factored in too. While this isn’t Halo’s biggest arsenal, it’s nonetheless one of the most diverse. With rare exceptions, nearly every weapon fills a niche that others cannot. However, that doesn’t make each firearm equally enjoyable to use."
For new players trying out Halo Infinite's campaign and multiplayer for the first time, there are a few actions players should avoid.
Details regarding the 10-year content plan for Xbox Game Studios and 343 Industries' Halo Infinite have allegedly been revealed.
"The story would have been expanded through yearly campaign DLC, so players would not have to wait for another mainline Halo title." ~ this seldom works
But I still think, they should've tried 1 last Halo sequel based on that slipspace engine, that they invested so much on but made for current gen only, before going all in on UE5.
The biggest voices of Xbox’s Halo franchise have been told nothing about the multiple new games in development.
Call me a cynic. But it seems that not even the people working in the studio know what’s the status of Halo.
They were going to add a BR mode, which then got cancelled, but now it’s a sequel to infinite, but may be a reboot of the first game?
It may be normal for development to be like this as super Mario galaxy started as cut content from Mario 128, which then became a tech demo, which became pikmin, which eventually became Mario galaxy.
But 343 or whatever they are called now-certainly don’t have a good track record so it makes me wonder what’s happening.
I'd be much more comfortable with the future of Halo if "343" or whatever they call themselves now were no longer in charge of the series.